My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton King
Giant Snowball
Hog Rider Skeleton King
Zap
Firecracker Skeleton King
Barbarian Barrel
Firecracker Valkyrie Wizard Skeleton King
The Log
Firecracker Hog Rider Skeleton King
Earthquake
Firecracker Hog Rider Skeleton King
Arrows
Firecracker Skeleton King
Royal Delivery
Firecracker Valkyrie Hog Rider Wizard Skeleton King
Fireball
Firecracker Hog Rider Wizard Skeleton King
Poison
Firecracker Wizard Skeleton King
Lightning
Valkyrie Wizard Skeleton King
Rocket
Valkyrie Hog Rider Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Valkyrie Wizard The Log Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Earthquake Valkyrie Hog Rider Skeleton King Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Earthquake Valkyrie

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Earthquake Valkyrie Mega Knight
Earthquake
Hog Rider Firecracker The Log Mega Knight
Valkyrie
Hog Rider Firecracker Wizard
Hog Rider
Firecracker Earthquake Valkyrie The Log Wizard Mega Knight
Wizard
Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Earthquake Mega Knight
Mega Knight
Firecracker Earthquake Hog Rider Wizard The Log
Skeleton King

Defense Synergies 2 10

Firecracker
Valkyrie The Log Earthquake Mega Knight
Earthquake
Firecracker The Log Mega Knight
Valkyrie
Firecracker Wizard The Log
Hog Rider
Wizard
Valkyrie The Log Mega Knight Skeleton King
The Log
Firecracker Earthquake Valkyrie Wizard Mega Knight
Mega Knight
Firecracker Earthquake Wizard The Log
Skeleton King
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Valkyrie Wizard The Log
Firecracker Valkyrie The Log Mega Knight
Mega Knight Valkyrie
Firecracker Valkyrie Mega Knight Skeleton King
Firecracker Earthquake Valkyrie The Log Mega Knight
The Log Firecracker Earthquake Valkyrie Mega Knight
Firecracker Wizard
Earthquake Valkyrie The Log Mega Knight
Skeleton King
Firecracker Valkyrie Mega Knight
Valkyrie Firecracker Earthquake Wizard The Log Mega Knight Skeleton King
Firecracker Wizard
Mega Knight Earthquake Valkyrie Wizard The Log
Valkyrie Wizard Mega Knight Firecracker Earthquake The Log Skeleton King
Mega Knight Skeleton King
The Log Mega Knight
Wizard Mega Knight Firecracker Valkyrie
Valkyrie Mega Knight Firecracker Wizard The Log
Earthquake Valkyrie Wizard The Log Firecracker Mega Knight
Valkyrie Wizard Mega Knight Firecracker Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Firecracker Valkyrie Wizard The Log Mega Knight
Mega Knight Valkyrie The Log
Valkyrie Mega Knight The Log
Valkyrie Mega Knight
Firecracker Wizard
Valkyrie
Mega Knight Valkyrie
Mega Knight Firecracker Valkyrie The Log
Mega Knight Valkyrie
Mega Knight Valkyrie The Log
Mega Knight Valkyrie Wizard Skeleton King
Wizard Firecracker Valkyrie Mega Knight
Firecracker Valkyrie The Log Skeleton King
Valkyrie Mega Knight Firecracker Earthquake Wizard The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie The Log
Firecracker The Log
Earthquake The Log
Earthquake Firecracker Valkyrie The Log
Wizard Firecracker Earthquake Valkyrie The Log Mega Knight
Firecracker Wizard
Firecracker Earthquake Wizard The Log
Earthquake The Log Firecracker Wizard
The Log Firecracker Wizard
Firecracker Earthquake Valkyrie Wizard The Log
Firecracker Wizard
Earthquake Firecracker The Log
Earthquake Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker Wizard The Log
Earthquake Firecracker Wizard The Log Mega Knight
Earthquake
Firecracker Earthquake Wizard The Log Mega Knight
Firecracker Earthquake Valkyrie Wizard The Log Mega Knight
Earthquake The Log Mega Knight
Wizard
The Log
Earthquake The Log
Firecracker Earthquake The Log Valkyrie Wizard Mega Knight
Firecracker The Log Earthquake Wizard
Wizard The Log Mega Knight
Firecracker The Log
Firecracker Wizard
Firecracker Wizard
Earthquake Wizard The Log Mega Knight
Firecracker
Mega Knight
Firecracker Earthquake Wizard The Log
Earthquake
Firecracker Wizard
The Log
Firecracker Valkyrie Wizard Mega Knight
The Log Firecracker Earthquake Wizard Skeleton King
Firecracker Mega Knight
Firecracker The Log Skeleton King
Firecracker
Firecracker The Log Mega Knight
Firecracker Wizard Mega Knight

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