My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Bandit Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Zap
Firecracker Bandit
Barbarian Barrel
Firecracker Bandit Electro Wizard Magic Archer
The Log
Firecracker Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker P.E.K.K.A Bandit Electro Wizard Magic Archer
Fireball
Firecracker Bandit Electro Wizard Magic Archer
Poison
Firecracker Electro Wizard Magic Archer
Lightning
Bandit Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Tornado Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Firecracker Tornado Bandit Electro Wizard Magic Archer P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Firecracker Tornado Bandit

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Firecracker Tornado Bandit Electro Wizard Magic Archer Mega Knight
Firecracker
Giant Snowball Tornado P.E.K.K.A Bandit Mega Knight
Tornado
P.E.K.K.A Magic Archer Giant Snowball Firecracker Mega Knight
P.E.K.K.A
Giant Snowball Tornado Electro Wizard Magic Archer Firecracker
Bandit
Giant Snowball Firecracker Electro Wizard Magic Archer Mega Knight
Electro Wizard
P.E.K.K.A Giant Snowball Bandit Magic Archer Mega Knight
Magic Archer
Tornado P.E.K.K.A Giant Snowball Bandit Electro Wizard Mega Knight
Mega Knight
Giant Snowball Firecracker Tornado Bandit Electro Wizard Magic Archer

Defense Synergies 3 19

Giant Snowball
Mega Knight Firecracker P.E.K.K.A Bandit Electro Wizard Magic Archer
Firecracker
Giant Snowball Tornado P.E.K.K.A Bandit Electro Wizard Mega Knight
Tornado
P.E.K.K.A Magic Archer Firecracker Electro Wizard Mega Knight
P.E.K.K.A
Tornado Giant Snowball Firecracker Electro Wizard
Bandit
Giant Snowball Firecracker Electro Wizard Magic Archer Mega Knight
Electro Wizard
Giant Snowball Firecracker Tornado P.E.K.K.A Bandit Magic Archer Mega Knight
Magic Archer
Tornado Giant Snowball Bandit Electro Wizard Mega Knight
Mega Knight
Giant Snowball Firecracker Tornado Bandit Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard Magic Archer
P.E.K.K.A Firecracker Bandit Electro Wizard Mega Knight
Tornado P.E.K.K.A Mega Knight Giant Snowball Bandit Electro Wizard
P.E.K.K.A Firecracker Bandit Electro Wizard Mega Knight
Firecracker Tornado P.E.K.K.A Mega Knight
Tornado Giant Snowball Firecracker Bandit Electro Wizard Magic Archer Mega Knight
Giant Snowball Tornado Electro Wizard Firecracker Magic Archer
P.E.K.K.A Bandit Electro Wizard Magic Archer Mega Knight
P.E.K.K.A Tornado
Tornado Giant Snowball Firecracker Bandit Electro Wizard Mega Knight
Electro Wizard Giant Snowball Firecracker Tornado Bandit Magic Archer Mega Knight
Giant Snowball Firecracker Tornado Electro Wizard Magic Archer
P.E.K.K.A Mega Knight Giant Snowball Bandit Electro Wizard
Mega Knight Giant Snowball Firecracker Tornado P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Bandit Electro Wizard Mega Knight
Tornado Giant Snowball P.E.K.K.A Bandit Electro Wizard Mega Knight
Mega Knight Firecracker Tornado P.E.K.K.A Electro Wizard
Mega Knight Giant Snowball Firecracker Tornado Bandit Electro Wizard Magic Archer
Giant Snowball Tornado Firecracker Bandit Electro Wizard Magic Archer Mega Knight
P.E.K.K.A Tornado Electro Wizard
Mega Knight Giant Snowball Firecracker P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Giant Snowball Firecracker Magic Archer Mega Knight
P.E.K.K.A Bandit Mega Knight Electro Wizard
P.E.K.K.A Mega Knight Tornado Bandit Electro Wizard
P.E.K.K.A Bandit Mega Knight
Firecracker Giant Snowball Tornado Electro Wizard Magic Archer
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Mega Knight
P.E.K.K.A Electro Wizard Mega Knight Giant Snowball Firecracker Tornado Bandit Magic Archer
P.E.K.K.A
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Giant Snowball Tornado Electro Wizard
P.E.K.K.A Mega Knight Bandit
Firecracker Magic Archer Mega Knight
Electro Wizard Firecracker Tornado P.E.K.K.A Magic Archer
Mega Knight Giant Snowball Firecracker P.E.K.K.A Electro Wizard Magic Archer
Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Bandit
Firecracker Giant Snowball Tornado Bandit Electro Wizard Magic Archer
Bandit Magic Archer
Firecracker
Giant Snowball Firecracker Magic Archer Mega Knight
Firecracker Giant Snowball Tornado Magic Archer
Firecracker Tornado Magic Archer
Giant Snowball Firecracker Tornado Magic Archer
Giant Snowball Firecracker Tornado Bandit
Giant Snowball Tornado Electro Wizard
Firecracker Tornado Bandit Electro Wizard Magic Archer
Giant Snowball Firecracker Tornado Magic Archer
Giant Snowball Firecracker Bandit Magic Archer
Firecracker Bandit Magic Archer
Giant Snowball Firecracker Magic Archer
Giant Snowball Firecracker Bandit Magic Archer
Magic Archer Firecracker Bandit Mega Knight
Giant Snowball Tornado
Giant Snowball Firecracker Bandit Electro Wizard Magic Archer Mega Knight
Giant Snowball Firecracker Tornado Magic Archer Mega Knight
Magic Archer Mega Knight
Giant Snowball Tornado
Tornado
Giant Snowball
Giant Snowball Firecracker Tornado Magic Archer Mega Knight
Firecracker Giant Snowball Tornado Bandit Electro Wizard Magic Archer
Giant Snowball Tornado Bandit Magic Archer Mega Knight
Firecracker Tornado Bandit Magic Archer
Giant Snowball Firecracker Tornado Electro Wizard Magic Archer
Electro Wizard Giant Snowball Firecracker
Giant Snowball
Giant Snowball Bandit Magic Archer Mega Knight
Giant Snowball Firecracker Electro Wizard Magic Archer
P.E.K.K.A Mega Knight
Giant Snowball Firecracker Magic Archer
Electro Wizard Bandit Magic Archer
Giant Snowball Firecracker Tornado Electro Wizard Magic Archer
Firecracker Electro Wizard Magic Archer Mega Knight
Giant Snowball Firecracker Magic Archer
Giant Snowball Tornado
Firecracker P.E.K.K.A Mega Knight
Giant Snowball Firecracker Tornado Electro Wizard Magic Archer
Firecracker Giant Snowball Tornado Electro Wizard Magic Archer
Giant Snowball Firecracker Tornado Bandit Electro Wizard Magic Archer Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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