My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Battle Healer Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker Goblin Giant
Barbarian Barrel
Knight Firecracker Magic Archer
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Battle Healer Magic Archer
Fireball
Firecracker Battle Healer Magic Archer
Poison
Firecracker Battle Healer Magic Archer
Lightning
Knight Mini P.E.K.K.A Battle Healer Magic Archer
Rocket
Battle Healer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Battle Healer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Void Mini P.E.K.K.A Battle Healer Magic Archer Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Void

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker The Log Magic Archer
Firecracker
Knight Mini P.E.K.K.A Battle Healer Goblin Giant
Mini P.E.K.K.A
Firecracker Battle Healer Goblin Giant The Log Magic Archer
Battle Healer
Firecracker Mini P.E.K.K.A Goblin Giant Magic Archer
Void
Goblin Giant
Goblin Giant
Firecracker Mini P.E.K.K.A Battle Healer Void The Log Magic Archer
The Log
Knight Mini P.E.K.K.A Goblin Giant Magic Archer
Magic Archer
Knight Mini P.E.K.K.A Battle Healer Goblin Giant The Log

Defense Synergies 4 11

Knight
Firecracker Magic Archer Mini P.E.K.K.A The Log
Firecracker
Knight The Log Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A
The Log Knight Firecracker Battle Healer Magic Archer
Battle Healer
Firecracker Mini P.E.K.K.A The Log Magic Archer
Void
Goblin Giant
The Log Magic Archer
The Log
Firecracker Mini P.E.K.K.A Knight Battle Healer Goblin Giant Magic Archer
Magic Archer
Knight Mini P.E.K.K.A Battle Healer Goblin Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Void Goblin Giant The Log Magic Archer
Mini P.E.K.K.A Knight Firecracker Battle Healer The Log
Mini P.E.K.K.A Knight Void
Mini P.E.K.K.A Knight Firecracker
Firecracker Mini P.E.K.K.A Battle Healer The Log
The Log Firecracker Magic Archer
Firecracker Void Magic Archer
Battle Healer Void Goblin Giant The Log Magic Archer
Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Battle Healer
Knight Firecracker Goblin Giant The Log Magic Archer
Firecracker Magic Archer
Mini P.E.K.K.A Knight Battle Healer The Log
Firecracker Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A Knight
Mini P.E.K.K.A The Log
Knight Firecracker Mini P.E.K.K.A
Knight Firecracker Battle Healer The Log Magic Archer
The Log Knight Firecracker Battle Healer Magic Archer
Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Battle Healer Goblin Giant The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Battle Healer Void
Void Knight Firecracker Mini P.E.K.K.A Battle Healer The Log Magic Archer
Knight Mini P.E.K.K.A Battle Healer Goblin Giant The Log
Mini P.E.K.K.A Knight Battle Healer Goblin Giant The Log
Knight Mini P.E.K.K.A Battle Healer Goblin Giant
Firecracker Goblin Giant Magic Archer
Mini P.E.K.K.A Knight Battle Healer Void Goblin Giant
Mini P.E.K.K.A Knight Battle Healer Goblin Giant
Void Knight Firecracker Mini P.E.K.K.A The Log Magic Archer
Goblin Giant
Knight Mini P.E.K.K.A
Void Goblin Giant The Log
Mini P.E.K.K.A Knight Goblin Giant
Firecracker Magic Archer
Knight Firecracker Mini P.E.K.K.A Battle Healer Goblin Giant The Log Magic Archer
Firecracker Mini P.E.K.K.A Battle Healer The Log Magic Archer
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer Knight Firecracker The Log
Firecracker Void The Log Magic Archer
Void Goblin Giant The Log Magic Archer
Knight Firecracker Void The Log
Firecracker The Log Magic Archer
Firecracker Goblin Giant Magic Archer
Firecracker The Log Magic Archer
The Log Firecracker Magic Archer
Void The Log Firecracker
Mini P.E.K.K.A Void
Firecracker Void Knight The Log Magic Archer
Void Firecracker Magic Archer
Knight Firecracker Void The Log Magic Archer
Firecracker Void Magic Archer
Firecracker The Log Magic Archer
Firecracker The Log Magic Archer
Magic Archer Firecracker The Log
Mini P.E.K.K.A
Void Firecracker Mini P.E.K.K.A The Log Magic Archer
Firecracker Void The Log Magic Archer
Void The Log Magic Archer
Void
Void The Log
Void The Log
Firecracker The Log Magic Archer
Firecracker Void The Log Magic Archer
Void The Log Magic Archer
Void Firecracker The Log Magic Archer
Firecracker Void Magic Archer
Firecracker Void
Mini P.E.K.K.A Void
Void The Log Magic Archer
Void Firecracker Magic Archer
Firecracker The Log Magic Archer
Void Magic Archer
Firecracker Magic Archer
The Log
Void Knight Firecracker Mini P.E.K.K.A Magic Archer
The Log Firecracker Magic Archer
Void
Firecracker
Firecracker The Log Magic Archer
Firecracker Void Magic Archer
Void Firecracker Goblin Giant The Log Magic Archer
Firecracker Void
Void

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