My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Wall Breakers Baby Dragon
Zap
Firecracker Wall Breakers
Barbarian Barrel
Firecracker Wall Breakers
The Log
Firecracker Wall Breakers
Earthquake
Firecracker
Arrows
Firecracker Wall Breakers
Royal Delivery
Firecracker Wall Breakers Baby Dragon Bowler
Fireball
Firecracker Wall Breakers Baby Dragon Bowler
Poison
Firecracker
Lightning
Baby Dragon Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake Baby Dragon Bowler The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Bowler Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Arrows Firecracker Earthquake Baby Dragon Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Arrows Firecracker

Attack Synergies 0 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Earthquake Wall Breakers Bowler Mega Knight
Firecracker
Earthquake Wall Breakers Baby Dragon Bowler Mega Knight
Earthquake
Arrows Firecracker Wall Breakers The Log Mega Knight
Wall Breakers
Arrows Firecracker Earthquake Baby Dragon The Log Mega Knight
Baby Dragon
Firecracker Wall Breakers Bowler Mega Knight
Bowler
Arrows Firecracker Baby Dragon The Log
The Log
Earthquake Wall Breakers Bowler Mega Knight
Mega Knight
Arrows Firecracker Earthquake Wall Breakers Baby Dragon The Log

Defense Synergies 3 10

Arrows
Mega Knight Bowler
Firecracker
The Log Earthquake Baby Dragon Mega Knight
Earthquake
Firecracker The Log Mega Knight
Wall Breakers
Baby Dragon
Firecracker Bowler The Log Mega Knight
Bowler
The Log Arrows Baby Dragon
The Log
Firecracker Bowler Earthquake Baby Dragon Mega Knight
Mega Knight
Arrows Firecracker Earthquake Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Firecracker Baby Dragon The Log
Firecracker The Log Mega Knight
Bowler Mega Knight
Firecracker Bowler Mega Knight
Arrows Firecracker Earthquake Bowler The Log Mega Knight
Arrows Bowler The Log Firecracker Earthquake Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Earthquake Bowler Arrows Baby Dragon The Log Mega Knight
Firecracker Bowler Mega Knight
Arrows Firecracker Earthquake Baby Dragon Bowler The Log Mega Knight
Arrows Firecracker Baby Dragon
Bowler Mega Knight Earthquake The Log
Bowler Mega Knight Arrows Firecracker Earthquake Baby Dragon The Log
Mega Knight
Bowler The Log Mega Knight
Mega Knight Arrows Firecracker Bowler
Arrows Mega Knight Firecracker Baby Dragon Bowler The Log
Arrows Earthquake Baby Dragon The Log Firecracker Bowler Mega Knight
Bowler Mega Knight Arrows Firecracker Earthquake Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bowler
Arrows Firecracker Baby Dragon Bowler The Log Mega Knight
Mega Knight Bowler The Log
Bowler Mega Knight The Log
Bowler Mega Knight
Arrows Firecracker Baby Dragon
Bowler
Mega Knight
Mega Knight Firecracker Baby Dragon The Log
Mega Knight Bowler
Mega Knight Arrows Bowler The Log
Bowler Mega Knight
Firecracker Baby Dragon Bowler Mega Knight
Firecracker Baby Dragon Bowler The Log
Arrows Bowler Mega Knight Firecracker Earthquake Baby Dragon The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Baby Dragon The Log
Arrows Firecracker Baby Dragon Bowler The Log
Earthquake Arrows Baby Dragon The Log
Earthquake Arrows Firecracker The Log
Arrows Firecracker Earthquake Baby Dragon Bowler The Log Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Earthquake Baby Dragon Bowler The Log
Arrows Earthquake The Log Firecracker Baby Dragon Bowler
Arrows The Log Firecracker
Bowler
Firecracker Arrows Earthquake Bowler The Log
Arrows Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon Bowler The Log
Earthquake Arrows Firecracker Baby Dragon
Earthquake Arrows Firecracker Baby Dragon The Log
Earthquake Arrows Firecracker Baby Dragon Bowler The Log
Earthquake Arrows Firecracker Baby Dragon Bowler The Log Mega Knight
Arrows Earthquake
Arrows Firecracker Earthquake Baby Dragon Bowler The Log Mega Knight
Arrows Firecracker Earthquake Baby Dragon Bowler The Log Mega Knight
Earthquake Baby Dragon Bowler The Log Mega Knight
Arrows
Bowler The Log
Earthquake Arrows Baby Dragon The Log
Arrows Firecracker Earthquake The Log Baby Dragon Bowler Mega Knight
Arrows Firecracker The Log Earthquake Baby Dragon Bowler
Arrows Baby Dragon Bowler The Log Mega Knight
Arrows Firecracker Baby Dragon The Log
Arrows Firecracker Baby Dragon
Firecracker
Bowler
Arrows Earthquake The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Earthquake Bowler The Log
Earthquake
Arrows Firecracker Baby Dragon
Arrows The Log
Firecracker Baby Dragon Bowler Mega Knight
Arrows The Log Firecracker Earthquake Baby Dragon Bowler
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon Bowler The Log
Firecracker
Firecracker Baby Dragon Bowler The Log Mega Knight
Firecracker Bowler Mega Knight

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