My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Battle Ram Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Giant Skeleton Army
Giant Snowball
Minions Battle Ram Skeleton Army Baby Dragon
Zap
Minions Firecracker Battle Ram Skeleton Army
Barbarian Barrel
Knight Firecracker Battle Ram Skeleton Army
The Log
Firecracker Battle Ram Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Minions Firecracker Skeleton Army
Royal Delivery
Knight Minions Firecracker Battle Ram Skeleton Army Baby Dragon
Fireball
Minions Firecracker Battle Ram Skeleton Army Baby Dragon
Poison
Minions Firecracker Skeleton Army
Lightning
Knight Battle Ram Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Firecracker Skeleton Army Battle Ram Baby Dragon Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Minions Firecracker

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Firecracker Battle Ram Baby Dragon The Log
Minions
Knight Giant Firecracker Battle Ram Baby Dragon
Firecracker
Knight Minions Battle Ram Giant Baby Dragon
Battle Ram
Knight The Log Minions Firecracker Baby Dragon
Giant
Minions Firecracker Baby Dragon The Log
Skeleton Army
Baby Dragon
Knight Minions Firecracker Battle Ram Giant
The Log
Battle Ram Knight Giant

Defense Synergies 3 10

Knight
Minions Firecracker Skeleton Army Baby Dragon The Log
Minions
Knight Firecracker Baby Dragon The Log
Firecracker
Knight The Log Minions Skeleton Army Baby Dragon
Battle Ram
Giant
Skeleton Army
Knight Firecracker The Log
Baby Dragon
Knight Minions Firecracker The Log
The Log
Firecracker Knight Minions Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Baby Dragon The Log
Skeleton Army Knight Minions Firecracker The Log
Skeleton Army Knight Minions
Skeleton Army Knight Minions Firecracker
Firecracker Skeleton Army The Log
Skeleton Army The Log Minions Firecracker Baby Dragon
Minions Firecracker Baby Dragon
Baby Dragon The Log
Minions Skeleton Army
Knight Skeleton Army Firecracker
Minions Skeleton Army Knight Firecracker Baby Dragon The Log
Minions Firecracker Baby Dragon
Skeleton Army Knight Minions The Log
Skeleton Army Minions Firecracker Baby Dragon The Log
Skeleton Army Knight
Skeleton Army The Log
Knight Minions Firecracker Skeleton Army
Knight Minions Firecracker Skeleton Army Baby Dragon The Log
Baby Dragon The Log Knight Minions Firecracker
Skeleton Army Knight Minions Firecracker Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army
Knight Firecracker Baby Dragon The Log
Skeleton Army Knight Minions The Log
Skeleton Army Knight The Log
Knight Skeleton Army
Firecracker Minions Baby Dragon
Skeleton Army Knight Minions
Knight Skeleton Army
Knight Minions Firecracker Skeleton Army Baby Dragon The Log
Skeleton Army
Knight Minions
Skeleton Army The Log
Skeleton Army Knight
Firecracker Skeleton Army Baby Dragon
Skeleton Army Knight Minions Firecracker Baby Dragon The Log
Minions Firecracker Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Baby Dragon The Log
Knight Firecracker The Log
Firecracker Baby Dragon The Log
Firecracker Minions Baby Dragon
Firecracker Baby Dragon The Log
The Log Firecracker Baby Dragon
The Log Firecracker
Minions
Firecracker Knight The Log
Firecracker Baby Dragon
Knight Firecracker Baby Dragon The Log
Minions Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Minions
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Minions Baby Dragon The Log
The Log
Baby Dragon The Log
Firecracker The Log Baby Dragon
Firecracker The Log Baby Dragon
Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Minions Firecracker
The Log
Firecracker
Firecracker The Log
Minions Skeleton Army
Firecracker Baby Dragon
The Log
Knight Firecracker Baby Dragon
The Log Firecracker Baby Dragon
Firecracker
Minions Firecracker Baby Dragon The Log
Firecracker
Firecracker Baby Dragon The Log
Firecracker

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