My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Recruits Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Guards Ram Rider
Giant Snowball
Cannon Royal Recruits Guards Ram Rider
Zap
Cannon Firecracker Guards Ram Rider
Barbarian Barrel
Knight Cannon Firecracker Royal Recruits Guards
The Log
Cannon Firecracker Royal Recruits Guards Ram Rider
Earthquake
Cannon Firecracker Guards
Arrows
Firecracker Royal Recruits Guards
Royal Delivery
Knight Firecracker Royal Recruits Guards Ram Rider
Fireball
Cannon Firecracker Ram Rider
Poison
Cannon Firecracker Royal Recruits Guards
Lightning
Knight Cannon Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Guards Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Firecracker Guards Ram Rider Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Firecracker

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Ram Rider Mega Knight
Knight
Firecracker Arrows Ram Rider
Cannon
Firecracker
Knight Royal Recruits Ram Rider Mega Knight
Royal Recruits
Firecracker Ram Rider
Guards
Ram Rider
Ram Rider
Arrows Knight Firecracker Royal Recruits Guards Mega Knight
Mega Knight
Arrows Firecracker Ram Rider

Defense Synergies 3 8

Arrows
Mega Knight Knight Cannon
Knight
Cannon Firecracker Arrows
Cannon
Knight Arrows Firecracker Royal Recruits Guards
Firecracker
Knight Cannon Royal Recruits Guards Mega Knight
Royal Recruits
Cannon Firecracker
Guards
Cannon Firecracker
Ram Rider
Mega Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Royal Recruits Ram Rider
Knight Cannon Firecracker Royal Recruits Ram Rider Mega Knight
Cannon Ram Rider Mega Knight Knight Royal Recruits
Cannon Royal Recruits Knight Firecracker Guards Ram Rider Mega Knight
Arrows Firecracker Royal Recruits Mega Knight
Arrows Cannon Firecracker Guards Mega Knight
Ram Rider Arrows Cannon Firecracker
Arrows Cannon Royal Recruits Ram Rider Mega Knight
Cannon Royal Recruits
Knight Guards Cannon Firecracker Royal Recruits Mega Knight
Guards Arrows Knight Cannon Firecracker Royal Recruits Ram Rider Mega Knight
Arrows Firecracker Ram Rider
Cannon Royal Recruits Mega Knight Knight Guards Ram Rider
Mega Knight Arrows Cannon Firecracker Royal Recruits Guards
Royal Recruits Knight Cannon Ram Rider Mega Knight
Cannon Royal Recruits Ram Rider Mega Knight
Mega Knight Arrows Knight Cannon Firecracker Royal Recruits
Arrows Cannon Mega Knight Knight Firecracker Royal Recruits Guards Ram Rider
Arrows Knight Cannon Firecracker Royal Recruits Guards Ram Rider Mega Knight
Cannon Royal Recruits Ram Rider
Royal Recruits Mega Knight Arrows Knight Cannon Firecracker Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Guards Mega Knight
Arrows Knight Firecracker Mega Knight
Royal Recruits Guards Mega Knight Knight Ram Rider
Royal Recruits Guards Mega Knight Knight Ram Rider
Royal Recruits Knight Cannon Guards Ram Rider Mega Knight
Arrows Firecracker Ram Rider
Royal Recruits Guards Knight Ram Rider
Mega Knight Knight Royal Recruits
Royal Recruits Mega Knight Knight Firecracker
Royal Recruits Cannon Guards
Mega Knight Knight Royal Recruits Guards
Royal Recruits Mega Knight Arrows Guards
Royal Recruits Mega Knight Knight Cannon Guards Ram Rider
Royal Recruits Cannon Firecracker Mega Knight
Royal Recruits Guards Knight Firecracker
Arrows Mega Knight Cannon Firecracker Royal Recruits
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Royal Recruits Guards
Arrows Firecracker Ram Rider
Arrows
Arrows Knight Firecracker Royal Recruits Guards
Arrows Firecracker Mega Knight
Arrows Firecracker Ram Rider
Arrows Firecracker
Arrows Firecracker Ram Rider
Arrows Firecracker Ram Rider
Guards
Firecracker Arrows Knight Royal Recruits Ram Rider
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Royal Recruits Mega Knight
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Mega Knight
Mega Knight
Arrows
Arrows Royal Recruits
Arrows Firecracker Mega Knight
Arrows Firecracker Ram Rider
Arrows Ram Rider Mega Knight
Arrows Firecracker
Arrows Firecracker
Firecracker Guards
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Royal Recruits Guards
Arrows Firecracker Ram Rider
Arrows
Knight Firecracker Mega Knight
Arrows Firecracker
Arrows
Firecracker Royal Recruits Mega Knight
Firecracker Royal Recruits Guards
Firecracker
Firecracker Royal Recruits Mega Knight
Firecracker Mega Knight

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