My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Goblin Hut Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Goblin Hut Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Night Witch
Giant Snowball
Minions Goblin Hut Night Witch
Zap
Minions Firecracker Goblin Hut Night Witch
Barbarian Barrel
Knight Firecracker Goblin Hut Night Witch
The Log
Firecracker Goblin Hut
Earthquake
Firecracker Goblin Hut
Arrows
Minions Firecracker Goblin Hut Night Witch
Royal Delivery
Knight Minions Firecracker Goblin Hut Night Witch
Fireball
Minions Firecracker Goblin Hut Night Witch
Poison
Minions Firecracker Goblin Hut Night Witch
Lightning
Knight Goblin Hut Night Witch
Rocket
Goblin Hut Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Knight Minions Firecracker Night Witch Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Knight Minions

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Knight Night Witch Mega Knight
Knight
Minions Firecracker Arrows Goblin Hut Night Witch
Minions
Knight Mega Knight Firecracker
Firecracker
Knight Minions Goblin Hut Mirror Mega Knight
Goblin Hut
Knight Firecracker Mirror Mega Knight
Mirror
Arrows Firecracker Goblin Hut Night Witch
Night Witch
Arrows Knight Mirror Mega Knight
Mega Knight
Minions Arrows Firecracker Goblin Hut Night Witch

Defense Synergies 4 14

Arrows
Mirror Mega Knight Knight Goblin Hut
Knight
Minions Firecracker Arrows Goblin Hut Night Witch
Minions
Knight Firecracker Mega Knight
Firecracker
Knight Minions Goblin Hut Mirror Night Witch Mega Knight
Goblin Hut
Arrows Knight Firecracker Mirror
Mirror
Arrows Firecracker Goblin Hut Night Witch Mega Knight
Night Witch
Knight Firecracker Mirror Mega Knight
Mega Knight
Arrows Minions Firecracker Mirror Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Goblin Hut
Knight Minions Firecracker Goblin Hut Night Witch Mega Knight
Goblin Hut Mega Knight Knight Minions Night Witch
Goblin Hut Night Witch Knight Minions Firecracker Mega Knight
Arrows Firecracker Mega Knight
Arrows Minions Firecracker Night Witch Mega Knight
Minions Arrows Firecracker Goblin Hut Night Witch
Arrows Mega Knight
Minions Goblin Hut Night Witch
Knight Firecracker Night Witch Mega Knight
Minions Arrows Knight Firecracker Goblin Hut Night Witch Mega Knight
Arrows Minions Firecracker Goblin Hut Night Witch
Goblin Hut Night Witch Mega Knight Knight Minions
Mega Knight Arrows Minions Firecracker Goblin Hut Night Witch
Knight Goblin Hut Mega Knight
Goblin Hut Mega Knight
Mega Knight Arrows Knight Minions Firecracker Goblin Hut Night Witch
Arrows Mega Knight Knight Minions Firecracker Goblin Hut Night Witch
Arrows Knight Minions Firecracker Goblin Hut Mega Knight
Goblin Hut
Mega Knight Arrows Knight Minions Firecracker Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Goblin Hut
Arrows Knight Firecracker Mega Knight
Mega Knight Knight Minions Goblin Hut
Mega Knight Knight Night Witch
Knight Goblin Hut Night Witch Mega Knight
Arrows Firecracker Minions Goblin Hut
Knight Minions Goblin Hut Night Witch
Mega Knight Knight
Mega Knight Knight Minions Firecracker Goblin Hut
Goblin Hut
Mega Knight Knight Minions Goblin Hut
Mega Knight Arrows
Mega Knight Knight Night Witch
Firecracker Mega Knight
Goblin Hut Knight Minions Firecracker Night Witch
Arrows Minions Mega Knight Firecracker Goblin Hut
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows Goblin Hut
Arrows Knight Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Minions
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Minions Night Witch
Firecracker Arrows Knight
Arrows Firecracker
Knight Firecracker Goblin Hut
Arrows Minions Firecracker
Arrows Firecracker Goblin Hut
Arrows Firecracker Goblin Hut
Arrows Firecracker Goblin Hut Mega Knight
Arrows
Minions Night Witch
Arrows Firecracker Mega Knight
Arrows Firecracker Mega Knight
Minions Night Witch Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker Night Witch
Minions Firecracker Goblin Hut
Night Witch
Arrows Night Witch Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Minions Goblin Hut Night Witch
Arrows Firecracker
Arrows
Knight Firecracker Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Minions Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

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