My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Dark Prince Hunter Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dark Prince Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Guards Dark Prince
Giant Snowball
Skeleton Barrel Guards
Zap
Skeleton Barrel Firecracker Guards Dark Prince
Barbarian Barrel
Skeleton Barrel Firecracker Guards Dark Prince Hunter Royal Ghost
The Log
Skeleton Barrel Firecracker Guards Dark Prince Hunter
Earthquake
Firecracker Guards
Arrows
Skeleton Barrel Firecracker Guards
Royal Delivery
Skeleton Barrel Firecracker Guards Dark Prince Hunter Royal Ghost
Fireball
Skeleton Barrel Firecracker Hunter
Poison
Skeleton Barrel Firecracker Guards Hunter
Lightning
Dark Prince Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Dark Prince Hunter Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Guards Dark Prince Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Earthquake Guards Royal Ghost Dark Prince Hunter Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Firecracker Earthquake Guards

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Guards Dark Prince Royal Ghost Mega Knight
Firecracker
Skeleton Barrel Earthquake Dark Prince Mega Knight
Earthquake
Firecracker Dark Prince Hunter Mega Knight
Guards
Skeleton Barrel
Dark Prince
Skeleton Barrel Firecracker Earthquake Royal Ghost
Hunter
Earthquake Mega Knight
Royal Ghost
Skeleton Barrel Dark Prince Mega Knight
Mega Knight
Skeleton Barrel Firecracker Earthquake Hunter Royal Ghost

Defense Synergies 1 11

Skeleton Barrel
Mega Knight
Firecracker
Earthquake Guards Dark Prince Hunter Mega Knight
Earthquake
Firecracker Mega Knight
Guards
Hunter Firecracker
Dark Prince
Firecracker Hunter Royal Ghost
Hunter
Guards Firecracker Dark Prince Mega Knight
Royal Ghost
Dark Prince Mega Knight
Mega Knight
Skeleton Barrel Firecracker Earthquake Hunter Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Firecracker
Hunter Firecracker Dark Prince Mega Knight
Hunter Mega Knight Dark Prince
Hunter Firecracker Guards Dark Prince Mega Knight
Firecracker Earthquake Dark Prince Mega Knight
Firecracker Earthquake Guards Dark Prince Hunter Royal Ghost Mega Knight
Hunter Firecracker
Earthquake Skeleton Barrel Mega Knight
Hunter
Guards Firecracker Dark Prince Hunter Royal Ghost Mega Knight
Guards Firecracker Earthquake Dark Prince Hunter Royal Ghost Mega Knight
Hunter Firecracker
Hunter Mega Knight Earthquake Guards Dark Prince
Mega Knight Firecracker Earthquake Guards Dark Prince Hunter Royal Ghost
Hunter Mega Knight
Hunter Mega Knight
Mega Knight Firecracker Dark Prince Hunter
Mega Knight Firecracker Guards Dark Prince Hunter Royal Ghost
Earthquake Hunter Firecracker Guards Dark Prince Royal Ghost Mega Knight
Hunter
Dark Prince Royal Ghost Mega Knight Firecracker Earthquake Guards Hunter
Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Dark Prince Royal Ghost
Skeleton Barrel Firecracker Hunter Royal Ghost Mega Knight
Guards Mega Knight Dark Prince Hunter
Guards Dark Prince Hunter Mega Knight
Guards Dark Prince Hunter Mega Knight
Firecracker Skeleton Barrel Hunter
Guards Dark Prince Hunter
Mega Knight Dark Prince Hunter
Mega Knight Firecracker Dark Prince
Guards
Mega Knight Guards Dark Prince Hunter
Mega Knight Guards Dark Prince
Dark Prince Mega Knight Guards Hunter
Firecracker Mega Knight
Guards Firecracker Dark Prince Hunter
Mega Knight Firecracker Earthquake Dark Prince Hunter Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Firecracker Guards Royal Ghost
Firecracker Skeleton Barrel Royal Ghost
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel Firecracker Guards Dark Prince
Firecracker Earthquake Dark Prince Mega Knight
Firecracker Skeleton Barrel Hunter
Firecracker Earthquake
Earthquake Skeleton Barrel Firecracker Hunter
Skeleton Barrel Firecracker
Guards
Firecracker Skeleton Barrel Earthquake Dark Prince
Firecracker
Earthquake Skeleton Barrel Firecracker Hunter
Earthquake Skeleton Barrel Firecracker
Earthquake Skeleton Barrel Firecracker
Earthquake Skeleton Barrel Firecracker Hunter
Earthquake Skeleton Barrel Firecracker Mega Knight
Earthquake
Skeleton Barrel Firecracker Earthquake Dark Prince Hunter Mega Knight
Skeleton Barrel Firecracker Earthquake Mega Knight
Earthquake Mega Knight
Earthquake Skeleton Barrel
Firecracker Earthquake Dark Prince Hunter Mega Knight
Firecracker Skeleton Barrel Earthquake Hunter Royal Ghost
Skeleton Barrel Mega Knight
Skeleton Barrel Firecracker
Firecracker Hunter
Skeleton Barrel Firecracker Guards
Earthquake Hunter Mega Knight
Firecracker
Mega Knight
Firecracker Earthquake
Skeleton Barrel Earthquake Guards Dark Prince
Firecracker Hunter
Firecracker Dark Prince Hunter Mega Knight
Skeleton Barrel Firecracker Earthquake
Firecracker Dark Prince Mega Knight
Firecracker Guards
Firecracker
Skeleton Barrel Firecracker Dark Prince Royal Ghost Mega Knight
Firecracker Mega Knight

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