My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Battle Ram Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Guards
Giant Snowball
Bats Battle Ram Guards Lumberjack
Zap
Bats Firecracker Battle Ram Guards
Barbarian Barrel
Firecracker Valkyrie Battle Ram Wizard Guards Lumberjack
The Log
Firecracker Battle Ram Guards Lumberjack
Earthquake
Firecracker Guards
Arrows
Bats Firecracker Guards
Royal Delivery
Bats Firecracker Valkyrie Battle Ram Wizard Guards Lumberjack
Fireball
Firecracker Battle Ram Wizard Lumberjack
Poison
Bats Firecracker Wizard Guards
Lightning
Valkyrie Battle Ram Wizard Lumberjack
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Ram Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Guards Valkyrie Battle Ram Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Guards Valkyrie

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Firecracker Battle Ram Lumberjack
Firecracker
Bats Valkyrie Battle Ram Lumberjack Mega Knight
Valkyrie
Bats Lumberjack Firecracker Battle Ram Wizard
Battle Ram
Bats Firecracker Valkyrie Lumberjack
Wizard
Valkyrie Lumberjack Mega Knight
Guards
Lumberjack
Lumberjack
Valkyrie Bats Firecracker Battle Ram Wizard Guards Mega Knight
Mega Knight
Bats Firecracker Wizard Lumberjack

Defense Synergies 1 13

Bats
Firecracker Valkyrie Lumberjack Mega Knight
Firecracker
Valkyrie Bats Guards Lumberjack Mega Knight
Valkyrie
Firecracker Bats Wizard Lumberjack
Battle Ram
Wizard
Valkyrie Guards Lumberjack Mega Knight
Guards
Firecracker Wizard Lumberjack
Lumberjack
Bats Firecracker Valkyrie Wizard Guards
Mega Knight
Bats Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard
Lumberjack Bats Firecracker Valkyrie Mega Knight
Lumberjack Mega Knight Bats Valkyrie
Lumberjack Bats Firecracker Valkyrie Guards Mega Knight
Firecracker Valkyrie Lumberjack Mega Knight
Bats Firecracker Valkyrie Guards Lumberjack Mega Knight
Bats Firecracker Wizard
Valkyrie Mega Knight
Lumberjack
Guards Firecracker Valkyrie Lumberjack Mega Knight
Bats Valkyrie Guards Firecracker Wizard Lumberjack Mega Knight
Bats Firecracker Wizard
Lumberjack Mega Knight Bats Valkyrie Wizard Guards
Valkyrie Wizard Mega Knight Bats Firecracker Guards Lumberjack
Lumberjack Mega Knight
Lumberjack Mega Knight
Wizard Mega Knight Bats Firecracker Valkyrie Lumberjack
Mega Knight Bats Firecracker Valkyrie Wizard Guards Lumberjack
Valkyrie Wizard Bats Firecracker Guards Lumberjack Mega Knight
Lumberjack
Valkyrie Wizard Mega Knight Bats Firecracker Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack Mega Knight
Firecracker Valkyrie Wizard Lumberjack Mega Knight
Guards Lumberjack Mega Knight Bats Valkyrie
Valkyrie Guards Lumberjack Mega Knight Bats
Valkyrie Guards Lumberjack Mega Knight
Firecracker Wizard Bats
Guards Bats Valkyrie Lumberjack
Mega Knight Valkyrie Lumberjack
Mega Knight Bats Firecracker Valkyrie
Guards
Mega Knight Bats Valkyrie Guards Lumberjack
Mega Knight Valkyrie Guards
Mega Knight Valkyrie Wizard Guards Lumberjack
Wizard Firecracker Valkyrie Mega Knight
Guards Bats Firecracker Valkyrie Lumberjack
Bats Valkyrie Mega Knight Firecracker Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Guards
Firecracker
Firecracker Valkyrie Guards
Wizard Firecracker Valkyrie Mega Knight
Firecracker Wizard Bats
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Bats Guards Lumberjack
Firecracker Valkyrie Wizard
Firecracker Wizard
Firecracker
Firecracker
Firecracker
Firecracker Wizard
Firecracker Wizard Mega Knight
Bats
Firecracker Wizard Mega Knight
Firecracker Valkyrie Wizard Mega Knight
Mega Knight
Wizard
Firecracker Valkyrie Wizard Mega Knight
Firecracker Wizard
Wizard Mega Knight
Firecracker
Bats Firecracker Wizard
Bats Firecracker Wizard Guards
Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Bats Guards
Firecracker Wizard
Firecracker Valkyrie Wizard Lumberjack Mega Knight
Firecracker Wizard
Firecracker Mega Knight
Bats Firecracker Guards
Firecracker Bats
Firecracker Mega Knight

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