My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Sparky Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Sparky
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker Sparky
Barbarian Barrel
Knight Goblin Gang Firecracker Bomb Tower Sparky
The Log
Goblin Gang Firecracker Sparky
Earthquake
Goblin Gang Firecracker Bomb Tower
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Sparky
Fireball
Goblin Gang Firecracker Bomb Tower Sparky
Poison
Goblin Gang Firecracker Bomb Tower Sparky
Lightning
Knight Bomb Tower Sparky Monk
Rocket
Bomb Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Goblin Gang Firecracker Bomb Tower Poison Monk Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Knight Goblin Gang Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Poison Sparky
Goblin Gang
Knight Firecracker Mirror Sparky Monk
Firecracker
Knight Goblin Gang Mirror Sparky Monk
Bomb Tower
Mirror
Goblin Gang Firecracker Poison Sparky
Poison
Knight Mirror
Sparky
Knight Goblin Gang Firecracker Mirror
Monk
Goblin Gang Firecracker

Defense Synergies 3 12

Knight
Goblin Gang Firecracker Bomb Tower Poison Sparky
Goblin Gang
Knight Firecracker Bomb Tower Mirror Sparky
Firecracker
Knight Goblin Gang Bomb Tower Mirror
Bomb Tower
Knight Goblin Gang Firecracker Mirror
Mirror
Goblin Gang Firecracker Bomb Tower Poison Sparky
Poison
Knight Mirror Sparky
Sparky
Knight Goblin Gang Mirror Poison
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Sparky
Bomb Tower Sparky Knight Goblin Gang Firecracker Monk
Goblin Gang Bomb Tower Sparky Knight
Bomb Tower Sparky Knight Goblin Gang Firecracker Monk
Firecracker Bomb Tower Poison Sparky Monk
Goblin Gang Firecracker Bomb Tower
Goblin Gang Firecracker Bomb Tower Poison
Bomb Tower Poison Sparky Monk
Sparky Goblin Gang Bomb Tower
Knight Goblin Gang Firecracker Sparky
Goblin Gang Poison Knight Firecracker Bomb Tower
Goblin Gang Firecracker Poison
Bomb Tower Sparky Knight Goblin Gang
Bomb Tower Sparky Goblin Gang Firecracker Poison
Sparky Knight Goblin Gang Bomb Tower
Bomb Tower Monk Goblin Gang Sparky
Bomb Tower Sparky Knight Goblin Gang Firecracker Poison
Bomb Tower Knight Goblin Gang Firecracker
Bomb Tower Poison Knight Firecracker
Sparky Bomb Tower
Goblin Gang Knight Firecracker Bomb Tower Poison Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Sparky
Poison Knight Goblin Gang Firecracker Bomb Tower Monk
Goblin Gang Knight Bomb Tower Sparky
Goblin Gang Knight Sparky Monk
Knight Goblin Gang Sparky
Firecracker Poison Goblin Gang Bomb Tower Monk
Goblin Gang Sparky Knight Bomb Tower
Knight Bomb Tower Sparky
Knight Firecracker Bomb Tower Poison Sparky Monk
Goblin Gang Sparky
Knight Bomb Tower Sparky
Monk Poison
Knight Goblin Gang Bomb Tower Sparky
Firecracker Bomb Tower Sparky
Goblin Gang Sparky Knight Firecracker Bomb Tower Poison Monk
Poison Firecracker Bomb Tower Sparky
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Sparky Monk
Firecracker Poison Monk
Poison Sparky
Knight Firecracker Poison Sparky
Poison Firecracker Sparky
Firecracker Poison Monk
Firecracker Poison Sparky
Poison Firecracker
Poison Monk Firecracker
Goblin Gang Poison Sparky
Firecracker Poison Monk Knight Sparky
Poison Monk Firecracker
Poison Knight Firecracker Sparky
Firecracker Poison Monk
Firecracker Poison Sparky
Firecracker Poison Sparky
Firecracker Poison Sparky
Monk Poison Sparky
Sparky
Firecracker Poison Sparky Monk
Firecracker Poison Monk
Poison Sparky Monk
Poison
Sparky Monk
Poison Monk
Firecracker Poison Sparky
Firecracker Poison Sparky Monk
Poison Sparky Monk
Poison Firecracker Sparky
Poison Firecracker Sparky
Firecracker Poison
Sparky
Poison Sparky
Firecracker Poison Sparky Monk
Sparky
Firecracker Poison Sparky Monk
Goblin Gang
Poison Firecracker Monk
Poison Knight Goblin Gang Firecracker Sparky
Firecracker Poison
Monk Poison Sparky
Firecracker Sparky
Goblin Gang Firecracker Poison Sparky
Firecracker Poison
Poison Firecracker Sparky Monk

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