My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards
Giant Snowball
Goblin Gang Guards
Zap
Goblin Gang Firecracker Guards
Barbarian Barrel
Goblin Gang Firecracker Wizard Guards
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Guards
Earthquake
Goblin Gang Firecracker Guards
Arrows
Goblin Gang Firecracker Guards
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Wizard Guards
Fireball
Goblin Gang Firecracker Wizard
Poison
Goblin Gang Firecracker Wizard Guards
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Guards Tornado Mini P.E.K.K.A Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Guards

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado Mini P.E.K.K.A Guards Mega Knight
Goblin Gang
Firecracker Mini P.E.K.K.A
Firecracker
Zap Goblin Gang Mini P.E.K.K.A Tornado Mega Knight
Mini P.E.K.K.A
Zap Goblin Gang Firecracker Wizard Tornado Mega Knight
Wizard
Tornado Mini P.E.K.K.A Mega Knight
Guards
Zap
Tornado
Zap Wizard Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Firecracker Mini P.E.K.K.A Wizard Tornado

Defense Synergies 3 17

Zap
Mini P.E.K.K.A Mega Knight Goblin Gang Firecracker Guards Tornado
Goblin Gang
Zap Firecracker Mini P.E.K.K.A Guards
Firecracker
Zap Goblin Gang Mini P.E.K.K.A Guards Tornado Mega Knight
Mini P.E.K.K.A
Zap Goblin Gang Firecracker Wizard Guards Tornado
Wizard
Tornado Mini P.E.K.K.A Guards Mega Knight
Guards
Zap Goblin Gang Firecracker Mini P.E.K.K.A Wizard
Tornado
Wizard Zap Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Firecracker Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Wizard
Mini P.E.K.K.A Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Mini P.E.K.K.A Tornado Mega Knight
Mini P.E.K.K.A Goblin Gang Firecracker Guards Mega Knight
Firecracker Mini P.E.K.K.A Tornado Mega Knight
Goblin Gang Tornado Zap Firecracker Guards Mega Knight
Tornado Zap Goblin Gang Firecracker Wizard
Zap Mega Knight
Mini P.E.K.K.A Goblin Gang Tornado
Goblin Gang Guards Tornado Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Guards Zap Firecracker Wizard Tornado Mega Knight
Zap Goblin Gang Firecracker Wizard Tornado
Mini P.E.K.K.A Mega Knight Zap Goblin Gang Wizard Guards
Wizard Mega Knight Zap Goblin Gang Firecracker Mini P.E.K.K.A Guards Tornado
Mini P.E.K.K.A Goblin Gang Mega Knight
Tornado Zap Goblin Gang Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Goblin Gang Firecracker Mini P.E.K.K.A Tornado
Mega Knight Zap Goblin Gang Firecracker Wizard Guards Tornado
Zap Wizard Tornado Firecracker Guards Mega Knight
Mini P.E.K.K.A Tornado
Goblin Gang Wizard Mega Knight Firecracker Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards Mega Knight Zap
Zap Goblin Gang Firecracker Mini P.E.K.K.A Wizard Mega Knight
Goblin Gang Guards Mega Knight Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Guards Mega Knight Zap Tornado
Goblin Gang Mini P.E.K.K.A Guards Mega Knight
Firecracker Wizard Zap Goblin Gang Tornado
Goblin Gang Mini P.E.K.K.A Guards
Mini P.E.K.K.A Mega Knight
Zap Mega Knight Firecracker Mini P.E.K.K.A Tornado
Goblin Gang Guards
Mega Knight Mini P.E.K.K.A Guards
Mega Knight Zap Guards Tornado
Mini P.E.K.K.A Mega Knight Goblin Gang Wizard Guards
Wizard Firecracker Mega Knight
Goblin Gang Guards Zap Firecracker Mini P.E.K.K.A Tornado
Mega Knight Zap Firecracker Mini P.E.K.K.A Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards
Firecracker Zap Tornado
Firecracker Guards
Wizard Zap Firecracker Mega Knight
Firecracker Wizard Zap Tornado
Firecracker Wizard Tornado
Zap Firecracker Wizard Tornado
Zap Firecracker Wizard Tornado
Goblin Gang Mini P.E.K.K.A Guards Tornado
Firecracker Zap Wizard Tornado
Zap Firecracker Wizard Tornado
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker Wizard
Firecracker Wizard Mega Knight
Tornado
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Wizard Mega Knight
Zap Firecracker Wizard Tornado Mega Knight
Mega Knight
Wizard Tornado
Tornado
Zap
Zap Firecracker Tornado Wizard Mega Knight
Firecracker Zap Wizard Tornado
Zap Wizard Tornado Mega Knight
Zap Firecracker Tornado
Zap Firecracker Wizard Tornado
Zap Firecracker Wizard Guards
Mini P.E.K.K.A
Zap Wizard Mega Knight
Zap Firecracker
Mega Knight
Firecracker Wizard
Zap Goblin Gang Guards
Zap Firecracker Wizard Tornado
Goblin Gang Firecracker Mini P.E.K.K.A Wizard Mega Knight
Zap Firecracker Wizard
Zap Tornado
Firecracker Mega Knight
Zap Goblin Gang Firecracker Guards Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado Mega Knight
Firecracker Wizard Mega Knight

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