My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon
Zap
Firecracker Inferno Tower
Barbarian Barrel
Firecracker Inferno Tower Royal Ghost
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider Baby Dragon Royal Ghost
Fireball
Firecracker Hog Rider Inferno Tower Baby Dragon
Poison
Firecracker Inferno Tower
Lightning
Inferno Tower Baby Dragon
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rage Baby Dragon Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Royal Ghost Hog Rider Baby Dragon Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Firecracker Royal Ghost

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Knight
Firecracker
Hog Rider Baby Dragon Mega Knight
Hog Rider
Arrows Firecracker Rage Baby Dragon Mega Knight
Inferno Tower
Rage
Hog Rider
Baby Dragon
Firecracker Hog Rider Mega Knight
Royal Ghost
Mega Knight
Mega Knight
Arrows Firecracker Hog Rider Baby Dragon Royal Ghost

Defense Synergies 1 9

Arrows
Mega Knight Inferno Tower
Firecracker
Inferno Tower Baby Dragon Mega Knight
Hog Rider
Inferno Tower
Arrows Firecracker Baby Dragon Royal Ghost Mega Knight
Rage
Baby Dragon
Firecracker Inferno Tower Mega Knight
Royal Ghost
Inferno Tower Mega Knight
Mega Knight
Arrows Firecracker Inferno Tower Baby Dragon Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Baby Dragon
Inferno Tower Firecracker Mega Knight
Inferno Tower Mega Knight
Inferno Tower Firecracker Mega Knight
Arrows Firecracker Mega Knight
Arrows Firecracker Baby Dragon Royal Ghost Mega Knight
Inferno Tower Arrows Firecracker Baby Dragon
Arrows Inferno Tower Baby Dragon Mega Knight
Inferno Tower
Firecracker Inferno Tower Royal Ghost Mega Knight
Arrows Firecracker Baby Dragon Royal Ghost Mega Knight
Arrows Inferno Tower Firecracker Baby Dragon
Inferno Tower Mega Knight
Mega Knight Arrows Firecracker Baby Dragon Royal Ghost
Inferno Tower Mega Knight
Inferno Tower Mega Knight
Mega Knight Arrows Firecracker Inferno Tower
Arrows Mega Knight Firecracker Baby Dragon Royal Ghost
Arrows Baby Dragon Firecracker Royal Ghost Mega Knight
Inferno Tower
Royal Ghost Mega Knight Arrows Firecracker Baby Dragon
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Royal Ghost
Arrows Firecracker Baby Dragon Royal Ghost Mega Knight
Mega Knight Inferno Tower
Mega Knight Inferno Tower
Inferno Tower Mega Knight
Arrows Firecracker Baby Dragon
Inferno Tower
Inferno Tower Mega Knight
Mega Knight Firecracker Inferno Tower Baby Dragon
Inferno Tower
Mega Knight Inferno Tower
Mega Knight Arrows
Mega Knight Inferno Tower
Firecracker Baby Dragon Mega Knight
Inferno Tower Firecracker Baby Dragon
Arrows Mega Knight Firecracker Inferno Tower Baby Dragon Royal Ghost
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon Royal Ghost
Arrows Firecracker Baby Dragon Royal Ghost
Arrows Baby Dragon
Arrows Firecracker
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker
Firecracker Arrows
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Royal Ghost
Arrows Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Firecracker
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Arrows Firecracker Baby Dragon
Arrows
Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Royal Ghost Mega Knight
Firecracker Mega Knight

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