My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Ram Rider
Giant Snowball
Skeletons Cannon Ram Rider
Zap
Skeletons Cannon Firecracker Ram Rider
Barbarian Barrel
Skeletons Electro Spirit Ice Spirit Cannon Firecracker
The Log
Skeletons Electro Spirit Ice Spirit Cannon Firecracker Ram Rider
Earthquake
Skeletons Cannon Firecracker
Arrows
Skeletons Electro Spirit Ice Spirit Firecracker
Royal Delivery
Skeletons Electro Spirit Ice Spirit Firecracker Ram Rider
Fireball
Cannon Firecracker Ram Rider
Poison
Cannon Firecracker
Lightning
Cannon Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Ice Spirit The Log Cannon Firecracker Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Electro Spirit Ice Spirit The Log

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Ram Rider
Ice Spirit
Firecracker Ram Rider Mega Knight
Cannon
Firecracker
Ice Spirit Ram Rider Mega Knight
The Log
Ram Rider Mega Knight
Ram Rider
Electro Spirit Ice Spirit Firecracker The Log Mega Knight
Mega Knight
Ice Spirit Firecracker The Log Ram Rider

Defense Synergies 3 15

Skeletons
Cannon Electro Spirit Ice Spirit Firecracker The Log Ram Rider
Electro Spirit
Skeletons The Log
Ice Spirit
Skeletons Cannon Firecracker The Log Ram Rider Mega Knight
Cannon
Skeletons The Log Ice Spirit Firecracker
Firecracker
The Log Skeletons Ice Spirit Cannon Mega Knight
The Log
Cannon Firecracker Skeletons Electro Spirit Ice Spirit Ram Rider Mega Knight
Ram Rider
Skeletons Ice Spirit The Log
Mega Knight
Ice Spirit Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker The Log Ram Rider
Skeletons Ice Spirit Cannon Firecracker The Log Ram Rider Mega Knight
Cannon Ram Rider Mega Knight Skeletons
Cannon Skeletons Firecracker Ram Rider Mega Knight
Firecracker The Log Mega Knight
The Log Skeletons Electro Spirit Cannon Firecracker Mega Knight
Ram Rider Electro Spirit Ice Spirit Cannon Firecracker
Electro Spirit Cannon The Log Ram Rider Mega Knight
Cannon Skeletons
Skeletons Ice Spirit Cannon Firecracker Mega Knight
Skeletons Electro Spirit Cannon Firecracker The Log Ram Rider Mega Knight
Firecracker Ram Rider
Cannon Mega Knight Skeletons Ice Spirit The Log Ram Rider
Mega Knight Electro Spirit Ice Spirit Cannon Firecracker The Log
Cannon Ram Rider Mega Knight
Ice Spirit Cannon The Log Ram Rider Mega Knight
Mega Knight Skeletons Cannon Firecracker
Ice Spirit Cannon Mega Knight Electro Spirit Firecracker The Log Ram Rider
The Log Electro Spirit Ice Spirit Cannon Firecracker Ram Rider Mega Knight
Cannon Ram Rider
Mega Knight Electro Spirit Cannon Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons
Firecracker The Log Mega Knight
Mega Knight Skeletons Ice Spirit The Log Ram Rider
Mega Knight The Log Ram Rider
Skeletons Cannon Ram Rider Mega Knight
Firecracker Skeletons Electro Spirit Ice Spirit Ram Rider
Skeletons Ram Rider
Mega Knight
Mega Knight Skeletons Electro Spirit Ice Spirit Firecracker The Log
Skeletons Cannon
Mega Knight
Mega Knight The Log
Mega Knight Skeletons Cannon Ram Rider
Cannon Firecracker Mega Knight
Skeletons Electro Spirit Ice Spirit Firecracker The Log
Mega Knight Electro Spirit Cannon Firecracker The Log
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Ram Rider
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Electro Spirit Ice Spirit Ram Rider
Firecracker The Log
The Log Ice Spirit Firecracker Ram Rider
The Log Firecracker Ram Rider
Firecracker The Log Ram Rider
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Electro Spirit Ice Spirit Mega Knight
Firecracker The Log Ram Rider
The Log Ram Rider Mega Knight
Firecracker The Log
Firecracker
Electro Spirit Ice Spirit Firecracker
The Log Mega Knight
Electro Spirit Ice Spirit Firecracker
Mega Knight
Firecracker The Log
Electro Spirit Ice Spirit
Firecracker Ram Rider
The Log
Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Electro Spirit Ice Spirit Firecracker The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Mega Knight

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