My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Flying Machine Baby Dragon Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider Baby Dragon Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Flying Machine Hog Rider Baby Dragon
Zap
Firecracker Flying Machine Dark Prince
Barbarian Barrel
Firecracker Dark Prince
The Log
Firecracker Hog Rider Dark Prince
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Flying Machine
Royal Delivery
Firecracker Flying Machine Hog Rider Baby Dragon Dark Prince
Fireball
Firecracker Flying Machine Hog Rider Baby Dragon
Poison
Firecracker Flying Machine
Lightning
Baby Dragon Dark Prince
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Baby Dragon Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Fireball Flying Machine Hog Rider Baby Dragon Dark Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Fireball Flying Machine

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Dark Prince Mega Knight
Firecracker
Hog Rider Flying Machine Baby Dragon Dark Prince Mega Knight
Fireball
Arrows Hog Rider Baby Dragon Dark Prince Mega Knight
Flying Machine
Firecracker Hog Rider Baby Dragon Dark Prince Mega Knight
Hog Rider
Arrows Firecracker Fireball Flying Machine Baby Dragon Dark Prince Mega Knight
Baby Dragon
Firecracker Fireball Flying Machine Hog Rider Dark Prince Mega Knight
Dark Prince
Arrows Firecracker Fireball Flying Machine Hog Rider Baby Dragon
Mega Knight
Arrows Firecracker Fireball Flying Machine Hog Rider Baby Dragon

Defense Synergies 1 13

Arrows
Mega Knight Fireball Dark Prince
Firecracker
Flying Machine Baby Dragon Dark Prince Mega Knight
Fireball
Arrows Dark Prince Mega Knight
Flying Machine
Firecracker Baby Dragon Dark Prince Mega Knight
Hog Rider
Baby Dragon
Firecracker Flying Machine Dark Prince Mega Knight
Dark Prince
Arrows Firecracker Fireball Flying Machine Baby Dragon
Mega Knight
Arrows Firecracker Fireball Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Flying Machine Baby Dragon
Firecracker Flying Machine Dark Prince Mega Knight
Mega Knight Dark Prince
Firecracker Dark Prince Mega Knight
Arrows Firecracker Fireball Dark Prince Mega Knight
Arrows Fireball Firecracker Flying Machine Baby Dragon Dark Prince Mega Knight
Arrows Firecracker Fireball Flying Machine Baby Dragon
Arrows Fireball Flying Machine Baby Dragon Mega Knight
Firecracker Dark Prince Mega Knight
Arrows Firecracker Fireball Flying Machine Baby Dragon Dark Prince Mega Knight
Arrows Firecracker Fireball Flying Machine Baby Dragon
Mega Knight Fireball Flying Machine Dark Prince
Fireball Mega Knight Arrows Firecracker Baby Dragon Dark Prince
Mega Knight
Fireball Mega Knight
Mega Knight Arrows Firecracker Fireball Dark Prince
Arrows Fireball Mega Knight Firecracker Flying Machine Baby Dragon Dark Prince
Arrows Baby Dragon Firecracker Fireball Flying Machine Dark Prince Mega Knight
Dark Prince Mega Knight Arrows Firecracker Fireball Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Dark Prince
Fireball Arrows Firecracker Flying Machine Baby Dragon Mega Knight
Mega Knight Dark Prince
Dark Prince Mega Knight Fireball
Dark Prince Mega Knight
Arrows Firecracker Fireball Flying Machine Baby Dragon
Dark Prince Fireball Flying Machine
Mega Knight Dark Prince
Mega Knight Firecracker Fireball Flying Machine Baby Dragon Dark Prince
Mega Knight Flying Machine Dark Prince
Mega Knight Arrows Fireball Dark Prince
Dark Prince Mega Knight Fireball
Firecracker Fireball Flying Machine Baby Dragon Mega Knight
Firecracker Fireball Flying Machine Baby Dragon Dark Prince
Arrows Mega Knight Firecracker Fireball Flying Machine Baby Dragon Dark Prince
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Flying Machine Baby Dragon
Arrows Firecracker Fireball Flying Machine Baby Dragon
Arrows Fireball Flying Machine Baby Dragon
Arrows Firecracker Fireball Flying Machine Dark Prince
Fireball Arrows Firecracker Baby Dragon Dark Prince Mega Knight
Arrows Firecracker Fireball Flying Machine Baby Dragon
Arrows Firecracker Flying Machine Baby Dragon
Arrows Fireball Firecracker Flying Machine Baby Dragon
Arrows Fireball Firecracker Flying Machine
Fireball
Firecracker Arrows Fireball Flying Machine Dark Prince
Fireball Arrows Firecracker Flying Machine Baby Dragon
Flying Machine Firecracker Fireball Baby Dragon
Arrows Firecracker Fireball Flying Machine Baby Dragon
Arrows Firecracker Fireball Flying Machine Baby Dragon
Arrows Firecracker Fireball Flying Machine Baby Dragon
Arrows Firecracker Fireball Flying Machine Baby Dragon Mega Knight
Arrows Fireball
Arrows Firecracker Fireball Flying Machine Baby Dragon Dark Prince Mega Knight
Arrows Firecracker Fireball Flying Machine Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Arrows Fireball
Arrows Fireball Flying Machine Baby Dragon
Arrows Firecracker Fireball Baby Dragon Dark Prince Mega Knight
Arrows Firecracker Fireball Flying Machine Baby Dragon
Fireball Arrows Flying Machine Baby Dragon Mega Knight
Fireball Arrows Firecracker Baby Dragon
Arrows Firecracker Fireball Flying Machine Baby Dragon
Firecracker Fireball Flying Machine
Fireball
Arrows Fireball Mega Knight
Arrows Firecracker Fireball
Mega Knight
Arrows Firecracker Fireball
Fireball Flying Machine Dark Prince
Fireball Arrows Firecracker Flying Machine Baby Dragon
Arrows Fireball
Fireball Firecracker Flying Machine Baby Dragon Dark Prince Mega Knight
Arrows Firecracker Fireball Flying Machine Baby Dragon
Arrows Fireball
Firecracker Flying Machine Dark Prince Mega Knight
Firecracker Fireball Flying Machine Baby Dragon
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine Baby Dragon Dark Prince Mega Knight
Fireball Firecracker Mega Knight

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