My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons Firecracker Inferno Tower
Barbarian Barrel
Skeletons Firecracker Inferno Tower Executioner
The Log
Skeletons Firecracker Hog Rider
Earthquake
Skeletons Firecracker Hog Rider Inferno Tower
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Hog Rider Executioner
Fireball
Firecracker Hog Rider Inferno Tower Executioner
Poison
Firecracker Inferno Tower Executioner
Lightning
Inferno Tower Executioner
Rocket
Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Arrows Firecracker Hog Rider Inferno Tower Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Arrows Firecracker

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Arrows Firecracker Hog Rider Executioner Mega Knight
Arrows
Zap Hog Rider Mega Knight
Firecracker
Zap Hog Rider Mega Knight
Hog Rider
Zap Arrows Firecracker Executioner Mega Knight
Inferno Tower
Executioner
Zap Hog Rider Mega Knight
Mega Knight
Zap Arrows Firecracker Hog Rider Executioner

Defense Synergies 2 13

Skeletons
Zap Firecracker Inferno Tower Executioner
Zap
Mega Knight Skeletons Arrows Firecracker Inferno Tower Executioner
Arrows
Mega Knight Zap Inferno Tower
Firecracker
Skeletons Zap Inferno Tower Mega Knight
Hog Rider
Inferno Tower
Skeletons Zap Arrows Firecracker Mega Knight
Executioner
Skeletons Zap Mega Knight
Mega Knight
Zap Arrows Firecracker Inferno Tower Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower Executioner
Inferno Tower Skeletons Zap Firecracker Executioner Mega Knight
Inferno Tower Mega Knight Skeletons Executioner
Inferno Tower Skeletons Firecracker Mega Knight
Arrows Firecracker Mega Knight
Arrows Skeletons Zap Firecracker Executioner Mega Knight
Inferno Tower Zap Arrows Firecracker Executioner
Zap Arrows Inferno Tower Mega Knight
Inferno Tower Skeletons
Skeletons Firecracker Inferno Tower Mega Knight
Executioner Skeletons Zap Arrows Firecracker Mega Knight
Arrows Inferno Tower Executioner Zap Firecracker
Inferno Tower Mega Knight Skeletons Zap
Executioner Mega Knight Zap Arrows Firecracker
Inferno Tower Mega Knight
Inferno Tower Zap Mega Knight
Mega Knight Skeletons Arrows Firecracker Inferno Tower Executioner
Arrows Mega Knight Zap Firecracker Executioner
Zap Arrows Executioner Firecracker Mega Knight
Inferno Tower
Mega Knight Arrows Firecracker Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Zap Inferno Tower
Zap Arrows Firecracker Executioner Mega Knight
Mega Knight Skeletons Zap Inferno Tower
Mega Knight Zap Inferno Tower
Inferno Tower Skeletons Executioner Mega Knight
Arrows Firecracker Executioner Skeletons Zap
Skeletons Inferno Tower
Inferno Tower Mega Knight
Zap Mega Knight Skeletons Firecracker Inferno Tower
Inferno Tower Skeletons
Mega Knight Inferno Tower
Mega Knight Zap Arrows
Mega Knight Skeletons Inferno Tower Executioner
Firecracker Executioner Mega Knight
Inferno Tower Skeletons Zap Firecracker Executioner
Arrows Executioner Mega Knight Zap Firecracker Inferno Tower
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap Executioner
Arrows
Arrows Firecracker
Executioner Zap Arrows Firecracker Mega Knight
Arrows Firecracker Executioner Zap
Arrows Firecracker Executioner
Arrows Zap Firecracker Executioner
Arrows Zap Firecracker
Firecracker Zap Arrows
Zap Arrows Firecracker Executioner
Firecracker Executioner
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker Executioner
Arrows Firecracker Executioner Mega Knight
Arrows
Zap Arrows Firecracker Executioner Mega Knight
Zap Arrows Firecracker Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Executioner Mega Knight
Arrows Firecracker Zap Executioner
Zap Arrows Mega Knight
Zap Arrows Firecracker
Zap Arrows Firecracker Executioner
Zap Firecracker
Zap Arrows Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap
Zap Arrows Firecracker Executioner
Arrows
Firecracker Executioner Mega Knight
Arrows Zap Firecracker Executioner
Zap Arrows
Firecracker Executioner Mega Knight
Zap Firecracker
Firecracker Zap Executioner
Zap Firecracker Executioner Mega Knight
Firecracker Mega Knight

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