My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ram Rider Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Ram Rider Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Ram Rider
Giant Snowball
Ram Rider
Zap
Firecracker Inferno Tower Ram Rider
Barbarian Barrel
Firecracker Elite Barbarians Inferno Tower
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Ram Rider
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Mini P.E.K.K.A Ram Rider
Fireball
Firecracker Elite Barbarians Inferno Tower Ram Rider
Poison
Firecracker Inferno Tower
Lightning
Elite Barbarians Mini P.E.K.K.A Inferno Tower Ram Rider Archer Queen
Rocket
Elite Barbarians Inferno Tower Ram Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Mini P.E.K.K.A Inferno Tower Ram Rider Archer Queen Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Firecracker Mini P.E.K.K.A Inferno Tower

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Mini P.E.K.K.A Ram Rider Mega Knight
Elite Barbarians
Firecracker The Log Mega Knight
Mini P.E.K.K.A
Firecracker The Log Ram Rider Mega Knight
Inferno Tower
The Log
Elite Barbarians Mini P.E.K.K.A Ram Rider Mega Knight
Ram Rider
Firecracker Mini P.E.K.K.A The Log Mega Knight Archer Queen
Mega Knight
Firecracker Elite Barbarians Mini P.E.K.K.A The Log Ram Rider Archer Queen
Archer Queen
Ram Rider Mega Knight

Defense Synergies 4 10

Firecracker
The Log Mini P.E.K.K.A Inferno Tower Mega Knight
Elite Barbarians
Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A
The Log Firecracker Elite Barbarians Ram Rider
Inferno Tower
The Log Firecracker Mega Knight
The Log
Firecracker Mini P.E.K.K.A Inferno Tower Archer Queen Elite Barbarians Ram Rider Mega Knight
Ram Rider
Mini P.E.K.K.A The Log
Mega Knight
Firecracker Elite Barbarians Inferno Tower The Log
Archer Queen
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower The Log Ram Rider
Elite Barbarians Mini P.E.K.K.A Inferno Tower Firecracker The Log Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Tower Ram Rider Mega Knight Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Inferno Tower Firecracker Ram Rider Mega Knight
Firecracker Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
The Log Firecracker Mega Knight
Inferno Tower Ram Rider Firecracker
Inferno Tower The Log Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Tower Elite Barbarians Archer Queen
Elite Barbarians Firecracker Mini P.E.K.K.A Inferno Tower Mega Knight
Firecracker The Log Ram Rider Mega Knight
Inferno Tower Firecracker Ram Rider
Mini P.E.K.K.A Inferno Tower Mega Knight Elite Barbarians The Log Ram Rider
Mega Knight Firecracker Mini P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A Inferno Tower Ram Rider Mega Knight
Inferno Tower Elite Barbarians Mini P.E.K.K.A The Log Ram Rider Mega Knight
Mega Knight Firecracker Elite Barbarians Mini P.E.K.K.A Inferno Tower
Mega Knight Firecracker Elite Barbarians The Log Ram Rider
The Log Firecracker Ram Rider Mega Knight
Mini P.E.K.K.A Elite Barbarians Inferno Tower Ram Rider
Mega Knight Firecracker Elite Barbarians Mini P.E.K.K.A The Log
Inferno Tower Elite Barbarians Mini P.E.K.K.A Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Elite Barbarians Inferno Tower
Firecracker Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
Mega Knight Elite Barbarians Mini P.E.K.K.A Inferno Tower The Log Ram Rider
Mini P.E.K.K.A Mega Knight Elite Barbarians Inferno Tower The Log Ram Rider
Inferno Tower Elite Barbarians Mini P.E.K.K.A Ram Rider Mega Knight
Firecracker Ram Rider
Mini P.E.K.K.A Elite Barbarians Inferno Tower Ram Rider
Mini P.E.K.K.A Inferno Tower Mega Knight Elite Barbarians
Mega Knight Firecracker Elite Barbarians Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower
Mega Knight Elite Barbarians Mini P.E.K.K.A Inferno Tower
Mega Knight Elite Barbarians The Log Archer Queen
Elite Barbarians Mini P.E.K.K.A Mega Knight Inferno Tower Ram Rider
Firecracker Mega Knight
Elite Barbarians Inferno Tower Firecracker Mini P.E.K.K.A The Log Archer Queen
Mega Knight Firecracker Elite Barbarians Mini P.E.K.K.A Inferno Tower The Log Archer Queen
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Ram Rider
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Ram Rider
Firecracker The Log
The Log Firecracker Ram Rider
The Log Firecracker Ram Rider
Elite Barbarians Mini P.E.K.K.A
Firecracker The Log Ram Rider
Firecracker Archer Queen
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker The Log
Firecracker The Log Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Mega Knight
Firecracker The Log Ram Rider
The Log Ram Rider Mega Knight
Firecracker The Log
Elite Barbarians Firecracker
Firecracker
Elite Barbarians Mini P.E.K.K.A
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Firecracker Ram Rider Archer Queen
The Log
Firecracker Mini P.E.K.K.A Mega Knight
The Log Firecracker
Archer Queen
Firecracker Elite Barbarians Mega Knight Archer Queen
Firecracker Elite Barbarians The Log Archer Queen
Firecracker Archer Queen
Firecracker The Log Mega Knight Archer Queen
Firecracker Mega Knight

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