My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards
Giant Snowball
Minions Dart Goblin Hog Rider Guards
Zap
Minions Firecracker Dart Goblin Guards
Barbarian Barrel
Firecracker Dart Goblin Guards
The Log
Firecracker Dart Goblin Hog Rider Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Minions Firecracker Dart Goblin Guards
Royal Delivery
Minions Firecracker Dart Goblin Hog Rider Guards
Fireball
Minions Firecracker Dart Goblin Hog Rider
Poison
Minions Firecracker Dart Goblin Guards
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Dart Goblin Guards Tornado Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Firecracker Dart Goblin

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Tornado Minions Dart Goblin Guards Mega Knight
Minions
Hog Rider Mega Knight Zap Firecracker
Firecracker
Zap Hog Rider Minions Dart Goblin Tornado Mega Knight
Dart Goblin
Zap Firecracker Hog Rider Mega Knight
Hog Rider
Zap Minions Firecracker Dart Goblin Guards Tornado Mega Knight
Guards
Zap Hog Rider
Tornado
Zap Firecracker Hog Rider Mega Knight
Mega Knight
Minions Zap Firecracker Dart Goblin Hog Rider Tornado

Defense Synergies 1 16

Zap
Mega Knight Minions Firecracker Dart Goblin Guards Tornado
Minions
Zap Firecracker Dart Goblin Mega Knight
Firecracker
Zap Minions Dart Goblin Guards Tornado Mega Knight
Dart Goblin
Zap Minions Firecracker Guards Tornado Mega Knight
Hog Rider
Guards
Zap Firecracker Dart Goblin
Tornado
Zap Firecracker Dart Goblin Mega Knight
Mega Knight
Zap Minions Firecracker Dart Goblin Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Dart Goblin
Zap Minions Firecracker Dart Goblin Mega Knight
Tornado Mega Knight Minions Dart Goblin
Minions Firecracker Dart Goblin Guards Mega Knight
Firecracker Tornado Mega Knight
Tornado Zap Minions Firecracker Dart Goblin Guards Mega Knight
Minions Dart Goblin Tornado Zap Firecracker
Zap Dart Goblin Mega Knight
Minions Tornado
Guards Tornado Firecracker Dart Goblin Mega Knight
Minions Dart Goblin Guards Zap Firecracker Tornado Mega Knight
Minions Zap Firecracker Dart Goblin Tornado
Mega Knight Zap Minions Guards
Mega Knight Zap Minions Firecracker Dart Goblin Guards Tornado
Mega Knight
Tornado Zap Mega Knight
Mega Knight Minions Firecracker Tornado
Mega Knight Zap Minions Firecracker Dart Goblin Guards Tornado
Zap Tornado Minions Firecracker Dart Goblin Guards Mega Knight
Dart Goblin Tornado
Mega Knight Minions Firecracker Dart Goblin Guards
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap
Zap Firecracker Mega Knight
Guards Mega Knight Zap Minions
Guards Mega Knight Zap Tornado
Guards Mega Knight
Firecracker Zap Minions Dart Goblin Tornado
Guards Minions Dart Goblin
Mega Knight
Zap Mega Knight Minions Firecracker Tornado
Dart Goblin Guards
Mega Knight Minions Dart Goblin Guards
Mega Knight Zap Guards Tornado
Mega Knight Guards
Firecracker Dart Goblin Mega Knight
Guards Zap Minions Firecracker Dart Goblin Tornado
Minions Mega Knight Zap Firecracker Dart Goblin
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Guards
Firecracker Zap Dart Goblin Tornado
Dart Goblin
Firecracker Dart Goblin Guards
Zap Firecracker Mega Knight
Firecracker Zap Minions Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Minions Guards Tornado
Firecracker Zap Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Firecracker Dart Goblin
Minions Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Tornado
Minions
Zap Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Tornado Mega Knight
Minions Mega Knight
Tornado
Tornado
Zap
Zap Firecracker Tornado Mega Knight
Firecracker Zap Dart Goblin Tornado
Zap Tornado Mega Knight
Zap Firecracker Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado
Zap Minions Firecracker Dart Goblin Guards
Zap Dart Goblin Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Minions Dart Goblin Guards
Zap Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin
Zap Tornado
Firecracker Dart Goblin Mega Knight
Zap Minions Firecracker Dart Goblin Guards Tornado
Firecracker Zap Dart Goblin Tornado
Zap Firecracker Dart Goblin Tornado Mega Knight
Firecracker Dart Goblin Mega Knight

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