My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Bowler Executioner Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Witch Executioner
The Log
Firecracker Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch Bowler Executioner
Fireball
Firecracker Witch Bowler Executioner
Poison
Firecracker Witch Executioner
Lightning
Witch Bowler Executioner
Rocket
Witch Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison Witch Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Poison Bowler Executioner Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison Bowler Executioner Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Poison Witch Bowler Executioner Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Firecracker Poison Witch

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bowler Mega Knight
Firecracker
Bowler Mega Knight
Poison
Bowler Mega Knight
Witch
Bowler Mega Knight
Bowler
Arrows Firecracker Poison Witch Executioner
Executioner
Bowler Mega Knight
Electro Giant
Mega Knight
Arrows Firecracker Poison Witch Executioner

Defense Synergies 1 6

Arrows
Mega Knight Bowler
Firecracker
Mega Knight
Poison
Mega Knight
Witch
Bowler Mega Knight
Bowler
Arrows Witch
Executioner
Mega Knight
Electro Giant
Mega Knight
Arrows Firecracker Poison Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Executioner
Firecracker Witch Executioner Mega Knight
Witch Bowler Mega Knight Executioner
Witch Firecracker Bowler Mega Knight
Arrows Firecracker Poison Bowler Mega Knight
Arrows Bowler Firecracker Executioner Mega Knight
Arrows Firecracker Poison Witch Executioner
Bowler Arrows Poison Electro Giant Mega Knight
Witch
Firecracker Bowler Mega Knight
Poison Witch Executioner Arrows Firecracker Bowler Electro Giant Mega Knight
Arrows Executioner Firecracker Poison Witch
Bowler Mega Knight Witch
Bowler Executioner Mega Knight Arrows Firecracker Poison Witch
Mega Knight
Bowler Electro Giant Mega Knight
Mega Knight Arrows Firecracker Poison Witch Bowler Executioner
Arrows Mega Knight Firecracker Witch Bowler Executioner
Arrows Poison Witch Executioner Firecracker Bowler Mega Knight
Bowler Mega Knight Arrows Firecracker Poison Witch Executioner Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Bowler Electro Giant
Poison Arrows Firecracker Bowler Executioner Mega Knight
Mega Knight Witch Bowler
Bowler Mega Knight
Witch Bowler Executioner Mega Knight
Arrows Firecracker Poison Executioner Electro Giant Witch
Witch Bowler
Mega Knight
Mega Knight Firecracker Poison Witch
Witch
Mega Knight Witch Bowler
Mega Knight Arrows Poison Bowler Electro Giant
Bowler Mega Knight Witch Executioner
Firecracker Witch Bowler Executioner Electro Giant Mega Knight
Witch Electro Giant Firecracker Poison Bowler Executioner
Arrows Poison Bowler Executioner Mega Knight Firecracker Witch Electro Giant
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker
Arrows Firecracker Poison Bowler Executioner
Arrows Poison
Arrows Firecracker Poison
Poison Executioner Arrows Firecracker Bowler Mega Knight
Arrows Firecracker Poison Executioner Electro Giant Witch
Arrows Firecracker Poison Witch Bowler Executioner
Arrows Poison Firecracker Bowler Executioner
Arrows Poison Firecracker
Poison Bowler
Firecracker Poison Arrows Bowler
Poison Arrows Firecracker Executioner
Poison Firecracker Bowler Executioner
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison Witch Bowler Executioner
Arrows Firecracker Poison Bowler Executioner Mega Knight
Arrows Poison
Arrows Firecracker Poison Bowler Executioner Mega Knight
Arrows Firecracker Poison Witch Bowler Electro Giant Mega Knight
Poison Bowler Mega Knight
Arrows Poison
Bowler
Arrows Poison
Arrows Firecracker Poison Electro Giant Witch Bowler Executioner Mega Knight
Witch
Arrows Firecracker Poison Witch Bowler Executioner
Arrows Poison Witch Bowler Mega Knight
Poison Arrows Firecracker
Poison Arrows Firecracker Witch Executioner Electro Giant
Firecracker Poison Witch Electro Giant
Bowler
Poison Arrows Mega Knight
Arrows Firecracker Poison
Mega Knight
Arrows Firecracker Poison Bowler
Witch
Poison Arrows Firecracker Witch Executioner
Arrows
Poison Firecracker Bowler Executioner Mega Knight
Arrows Firecracker Poison Bowler Executioner
Arrows Poison Electro Giant
Firecracker Executioner Mega Knight
Electro Giant Firecracker Poison Witch Bowler
Firecracker Poison Witch Executioner
Poison Firecracker Witch Bowler Executioner Electro Giant Mega Knight
Firecracker Bowler Mega Knight

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