My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Musketeer Hog Rider Lumberjack
Zap
Firecracker
Barbarian Barrel
Electro Spirit Firecracker Musketeer Lumberjack
The Log
Electro Spirit Firecracker Musketeer Hog Rider Lumberjack
Earthquake
Firecracker Hog Rider
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Musketeer Hog Rider Lumberjack
Fireball
Firecracker Musketeer Hog Rider Lumberjack
Poison
Firecracker Musketeer
Lightning
Musketeer Lumberjack Goblinstein
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage The Log Firecracker Musketeer Hog Rider Lumberjack Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Rage The Log Firecracker

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider Lumberjack
Firecracker
Hog Rider Lumberjack
Musketeer
Hog Rider The Log Lumberjack
Hog Rider
Firecracker Musketeer Rage The Log Electro Spirit Lumberjack
Rage
Hog Rider
The Log
Hog Rider Musketeer Lumberjack
Lumberjack
Electro Spirit Firecracker Musketeer Hog Rider The Log
Goblinstein

Defense Synergies 3 5

Electro Spirit
The Log Lumberjack
Firecracker
The Log Musketeer Lumberjack
Musketeer
The Log Lumberjack Firecracker
Hog Rider
Rage
The Log
Firecracker Musketeer Electro Spirit Lumberjack
Lumberjack
Musketeer Electro Spirit Firecracker The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer The Log
Lumberjack Firecracker Musketeer The Log
Lumberjack Musketeer
Lumberjack Firecracker Musketeer
Firecracker The Log Lumberjack
The Log Electro Spirit Firecracker Musketeer Lumberjack
Musketeer Electro Spirit Firecracker
Electro Spirit Musketeer The Log
Musketeer Lumberjack
Firecracker Musketeer Lumberjack
Electro Spirit Firecracker Musketeer The Log Lumberjack
Musketeer Firecracker
Lumberjack Musketeer The Log
Electro Spirit Firecracker The Log Lumberjack
Lumberjack
The Log Lumberjack
Firecracker Musketeer Lumberjack
Electro Spirit Firecracker Musketeer The Log Lumberjack
The Log Electro Spirit Firecracker Musketeer Lumberjack
Musketeer Lumberjack
Electro Spirit Firecracker Musketeer The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Firecracker Musketeer The Log Lumberjack
Lumberjack Musketeer The Log
Lumberjack Musketeer The Log
Musketeer Lumberjack
Firecracker Electro Spirit Musketeer
Musketeer Lumberjack
Lumberjack
Electro Spirit Firecracker The Log
Musketeer
Musketeer Lumberjack
The Log
Lumberjack
Firecracker Musketeer
Electro Spirit Firecracker Musketeer The Log Lumberjack
Electro Spirit Firecracker Musketeer The Log
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer The Log
Firecracker Musketeer The Log
The Log
Firecracker Musketeer The Log
Firecracker The Log
Firecracker Electro Spirit Musketeer
Firecracker Musketeer The Log
The Log Firecracker
The Log Firecracker
Musketeer Lumberjack
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker The Log Electro Spirit
Firecracker The Log Musketeer
Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer
Electro Spirit Firecracker Musketeer
Musketeer The Log
Electro Spirit Firecracker
Firecracker The Log
Electro Spirit Musketeer
Firecracker Musketeer
The Log
Firecracker Musketeer Lumberjack
The Log Firecracker Musketeer
Firecracker Musketeer
Electro Spirit Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker

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