My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker P.E.K.K.A Bandit Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Bandit
Giant Snowball
Bats Goblin Gang Little Prince
Zap
Bats Goblin Gang Firecracker Bandit Little Prince
Barbarian Barrel
Goblin Gang Firecracker Bandit Little Prince
The Log
Goblin Gang Firecracker Bandit Little Prince
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Little Prince
Royal Delivery
Bats Goblin Gang Firecracker P.E.K.K.A Bandit Little Prince
Fireball
Goblin Gang Firecracker Bandit Little Prince
Poison
Bats Goblin Gang Firecracker Little Prince
Lightning
Bandit Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Firecracker Bandit Little Prince Fireball P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Firecracker

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker P.E.K.K.A Bandit
Goblin Gang
Firecracker P.E.K.K.A Bandit
Firecracker
Bats Goblin Gang P.E.K.K.A Bandit
Fireball
The Log Little Prince
P.E.K.K.A
Bats Goblin Gang Firecracker The Log
The Log
Fireball P.E.K.K.A Bandit Little Prince
Bandit
Bats Goblin Gang Firecracker The Log Little Prince
Little Prince
Fireball The Log Bandit

Defense Synergies 3 15

Bats
Firecracker P.E.K.K.A The Log Bandit
Goblin Gang
Firecracker P.E.K.K.A The Log Bandit
Firecracker
The Log Bats Goblin Gang P.E.K.K.A Bandit
Fireball
The Log Bandit Little Prince
P.E.K.K.A
The Log Bats Goblin Gang Firecracker
The Log
Firecracker Fireball P.E.K.K.A Bats Goblin Gang Bandit Little Prince
Bandit
Bats Goblin Gang Firecracker Fireball The Log Little Prince
Little Prince
Fireball The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
P.E.K.K.A Bats Goblin Gang Firecracker The Log Bandit
Goblin Gang P.E.K.K.A Bats Bandit
P.E.K.K.A Bats Goblin Gang Firecracker Bandit
Firecracker Fireball P.E.K.K.A The Log
Goblin Gang Fireball The Log Bats Firecracker Bandit
Bats Goblin Gang Firecracker Fireball Little Prince
Fireball P.E.K.K.A The Log Bandit
P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Bandit Little Prince
Bats Goblin Gang Firecracker Fireball The Log Bandit
Bats Goblin Gang Firecracker Fireball
P.E.K.K.A Bats Goblin Gang Fireball The Log Bandit
Fireball Bats Goblin Gang Firecracker P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Bandit
Goblin Gang Fireball P.E.K.K.A The Log Bandit
Bats Goblin Gang Firecracker Fireball P.E.K.K.A
Fireball Bats Goblin Gang Firecracker The Log Bandit Little Prince
The Log Bats Firecracker Fireball Bandit Little Prince
P.E.K.K.A
Goblin Gang Bats Firecracker Fireball P.E.K.K.A The Log Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball P.E.K.K.A Bandit
Fireball Bandit Goblin Gang Firecracker The Log
Goblin Gang P.E.K.K.A Bandit Bats The Log
Goblin Gang P.E.K.K.A Bats Fireball The Log Bandit
P.E.K.K.A Goblin Gang Bandit
Firecracker Fireball Bats Goblin Gang
Goblin Gang P.E.K.K.A Bats Fireball Bandit
P.E.K.K.A
P.E.K.K.A Bats Firecracker Fireball The Log Bandit
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats
P.E.K.K.A Fireball The Log
P.E.K.K.A Goblin Gang Fireball Bandit
Firecracker Fireball
Goblin Gang Bats Firecracker Fireball P.E.K.K.A The Log Little Prince
Bats Firecracker Fireball P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log Bandit
Firecracker Fireball The Log Bandit
Fireball The Log Bandit
Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Bats
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker Bandit
Bats Goblin Gang Fireball
Firecracker Fireball The Log Bandit
Fireball Firecracker
Firecracker Fireball The Log Bandit
Firecracker Fireball Bandit
Firecracker Fireball The Log
Firecracker Fireball The Log Bandit
Firecracker Fireball The Log Bandit
Fireball
Bats
Firecracker Fireball The Log Bandit
Firecracker Fireball The Log Little Prince
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Little Prince
Firecracker Fireball The Log Bandit
Fireball The Log Bandit
Fireball Firecracker The Log Bandit
Bats Firecracker Fireball Little Prince
Bats Firecracker Fireball
Fireball
Fireball The Log Bandit
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball The Log
Bats Goblin Gang Fireball Bandit
Fireball Firecracker
The Log Fireball
Fireball Goblin Gang Firecracker
The Log Firecracker Fireball
Fireball
Firecracker P.E.K.K.A
Bats Goblin Gang Firecracker Fireball The Log
Firecracker Bats Fireball
Firecracker Fireball The Log Bandit Little Prince
P.E.K.K.A
Fireball Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: