My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Tesla P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tesla
The Log
Skeletons Ice Spirit Firecracker Hog Rider
Earthquake
Skeletons Firecracker Tesla Hog Rider
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker Hog Rider P.E.K.K.A
Fireball
Firecracker Tesla Hog Rider
Poison
Firecracker
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Firecracker Tesla Hog Rider P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Firecracker

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider P.E.K.K.A Firecracker Mega Knight
Firecracker
Hog Rider Ice Spirit P.E.K.K.A Mega Knight
Tesla
Hog Rider
Ice Spirit Firecracker The Log Mega Knight
P.E.K.K.A
Ice Spirit Firecracker The Log
The Log
Hog Rider P.E.K.K.A Mega Knight
Mega Knight
Ice Spirit Firecracker Hog Rider The Log

Defense Synergies 4 13

Skeletons
Tesla Ice Spirit Firecracker P.E.K.K.A The Log
Ice Spirit
Skeletons Firecracker Tesla P.E.K.K.A The Log Mega Knight
Firecracker
The Log Skeletons Ice Spirit Tesla P.E.K.K.A Mega Knight
Tesla
Skeletons The Log Ice Spirit Firecracker
Hog Rider
P.E.K.K.A
The Log Skeletons Ice Spirit Firecracker
The Log
Firecracker Tesla P.E.K.K.A Skeletons Ice Spirit Mega Knight
Mega Knight
Ice Spirit Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
P.E.K.K.A Skeletons Ice Spirit Firecracker Tesla The Log Mega Knight
Tesla P.E.K.K.A Mega Knight Skeletons
Tesla P.E.K.K.A Skeletons Firecracker Mega Knight
Firecracker P.E.K.K.A The Log Mega Knight
The Log Skeletons Firecracker Tesla Mega Knight
Tesla Ice Spirit Firecracker
Tesla P.E.K.K.A The Log Mega Knight
Tesla P.E.K.K.A Skeletons
Skeletons Ice Spirit Firecracker Tesla Mega Knight
Skeletons Firecracker Tesla The Log Mega Knight
Tesla Firecracker
Tesla P.E.K.K.A Mega Knight Skeletons Ice Spirit The Log
Mega Knight Ice Spirit Firecracker Tesla P.E.K.K.A The Log
P.E.K.K.A Tesla Mega Knight
Ice Spirit Tesla P.E.K.K.A The Log Mega Knight
Tesla Mega Knight Skeletons Firecracker P.E.K.K.A
Ice Spirit Tesla Mega Knight Firecracker The Log
The Log Ice Spirit Firecracker Tesla Mega Knight
P.E.K.K.A Tesla
Mega Knight Firecracker Tesla P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla P.E.K.K.A
Firecracker Tesla The Log Mega Knight
P.E.K.K.A Mega Knight Skeletons Ice Spirit The Log
P.E.K.K.A Mega Knight Tesla The Log
P.E.K.K.A Skeletons Tesla Mega Knight
Firecracker Skeletons Ice Spirit Tesla
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Mega Knight Skeletons Ice Spirit Firecracker The Log
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Mega Knight Tesla
P.E.K.K.A Mega Knight The Log
P.E.K.K.A Mega Knight Skeletons Tesla
Firecracker Tesla Mega Knight
Tesla Skeletons Ice Spirit Firecracker P.E.K.K.A The Log
Mega Knight Firecracker Tesla P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Ice Spirit
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Ice Spirit Mega Knight
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Firecracker
Ice Spirit Firecracker
The Log Mega Knight
Ice Spirit Firecracker
P.E.K.K.A Mega Knight
Firecracker The Log
Ice Spirit
Firecracker
The Log
Firecracker Mega Knight
The Log Firecracker
Firecracker P.E.K.K.A Mega Knight
Ice Spirit Firecracker The Log
Firecracker
Firecracker The Log Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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