My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Magic Archer
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Hog Rider P.E.K.K.A Magic Archer
Fireball
Firecracker Hog Rider Magic Archer
Poison
Firecracker Magic Archer
Lightning
Knight Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Tornado Fireball Hog Rider Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Tornado

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Fireball The Log Magic Archer
Firecracker
Knight Hog Rider Tornado P.E.K.K.A
Fireball
Hog Rider Tornado Knight The Log Magic Archer
Hog Rider
Knight Firecracker Fireball The Log Tornado Magic Archer
Tornado
Fireball P.E.K.K.A Magic Archer Firecracker Hog Rider The Log
P.E.K.K.A
Tornado Magic Archer Firecracker The Log
The Log
Hog Rider Knight Fireball Tornado P.E.K.K.A Magic Archer
Magic Archer
Tornado P.E.K.K.A Knight Fireball Hog Rider The Log

Defense Synergies 8 7

Knight
Firecracker Magic Archer Fireball Tornado The Log
Firecracker
Knight The Log Tornado P.E.K.K.A
Fireball
Tornado The Log Knight
Hog Rider
Tornado
Fireball P.E.K.K.A Magic Archer Knight Firecracker The Log
P.E.K.K.A
Tornado The Log Firecracker
The Log
Firecracker Fireball P.E.K.K.A Knight Tornado Magic Archer
Magic Archer
Knight Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball The Log Magic Archer
P.E.K.K.A Knight Firecracker The Log
Tornado P.E.K.K.A Knight
P.E.K.K.A Knight Firecracker
Firecracker Fireball Tornado P.E.K.K.A The Log
Fireball Tornado The Log Firecracker Magic Archer
Tornado Firecracker Fireball Magic Archer
Fireball P.E.K.K.A The Log Magic Archer
P.E.K.K.A Tornado
Knight Tornado Firecracker
Knight Firecracker Fireball Tornado The Log Magic Archer
Firecracker Fireball Tornado Magic Archer
P.E.K.K.A Knight Fireball The Log
Fireball Firecracker Tornado P.E.K.K.A The Log Magic Archer
P.E.K.K.A Knight
Tornado Fireball P.E.K.K.A The Log
Knight Firecracker Fireball Tornado P.E.K.K.A
Fireball Knight Firecracker Tornado The Log Magic Archer
Tornado The Log Knight Firecracker Fireball Magic Archer
P.E.K.K.A Tornado
Knight Firecracker Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball P.E.K.K.A
Fireball Knight Firecracker The Log Magic Archer
P.E.K.K.A Knight The Log
P.E.K.K.A Knight Fireball Tornado The Log
P.E.K.K.A Knight
Firecracker Fireball Tornado Magic Archer
P.E.K.K.A Knight Fireball
P.E.K.K.A Knight
P.E.K.K.A Knight Firecracker Fireball Tornado The Log Magic Archer
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Fireball Tornado The Log
P.E.K.K.A Knight Fireball
Firecracker Fireball Magic Archer
Knight Firecracker Fireball Tornado P.E.K.K.A The Log Magic Archer
Firecracker Fireball P.E.K.K.A The Log Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Firecracker The Log
Firecracker Fireball Tornado The Log Magic Archer
Fireball The Log Magic Archer
Knight Firecracker Fireball The Log
Fireball Firecracker The Log Magic Archer
Firecracker Fireball Tornado Magic Archer
Firecracker Tornado The Log Magic Archer
Fireball The Log Firecracker Tornado Magic Archer
Fireball The Log Firecracker Tornado
Fireball Tornado
Firecracker Knight Fireball Tornado The Log Magic Archer
Fireball Firecracker Tornado Magic Archer
Knight Firecracker Fireball The Log Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball The Log Magic Archer
Firecracker Fireball The Log Magic Archer
Magic Archer Firecracker Fireball The Log
Fireball Tornado
Firecracker Fireball The Log Magic Archer
Firecracker Fireball Tornado The Log Magic Archer
Fireball The Log Magic Archer
Fireball Tornado
Tornado The Log
Fireball The Log
Firecracker Tornado The Log Fireball Magic Archer
Firecracker Fireball The Log Tornado Magic Archer
Fireball Tornado The Log Magic Archer
Fireball Firecracker Tornado The Log Magic Archer
Firecracker Fireball Tornado Magic Archer
Firecracker Fireball
Fireball
Fireball The Log Magic Archer
Firecracker Fireball Magic Archer
P.E.K.K.A
Firecracker Fireball The Log Magic Archer
Fireball Magic Archer
Fireball Firecracker Tornado Magic Archer
The Log Fireball
Fireball Knight Firecracker Magic Archer
The Log Firecracker Fireball Magic Archer
Fireball Tornado
Firecracker P.E.K.K.A
Firecracker Fireball Tornado The Log Magic Archer
Firecracker Fireball Tornado Magic Archer
Firecracker Fireball Tornado The Log Magic Archer
P.E.K.K.A
Fireball Firecracker

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