My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Wall Breakers Inferno Dragon
Giant Snowball
Bats Goblin Gang Wall Breakers Inferno Dragon
Zap
Bats Goblin Gang Firecracker Wall Breakers Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Wall Breakers
The Log
Goblin Gang Firecracker Wall Breakers
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Wall Breakers
Royal Delivery
Bats Goblin Gang Firecracker Wall Breakers Inferno Dragon
Fireball
Goblin Gang Firecracker Wall Breakers Inferno Dragon
Poison
Bats Goblin Gang Firecracker
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Wall Breakers Goblin Gang Firecracker Fireball Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Barbarian Barrel Wall Breakers Goblin Gang

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Barbarian Barrel Wall Breakers Inferno Dragon
Goblin Gang
Firecracker
Firecracker
Bats Goblin Gang Barbarian Barrel Wall Breakers Inferno Dragon Mega Knight
Fireball
Wall Breakers Mega Knight
Barbarian Barrel
Bats Firecracker Wall Breakers Mega Knight
Wall Breakers
Bats Firecracker Fireball Barbarian Barrel Mega Knight
Inferno Dragon
Mega Knight Bats Firecracker
Mega Knight
Bats Inferno Dragon Firecracker Fireball Barbarian Barrel Wall Breakers

Defense Synergies 1 12

Bats
Firecracker Barbarian Barrel Inferno Dragon Mega Knight
Goblin Gang
Firecracker Barbarian Barrel Inferno Dragon
Firecracker
Bats Goblin Gang Barbarian Barrel Mega Knight
Fireball
Barbarian Barrel Mega Knight
Barbarian Barrel
Fireball Bats Goblin Gang Firecracker Mega Knight
Wall Breakers
Inferno Dragon
Bats Goblin Gang Mega Knight
Mega Knight
Bats Firecracker Fireball Barbarian Barrel Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Barbarian Barrel
Inferno Dragon Bats Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Bats Inferno Dragon
Inferno Dragon Bats Goblin Gang Firecracker Mega Knight
Firecracker Fireball Barbarian Barrel Mega Knight
Goblin Gang Fireball Barbarian Barrel Bats Firecracker Mega Knight
Bats Inferno Dragon Goblin Gang Firecracker Fireball
Fireball Barbarian Barrel Mega Knight
Inferno Dragon Goblin Gang
Goblin Gang Firecracker Barbarian Barrel Mega Knight
Bats Goblin Gang Firecracker Fireball Barbarian Barrel Mega Knight
Inferno Dragon Bats Goblin Gang Firecracker Fireball
Mega Knight Bats Goblin Gang Fireball
Fireball Mega Knight Bats Goblin Gang Firecracker Barbarian Barrel
Inferno Dragon Goblin Gang Mega Knight
Goblin Gang Fireball Inferno Dragon Mega Knight
Mega Knight Bats Goblin Gang Firecracker Fireball
Fireball Mega Knight Bats Goblin Gang Firecracker Barbarian Barrel
Barbarian Barrel Bats Firecracker Fireball Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Mega Knight Bats Firecracker Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball Barbarian Barrel
Fireball Goblin Gang Firecracker Barbarian Barrel Inferno Dragon Mega Knight
Goblin Gang Mega Knight Bats
Goblin Gang Mega Knight Bats Fireball Barbarian Barrel
Goblin Gang Inferno Dragon Mega Knight
Firecracker Fireball Bats Goblin Gang
Goblin Gang Bats Fireball
Mega Knight Inferno Dragon
Mega Knight Bats Firecracker Fireball Barbarian Barrel Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Bats
Mega Knight Fireball
Mega Knight Goblin Gang Fireball
Firecracker Fireball Mega Knight
Goblin Gang Bats Firecracker Fireball Barbarian Barrel Inferno Dragon
Bats Mega Knight Firecracker Fireball Barbarian Barrel Inferno Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Fireball Firecracker Barbarian Barrel Mega Knight
Firecracker Fireball Bats
Firecracker
Fireball Firecracker Barbarian Barrel
Fireball Firecracker
Bats Goblin Gang Fireball
Firecracker Fireball Barbarian Barrel
Fireball Firecracker
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel Mega Knight
Fireball Barbarian Barrel
Bats
Firecracker Fireball Barbarian Barrel Mega Knight
Firecracker Fireball Barbarian Barrel Mega Knight
Fireball Mega Knight
Fireball
Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel Mega Knight
Inferno Dragon
Firecracker Fireball Barbarian Barrel
Fireball Mega Knight
Fireball Firecracker Barbarian Barrel
Bats Firecracker Fireball
Bats Firecracker Fireball
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Bats Goblin Gang Fireball Barbarian Barrel
Fireball Firecracker
Fireball Barbarian Barrel
Fireball Goblin Gang Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Bats Goblin Gang Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Barbarian Barrel Mega Knight
Inferno Dragon
Fireball Firecracker Mega Knight

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