My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Valkyrie Inferno Dragon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Tombstone Hog Rider Inferno Dragon Little Prince
Zap
Firecracker Tombstone Inferno Dragon Little Prince
Barbarian Barrel
Firecracker Tombstone Valkyrie Little Prince
The Log
Firecracker Tombstone Hog Rider Little Prince
Earthquake
Firecracker Tombstone Hog Rider
Arrows
Firecracker Tombstone Little Prince
Royal Delivery
Firecracker Valkyrie Hog Rider Inferno Dragon Little Prince
Fireball
Firecracker Tombstone Hog Rider Inferno Dragon Little Prince
Poison
Firecracker Tombstone Little Prince
Lightning
Tombstone Valkyrie Inferno Dragon Little Prince
Rocket
Valkyrie Hog Rider Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tombstone Void Little Prince Valkyrie Hog Rider Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Tombstone Void Little Prince

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Inferno Dragon Mega Knight
Tombstone
Valkyrie
Hog Rider Firecracker Little Prince
Hog Rider
Firecracker Valkyrie Void Mega Knight Little Prince
Void
Hog Rider
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Firecracker Hog Rider
Little Prince
Valkyrie Hog Rider

Defense Synergies 1 5

Firecracker
Valkyrie Tombstone Mega Knight
Tombstone
Firecracker Inferno Dragon
Valkyrie
Firecracker Little Prince
Hog Rider
Void
Inferno Dragon
Tombstone Mega Knight
Mega Knight
Firecracker Inferno Dragon
Little Prince
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Valkyrie Void
Inferno Dragon Firecracker Tombstone Valkyrie Mega Knight
Mega Knight Tombstone Valkyrie Void Inferno Dragon
Inferno Dragon Firecracker Tombstone Valkyrie Mega Knight
Firecracker Tombstone Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Inferno Dragon Firecracker Tombstone Void Little Prince
Valkyrie Void Mega Knight
Inferno Dragon Tombstone
Firecracker Valkyrie Mega Knight Little Prince
Valkyrie Firecracker Tombstone Mega Knight
Inferno Dragon Firecracker
Tombstone Mega Knight Valkyrie
Valkyrie Mega Knight Firecracker Tombstone
Inferno Dragon Tombstone Mega Knight
Inferno Dragon Mega Knight
Mega Knight Firecracker Tombstone Valkyrie
Tombstone Mega Knight Firecracker Valkyrie Little Prince
Valkyrie Firecracker Tombstone Inferno Dragon Mega Knight Little Prince
Inferno Dragon
Valkyrie Mega Knight Firecracker Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tombstone Void
Void Firecracker Valkyrie Inferno Dragon Mega Knight
Tombstone Mega Knight Valkyrie
Valkyrie Mega Knight
Tombstone Valkyrie Inferno Dragon Mega Knight
Firecracker
Tombstone Valkyrie Void
Mega Knight Valkyrie Inferno Dragon
Void Mega Knight Firecracker Tombstone Valkyrie Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Mega Knight Tombstone Valkyrie
Mega Knight Valkyrie Void
Mega Knight Tombstone Valkyrie
Firecracker Valkyrie Mega Knight
Tombstone Firecracker Valkyrie Inferno Dragon Little Prince
Valkyrie Mega Knight Firecracker Inferno Dragon
Tombstone Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Valkyrie
Firecracker Void
Void
Firecracker Valkyrie Void
Firecracker Valkyrie Mega Knight
Firecracker
Firecracker
Firecracker
Void Firecracker
Void
Firecracker Void Valkyrie
Void Firecracker
Firecracker Void
Firecracker Void
Firecracker
Firecracker
Firecracker Mega Knight
Void Firecracker Mega Knight
Firecracker Valkyrie Mega Knight Little Prince
Void Mega Knight
Void
Void
Void
Firecracker Valkyrie Mega Knight Little Prince
Inferno Dragon
Firecracker Void
Void Mega Knight
Void Firecracker
Firecracker Little Prince
Firecracker Void
Void
Void Mega Knight
Void Firecracker
Mega Knight
Firecracker
Tombstone Void
Firecracker
Void Firecracker Valkyrie Mega Knight
Firecracker
Void
Firecracker Mega Knight
Firecracker
Firecracker Void
Void Firecracker Mega Knight Little Prince

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