My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Curse
Giant Snowball
Bats Dart Goblin Goblin Curse
Zap
Bats Firecracker Dart Goblin Goblin Curse
Barbarian Barrel
Firecracker Dart Goblin Goblin Curse
The Log
Firecracker Dart Goblin Goblin Curse
Earthquake
Firecracker
Arrows
Bats Firecracker Dart Goblin Goblin Curse
Royal Delivery
Bats Firecracker Dart Goblin P.E.K.K.A
Fireball
Firecracker Dart Goblin
Poison
Bats Firecracker Dart Goblin Goblin Curse
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Goblin Curse P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Curse Arrows Firecracker Dart Goblin P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Goblin Curse Arrows

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker P.E.K.K.A
Zap
Arrows Firecracker Goblin Curse P.E.K.K.A Bats Dart Goblin Mega Knight
Arrows
Zap Goblin Curse P.E.K.K.A Mega Knight
Firecracker
Zap Bats Dart Goblin P.E.K.K.A Mega Knight
Dart Goblin
Zap Firecracker P.E.K.K.A Mega Knight
Goblin Curse
Zap Arrows
P.E.K.K.A
Zap Arrows Bats Firecracker Dart Goblin
Mega Knight
Bats Zap Arrows Firecracker Dart Goblin

Defense Synergies 2 15

Bats
Zap Firecracker Dart Goblin P.E.K.K.A Mega Knight
Zap
Mega Knight Bats Arrows Firecracker Dart Goblin P.E.K.K.A
Arrows
Mega Knight Zap P.E.K.K.A
Firecracker
Bats Zap Dart Goblin P.E.K.K.A Mega Knight
Dart Goblin
Bats Zap Firecracker P.E.K.K.A Mega Knight
Goblin Curse
P.E.K.K.A
Bats Zap Arrows Firecracker Dart Goblin
Mega Knight
Zap Arrows Bats Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin
P.E.K.K.A Bats Zap Firecracker Dart Goblin Goblin Curse Mega Knight
P.E.K.K.A Mega Knight Bats Dart Goblin Goblin Curse
P.E.K.K.A Bats Firecracker Dart Goblin Goblin Curse Mega Knight
Arrows Firecracker P.E.K.K.A Mega Knight
Arrows Bats Zap Firecracker Dart Goblin Mega Knight
Bats Dart Goblin Zap Arrows Firecracker Goblin Curse
Zap Arrows Dart Goblin P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Curse
Firecracker Dart Goblin Mega Knight
Bats Dart Goblin Goblin Curse Zap Arrows Firecracker Mega Knight
Arrows Bats Zap Firecracker Dart Goblin Goblin Curse
P.E.K.K.A Mega Knight Bats Zap Goblin Curse
Mega Knight Bats Zap Arrows Firecracker Dart Goblin Goblin Curse P.E.K.K.A
P.E.K.K.A Goblin Curse Mega Knight
Zap Goblin Curse P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Firecracker P.E.K.K.A
Arrows Mega Knight Bats Zap Firecracker Dart Goblin
Zap Arrows Bats Firecracker Dart Goblin Goblin Curse Mega Knight
P.E.K.K.A Dart Goblin Goblin Curse
Mega Knight Bats Arrows Firecracker Dart Goblin Goblin Curse P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap P.E.K.K.A
Zap Arrows Firecracker Mega Knight
P.E.K.K.A Mega Knight Bats Zap
P.E.K.K.A Mega Knight Bats Zap
P.E.K.K.A Goblin Curse Mega Knight
Arrows Firecracker Bats Zap Dart Goblin Goblin Curse
P.E.K.K.A Bats Dart Goblin
P.E.K.K.A Mega Knight Goblin Curse
Zap P.E.K.K.A Mega Knight Bats Firecracker
P.E.K.K.A Dart Goblin Goblin Curse
P.E.K.K.A Mega Knight Bats Dart Goblin
P.E.K.K.A Mega Knight Zap Arrows
P.E.K.K.A Mega Knight Goblin Curse
Firecracker Dart Goblin Goblin Curse Mega Knight
Bats Zap Firecracker Dart Goblin P.E.K.K.A
Bats Arrows Mega Knight Zap Firecracker Dart Goblin Goblin Curse P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin
Arrows Firecracker Zap Dart Goblin Goblin Curse
Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Goblin Curse Mega Knight
Arrows Firecracker Bats Zap Dart Goblin Goblin Curse
Arrows Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin Goblin Curse
Arrows Zap Firecracker Dart Goblin
Bats
Firecracker Zap Arrows Dart Goblin
Zap Arrows Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Mega Knight
Arrows
Bats
Zap Arrows Firecracker Dart Goblin Mega Knight
Zap Arrows Firecracker Dart Goblin Goblin Curse Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Goblin Curse Mega Knight
Arrows Firecracker Zap Dart Goblin
Zap Arrows Mega Knight
Zap Arrows Firecracker Dart Goblin Goblin Curse
Bats Zap Arrows Firecracker Dart Goblin Goblin Curse
Zap Bats Firecracker Dart Goblin
Zap Arrows Dart Goblin Mega Knight
Zap Arrows Firecracker
P.E.K.K.A Mega Knight
Arrows Firecracker Goblin Curse
Zap Bats Dart Goblin
Zap Arrows Firecracker Dart Goblin Goblin Curse
Arrows
Firecracker Dart Goblin Mega Knight
Arrows Zap Firecracker Dart Goblin
Zap Arrows
Firecracker Dart Goblin P.E.K.K.A Mega Knight
Zap Bats Firecracker Dart Goblin
Firecracker Bats Zap Dart Goblin
Zap Firecracker Dart Goblin Mega Knight
P.E.K.K.A
Firecracker Dart Goblin Mega Knight

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