My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Musketeer Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Musketeer Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Musketeer Guards Ram Rider
Zap
Firecracker Inferno Tower Guards Ram Rider
Barbarian Barrel
Firecracker Rascals Musketeer Inferno Tower Guards
The Log
Firecracker Rascals Musketeer Guards Ram Rider
Earthquake
Firecracker Inferno Tower Guards
Arrows
Firecracker Rascals Guards
Royal Delivery
Firecracker Rascals Musketeer Guards Ram Rider
Fireball
Firecracker Rascals Musketeer Inferno Tower Ram Rider
Poison
Firecracker Rascals Musketeer Inferno Tower Guards
Lightning
Musketeer Inferno Tower Ram Rider
Rocket
Rascals Musketeer Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Guards Musketeer Rascals Inferno Tower Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Guards Musketeer

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider Mega Knight
Firecracker
Rascals Ram Rider Mega Knight
Rascals
Firecracker Musketeer Ram Rider
Musketeer
Rascals Ram Rider Mega Knight
Inferno Tower
Guards
Ram Rider
Ram Rider
Arrows Firecracker Rascals Musketeer Guards Mega Knight
Mega Knight
Arrows Firecracker Musketeer Ram Rider

Defense Synergies 3 12

Arrows
Mega Knight Inferno Tower
Firecracker
Rascals Musketeer Inferno Tower Guards Mega Knight
Rascals
Firecracker Musketeer Inferno Tower
Musketeer
Guards Firecracker Rascals Inferno Tower Ram Rider Mega Knight
Inferno Tower
Guards Arrows Firecracker Rascals Musketeer Mega Knight
Guards
Musketeer Inferno Tower Firecracker
Ram Rider
Musketeer
Mega Knight
Arrows Firecracker Musketeer Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Inferno Tower Ram Rider
Inferno Tower Firecracker Rascals Musketeer Ram Rider Mega Knight
Inferno Tower Ram Rider Mega Knight Rascals Musketeer
Inferno Tower Firecracker Rascals Musketeer Guards Ram Rider Mega Knight
Arrows Firecracker Mega Knight
Arrows Firecracker Rascals Musketeer Guards Mega Knight
Musketeer Inferno Tower Ram Rider Arrows Firecracker Rascals
Arrows Rascals Musketeer Inferno Tower Ram Rider Mega Knight
Inferno Tower Rascals Musketeer
Guards Firecracker Rascals Musketeer Inferno Tower Mega Knight
Guards Arrows Firecracker Rascals Musketeer Ram Rider Mega Knight
Arrows Musketeer Inferno Tower Firecracker Rascals Ram Rider
Inferno Tower Mega Knight Rascals Musketeer Guards Ram Rider
Mega Knight Arrows Firecracker Rascals Guards
Inferno Tower Rascals Ram Rider Mega Knight
Inferno Tower Rascals Ram Rider Mega Knight
Mega Knight Arrows Firecracker Rascals Musketeer Inferno Tower
Arrows Mega Knight Firecracker Rascals Musketeer Guards Ram Rider
Arrows Firecracker Rascals Musketeer Guards Ram Rider Mega Knight
Musketeer Inferno Tower Ram Rider
Rascals Mega Knight Arrows Firecracker Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Mega Knight Inferno Tower
Arrows Firecracker Musketeer Mega Knight
Guards Mega Knight Rascals Musketeer Inferno Tower Ram Rider
Guards Mega Knight Rascals Musketeer Inferno Tower Ram Rider
Inferno Tower Rascals Musketeer Guards Ram Rider Mega Knight
Arrows Firecracker Rascals Musketeer Ram Rider
Rascals Guards Musketeer Inferno Tower Ram Rider
Inferno Tower Mega Knight Rascals
Mega Knight Firecracker Inferno Tower
Inferno Tower Musketeer Guards
Mega Knight Rascals Musketeer Inferno Tower Guards
Mega Knight Arrows Guards
Rascals Mega Knight Inferno Tower Guards Ram Rider
Firecracker Rascals Musketeer Mega Knight
Rascals Inferno Tower Guards Firecracker Musketeer
Arrows Mega Knight Firecracker Rascals Musketeer Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Rascals Musketeer Guards
Arrows Firecracker Musketeer Ram Rider
Arrows
Arrows Firecracker Rascals Musketeer Guards
Arrows Firecracker Mega Knight
Arrows Firecracker Musketeer Ram Rider
Arrows Firecracker Musketeer
Arrows Firecracker Ram Rider
Arrows Firecracker Ram Rider
Musketeer Guards
Firecracker Arrows Musketeer Ram Rider
Arrows Firecracker Musketeer
Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Mega Knight
Arrows
Arrows Firecracker Musketeer Mega Knight
Arrows Firecracker Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Arrows Musketeer
Arrows Firecracker Mega Knight
Arrows Firecracker Musketeer Ram Rider
Arrows Musketeer Ram Rider Mega Knight
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Firecracker Musketeer Guards
Arrows Musketeer Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Musketeer Guards
Arrows Firecracker Musketeer Ram Rider
Arrows
Firecracker Rascals Musketeer Mega Knight
Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer Mega Knight
Firecracker Rascals Musketeer Guards
Firecracker Musketeer
Firecracker Musketeer Mega Knight
Firecracker Mega Knight

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