My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Goblin Demolisher Wizard Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Valkyrie Wizard Royal Ghost
The Log
Firecracker Mini P.E.K.K.A Goblin Demolisher
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Valkyrie Goblin Demolisher Wizard Royal Ghost
Fireball
Firecracker Wizard
Poison
Firecracker Wizard
Lightning
Knight Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Goblin Demolisher Wizard Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Goblin Demolisher Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Royal Ghost Mini P.E.K.K.A Valkyrie Goblin Demolisher Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Royal Ghost Mini P.E.K.K.A

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Demolisher Wizard
Firecracker
Knight Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A
Firecracker Valkyrie Goblin Demolisher Wizard Mega Knight
Valkyrie
Firecracker Mini P.E.K.K.A Goblin Demolisher Wizard Royal Ghost
Goblin Demolisher
Knight Mini P.E.K.K.A Valkyrie Royal Ghost
Wizard
Knight Mini P.E.K.K.A Valkyrie Royal Ghost Mega Knight
Royal Ghost
Valkyrie Goblin Demolisher Wizard Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Wizard Royal Ghost

Defense Synergies 3 12

Knight
Firecracker Goblin Demolisher Mini P.E.K.K.A Wizard
Firecracker
Knight Valkyrie Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Knight Firecracker Valkyrie Goblin Demolisher Wizard Royal Ghost
Valkyrie
Firecracker Mini P.E.K.K.A Wizard
Goblin Demolisher
Knight Mini P.E.K.K.A
Wizard
Knight Mini P.E.K.K.A Valkyrie Royal Ghost Mega Knight
Royal Ghost
Mini P.E.K.K.A Wizard Mega Knight
Mega Knight
Firecracker Wizard Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Goblin Demolisher Wizard
Mini P.E.K.K.A Knight Firecracker Valkyrie Mega Knight
Mini P.E.K.K.A Mega Knight Knight Valkyrie
Mini P.E.K.K.A Knight Firecracker Valkyrie Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Goblin Demolisher Mega Knight
Firecracker Valkyrie Goblin Demolisher Royal Ghost Mega Knight
Firecracker Wizard
Valkyrie Mega Knight
Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Valkyrie Royal Ghost Mega Knight
Valkyrie Knight Firecracker Goblin Demolisher Wizard Royal Ghost Mega Knight
Firecracker Wizard
Mini P.E.K.K.A Mega Knight Knight Valkyrie Wizard
Valkyrie Wizard Mega Knight Firecracker Mini P.E.K.K.A Goblin Demolisher Royal Ghost
Mini P.E.K.K.A Knight Mega Knight
Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Knight Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Knight Firecracker Goblin Demolisher Wizard Royal Ghost
Valkyrie Wizard Knight Firecracker Goblin Demolisher Royal Ghost Mega Knight
Mini P.E.K.K.A
Valkyrie Goblin Demolisher Wizard Royal Ghost Mega Knight Knight Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Mega Knight Royal Ghost
Knight Firecracker Mini P.E.K.K.A Valkyrie Wizard Royal Ghost Mega Knight
Mega Knight Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Mega Knight Knight
Knight Mini P.E.K.K.A Valkyrie Mega Knight
Firecracker Wizard Goblin Demolisher
Mini P.E.K.K.A Knight Valkyrie
Mini P.E.K.K.A Mega Knight Knight Valkyrie
Mega Knight Knight Firecracker Mini P.E.K.K.A Valkyrie
Mega Knight Knight Mini P.E.K.K.A Valkyrie
Mega Knight Valkyrie
Mini P.E.K.K.A Mega Knight Knight Valkyrie Wizard
Wizard Firecracker Valkyrie Goblin Demolisher Mega Knight
Knight Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie Royal Ghost
Firecracker Royal Ghost
Knight Firecracker Valkyrie
Wizard Firecracker Valkyrie Goblin Demolisher Mega Knight
Firecracker Wizard
Firecracker Goblin Demolisher Wizard
Firecracker Goblin Demolisher Wizard
Firecracker Wizard
Mini P.E.K.K.A
Firecracker Knight Valkyrie Wizard
Firecracker Wizard
Knight Firecracker
Firecracker
Firecracker
Firecracker Goblin Demolisher Wizard
Firecracker Goblin Demolisher Wizard Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Goblin Demolisher Wizard Mega Knight
Firecracker Valkyrie Goblin Demolisher Wizard Mega Knight
Mega Knight
Wizard
Firecracker Goblin Demolisher Valkyrie Wizard Mega Knight
Firecracker Wizard Royal Ghost
Wizard Mega Knight
Firecracker
Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Firecracker Wizard
Knight Firecracker Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Firecracker Wizard
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Royal Ghost Mega Knight
Firecracker Wizard Mega Knight

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