My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Wizard Rune Giant Phoenix Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Rune Giant Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Curse Phoenix
Giant Snowball
Battle Ram Goblin Curse Little Prince
Zap
Firecracker Battle Ram Goblin Curse Little Prince
Barbarian Barrel
Firecracker Battle Ram Wizard Goblin Curse Little Prince
The Log
Firecracker Battle Ram Goblin Curse Little Prince
Earthquake
Firecracker
Arrows
Firecracker Goblin Curse Little Prince
Royal Delivery
Firecracker Battle Ram Wizard Little Prince
Fireball
Firecracker Battle Ram Wizard Little Prince
Poison
Firecracker Wizard Goblin Curse Phoenix Little Prince
Lightning
Battle Ram Wizard Phoenix Little Prince
Rocket
Wizard Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Goblin Curse Rune Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Firecracker Little Prince Battle Ram Rune Giant Phoenix Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Firecracker Little Prince Battle Ram

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Rune Giant Mega Knight
Battle Ram
Firecracker
Wizard
Mega Knight
Goblin Curse
Rune Giant
Firecracker Little Prince
Phoenix
Mega Knight
Firecracker Wizard
Little Prince
Rune Giant

Defense Synergies 0 3

Firecracker
Mega Knight
Battle Ram
Wizard
Mega Knight
Goblin Curse
Rune Giant
Phoenix
Little Prince
Mega Knight
Firecracker Wizard
Little Prince
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Firecracker Goblin Curse Phoenix Mega Knight
Mega Knight Goblin Curse
Firecracker Goblin Curse Phoenix Mega Knight
Firecracker Mega Knight
Firecracker Mega Knight
Firecracker Wizard Goblin Curse Phoenix Little Prince
Phoenix Mega Knight
Goblin Curse Phoenix
Firecracker Phoenix Mega Knight Little Prince
Goblin Curse Firecracker Wizard Mega Knight
Firecracker Wizard Goblin Curse Phoenix
Mega Knight Wizard Goblin Curse
Wizard Mega Knight Firecracker Goblin Curse
Goblin Curse Phoenix Mega Knight
Goblin Curse Mega Knight
Wizard Mega Knight Firecracker
Mega Knight Firecracker Wizard Little Prince
Wizard Firecracker Goblin Curse Mega Knight Little Prince
Goblin Curse Phoenix
Wizard Mega Knight Firecracker Goblin Curse Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Firecracker Wizard Phoenix Mega Knight
Mega Knight
Mega Knight Phoenix
Goblin Curse Phoenix Mega Knight
Firecracker Wizard Goblin Curse
Phoenix
Mega Knight Goblin Curse Phoenix
Mega Knight Firecracker Phoenix
Goblin Curse Phoenix
Mega Knight Phoenix
Mega Knight Phoenix
Mega Knight Wizard Goblin Curse
Wizard Firecracker Goblin Curse Mega Knight
Phoenix Firecracker Little Prince
Mega Knight Firecracker Wizard Goblin Curse Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Goblin Curse
Firecracker
Wizard Firecracker Goblin Curse Mega Knight
Firecracker Wizard Goblin Curse
Firecracker Wizard
Firecracker Wizard Goblin Curse
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard Goblin Curse
Firecracker
Firecracker
Firecracker
Firecracker Wizard
Firecracker Wizard Mega Knight
Firecracker Wizard Mega Knight
Firecracker Wizard Goblin Curse Mega Knight Little Prince
Mega Knight
Wizard
Firecracker Goblin Curse Wizard Mega Knight Little Prince
Firecracker Wizard
Wizard Mega Knight
Firecracker Goblin Curse
Firecracker Wizard Goblin Curse Little Prince
Firecracker Wizard
Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard Goblin Curse
Firecracker Wizard Goblin Curse
Firecracker Wizard Mega Knight
Firecracker Wizard
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Mega Knight Little Prince
Firecracker Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: