My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Bandit Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit Night Witch
Giant Snowball
Goblin Gang Night Witch
Zap
Goblin Gang Firecracker Bandit Night Witch
Barbarian Barrel
Knight Goblin Gang Firecracker Bandit Night Witch
The Log
Goblin Gang Firecracker Bandit
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Night Witch
Royal Delivery
Knight Goblin Gang Firecracker Bandit Night Witch
Fireball
Goblin Gang Firecracker Bandit Night Witch
Poison
Goblin Gang Firecracker Night Witch
Lightning
Knight Bandit Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Goblin Gang Firecracker Bandit Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Goblin Gang

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Knight Bandit Night Witch Mega Knight
Arrows
Zap Knight Bandit Night Witch Mega Knight
Knight
Goblin Gang Firecracker Zap Arrows Night Witch
Goblin Gang
Knight Firecracker Bandit
Firecracker
Zap Knight Goblin Gang Bandit Mega Knight
Bandit
Zap Arrows Goblin Gang Firecracker Mega Knight
Night Witch
Zap Arrows Knight Mega Knight
Mega Knight
Zap Arrows Firecracker Bandit Night Witch

Defense Synergies 4 16

Zap
Mega Knight Arrows Knight Goblin Gang Firecracker Bandit Night Witch
Arrows
Mega Knight Zap Knight Bandit
Knight
Goblin Gang Firecracker Zap Arrows Night Witch
Goblin Gang
Knight Zap Firecracker Bandit
Firecracker
Knight Zap Goblin Gang Bandit Night Witch Mega Knight
Bandit
Zap Arrows Goblin Gang Firecracker Mega Knight
Night Witch
Zap Knight Firecracker Mega Knight
Mega Knight
Zap Arrows Firecracker Bandit Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker
Zap Knight Goblin Gang Firecracker Bandit Night Witch Mega Knight
Goblin Gang Mega Knight Knight Bandit Night Witch
Night Witch Knight Goblin Gang Firecracker Bandit Mega Knight
Arrows Firecracker Mega Knight
Arrows Goblin Gang Zap Firecracker Bandit Night Witch Mega Knight
Zap Arrows Goblin Gang Firecracker Night Witch
Zap Arrows Bandit Mega Knight
Goblin Gang Night Witch
Knight Goblin Gang Firecracker Bandit Night Witch Mega Knight
Goblin Gang Zap Arrows Knight Firecracker Bandit Night Witch Mega Knight
Arrows Zap Goblin Gang Firecracker Night Witch
Night Witch Mega Knight Zap Knight Goblin Gang Bandit
Mega Knight Zap Arrows Goblin Gang Firecracker Night Witch
Knight Goblin Gang Bandit Mega Knight
Zap Goblin Gang Bandit Mega Knight
Mega Knight Arrows Knight Goblin Gang Firecracker Night Witch
Arrows Mega Knight Zap Knight Goblin Gang Firecracker Bandit Night Witch
Zap Arrows Knight Firecracker Bandit Mega Knight
Goblin Gang Mega Knight Arrows Knight Firecracker Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Zap Bandit
Bandit Zap Arrows Knight Goblin Gang Firecracker Mega Knight
Goblin Gang Bandit Mega Knight Zap Knight
Goblin Gang Mega Knight Zap Knight Bandit Night Witch
Knight Goblin Gang Bandit Night Witch Mega Knight
Arrows Firecracker Zap Goblin Gang
Goblin Gang Knight Bandit Night Witch
Mega Knight Knight
Zap Mega Knight Knight Firecracker Bandit
Goblin Gang
Mega Knight Knight
Mega Knight Zap Arrows
Mega Knight Knight Goblin Gang Bandit Night Witch
Firecracker Mega Knight
Goblin Gang Zap Knight Firecracker Night Witch
Arrows Mega Knight Zap Firecracker
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Bandit
Arrows Firecracker Zap Bandit
Arrows Bandit
Arrows Knight Firecracker
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker Bandit
Goblin Gang Night Witch
Firecracker Zap Arrows Knight Bandit
Zap Arrows Firecracker
Knight Firecracker Bandit
Arrows Firecracker Bandit
Zap Arrows Firecracker
Zap Arrows Firecracker Bandit
Arrows Firecracker Bandit Mega Knight
Arrows
Night Witch
Zap Arrows Firecracker Bandit Mega Knight
Zap Arrows Firecracker Mega Knight
Night Witch Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Bandit
Zap Arrows Bandit Mega Knight
Zap Arrows Firecracker Bandit
Zap Arrows Firecracker Night Witch
Zap Firecracker
Night Witch
Zap Arrows Bandit Night Witch Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Goblin Gang Bandit Night Witch
Zap Arrows Firecracker
Arrows
Knight Goblin Gang Firecracker Mega Knight
Arrows Zap Firecracker
Zap Arrows
Firecracker Mega Knight
Zap Goblin Gang Firecracker
Firecracker Zap
Zap Firecracker Bandit Mega Knight
Firecracker Mega Knight

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