My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Tesla Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Ice Spirit Knight Firecracker Tesla Wizard
The Log
Ice Spirit Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Hog Rider Wizard
Fireball
Firecracker Tesla Hog Rider Wizard
Poison
Firecracker Wizard
Lightning
Knight Tesla Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Firecracker Tesla Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Firecracker

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Firecracker Mega Knight
Arrows
Hog Rider Knight Mega Knight
Knight
Ice Spirit Firecracker Hog Rider Arrows Wizard
Firecracker
Knight Hog Rider Ice Spirit Mega Knight
Tesla
Hog Rider
Ice Spirit Arrows Knight Firecracker Wizard Mega Knight
Wizard
Knight Hog Rider Mega Knight
Mega Knight
Ice Spirit Arrows Firecracker Hog Rider Wizard

Defense Synergies 3 12

Ice Spirit
Knight Firecracker Tesla Wizard Mega Knight
Arrows
Mega Knight Knight Tesla
Knight
Firecracker Tesla Ice Spirit Arrows Wizard
Firecracker
Knight Ice Spirit Tesla Mega Knight
Tesla
Knight Ice Spirit Arrows Firecracker Wizard
Hog Rider
Wizard
Ice Spirit Knight Tesla Mega Knight
Mega Knight
Arrows Ice Spirit Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Wizard
Ice Spirit Knight Firecracker Tesla Mega Knight
Tesla Mega Knight Knight
Tesla Knight Firecracker Mega Knight
Arrows Firecracker Mega Knight
Arrows Firecracker Tesla Mega Knight
Tesla Ice Spirit Arrows Firecracker Wizard
Arrows Tesla Mega Knight
Tesla
Knight Ice Spirit Firecracker Tesla Mega Knight
Arrows Knight Firecracker Tesla Wizard Mega Knight
Arrows Tesla Firecracker Wizard
Tesla Mega Knight Ice Spirit Knight Wizard
Wizard Mega Knight Ice Spirit Arrows Firecracker Tesla
Knight Tesla Mega Knight
Ice Spirit Tesla Mega Knight
Tesla Wizard Mega Knight Arrows Knight Firecracker
Ice Spirit Arrows Tesla Mega Knight Knight Firecracker Wizard
Arrows Wizard Ice Spirit Knight Firecracker Tesla Mega Knight
Tesla
Wizard Mega Knight Arrows Knight Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tesla
Arrows Knight Firecracker Tesla Wizard Mega Knight
Mega Knight Ice Spirit Knight
Mega Knight Knight Tesla
Knight Tesla Mega Knight
Arrows Firecracker Wizard Ice Spirit Tesla
Knight Tesla
Mega Knight Knight Tesla
Mega Knight Ice Spirit Knight Firecracker
Tesla
Mega Knight Knight Tesla
Mega Knight Arrows
Mega Knight Knight Tesla Wizard
Wizard Firecracker Tesla Mega Knight
Tesla Ice Spirit Knight Firecracker
Arrows Mega Knight Firecracker Tesla Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows
Arrows Knight Firecracker
Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Wizard Ice Spirit
Arrows Firecracker Wizard
Arrows Ice Spirit Firecracker Wizard
Arrows Firecracker Wizard
Firecracker Arrows Knight Wizard
Arrows Firecracker Wizard
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard Mega Knight
Arrows
Arrows Firecracker Wizard Mega Knight
Arrows Firecracker Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Firecracker Ice Spirit Wizard Mega Knight
Arrows Firecracker Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Arrows Firecracker Wizard
Ice Spirit Firecracker Wizard
Arrows Wizard Mega Knight
Ice Spirit Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Ice Spirit
Arrows Firecracker Wizard
Arrows
Knight Firecracker Wizard Mega Knight
Arrows Firecracker Wizard
Arrows
Firecracker Mega Knight
Ice Spirit Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: