My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Baby Dragon X-Bow Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon
Zap
Firecracker Inferno Tower Skeleton Army X-Bow
Barbarian Barrel
Firecracker Inferno Tower Wizard Skeleton Army X-Bow
The Log
Firecracker Skeleton Army X-Bow
Earthquake
Firecracker Inferno Tower Skeleton Army X-Bow
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Wizard Skeleton Army Baby Dragon
Fireball
Firecracker Inferno Tower Wizard Skeleton Army Baby Dragon X-Bow
Poison
Firecracker Inferno Tower Wizard Skeleton Army X-Bow
Lightning
Inferno Tower Wizard Baby Dragon X-Bow
Rocket
Inferno Tower Wizard X-Bow

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Fireball Baby Dragon Inferno Tower Wizard X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Fireball Baby Dragon

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Baby Dragon X-Bow Mega Knight
Fireball
X-Bow Baby Dragon Mega Knight
Inferno Tower
Wizard
Mega Knight
Skeleton Army
X-Bow
Baby Dragon
Firecracker Fireball Mega Knight
X-Bow
Fireball Firecracker Skeleton Army
Mega Knight
Firecracker Fireball Wizard Baby Dragon

Defense Synergies 2 14

Firecracker
Inferno Tower Skeleton Army Baby Dragon X-Bow Mega Knight
Fireball
X-Bow Inferno Tower Mega Knight
Inferno Tower
Skeleton Army Firecracker Fireball Baby Dragon X-Bow Mega Knight
Wizard
Skeleton Army Mega Knight
Skeleton Army
Inferno Tower Firecracker Wizard X-Bow
Baby Dragon
Firecracker Inferno Tower Mega Knight
X-Bow
Fireball Firecracker Inferno Tower Skeleton Army
Mega Knight
Firecracker Fireball Inferno Tower Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Inferno Tower Wizard Baby Dragon X-Bow
Inferno Tower Skeleton Army Firecracker X-Bow Mega Knight
Inferno Tower Skeleton Army Mega Knight
Inferno Tower Skeleton Army Firecracker Mega Knight
Firecracker Fireball Skeleton Army X-Bow Mega Knight
Fireball Skeleton Army Firecracker Baby Dragon X-Bow Mega Knight
Inferno Tower Firecracker Fireball Wizard Baby Dragon X-Bow
Fireball Inferno Tower Baby Dragon X-Bow Mega Knight
Inferno Tower Skeleton Army X-Bow
Skeleton Army Firecracker Inferno Tower Mega Knight
Skeleton Army Firecracker Fireball Wizard Baby Dragon X-Bow Mega Knight
Inferno Tower Firecracker Fireball Wizard Baby Dragon
Inferno Tower Skeleton Army Mega Knight Fireball Wizard X-Bow
Fireball Wizard Skeleton Army Mega Knight Firecracker Baby Dragon X-Bow
Inferno Tower Skeleton Army X-Bow Mega Knight
Inferno Tower Skeleton Army Fireball X-Bow Mega Knight
Wizard Mega Knight Firecracker Fireball Inferno Tower Skeleton Army X-Bow
Fireball Mega Knight Firecracker Wizard Skeleton Army Baby Dragon X-Bow
Wizard Baby Dragon Firecracker Fireball Mega Knight
Inferno Tower
Wizard Skeleton Army Mega Knight Firecracker Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball Inferno Tower X-Bow
Fireball Firecracker Wizard Baby Dragon X-Bow Mega Knight
Skeleton Army Mega Knight Inferno Tower
Skeleton Army Mega Knight Fireball Inferno Tower X-Bow
Inferno Tower Skeleton Army Mega Knight
Firecracker Fireball Wizard Baby Dragon
Skeleton Army Fireball Inferno Tower
Inferno Tower Mega Knight Skeleton Army
Mega Knight Firecracker Fireball Inferno Tower Skeleton Army Baby Dragon X-Bow
Inferno Tower Skeleton Army
Mega Knight Inferno Tower
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight Fireball Inferno Tower Wizard
Wizard Firecracker Fireball Skeleton Army Baby Dragon Mega Knight
Inferno Tower Skeleton Army Firecracker Fireball Baby Dragon X-Bow
Mega Knight Firecracker Fireball Inferno Tower Wizard Baby Dragon
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Baby Dragon X-Bow
Firecracker Fireball Baby Dragon X-Bow
Fireball Baby Dragon X-Bow
Firecracker Fireball
Fireball Wizard Firecracker Baby Dragon Mega Knight
Firecracker Fireball Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Fireball X-Bow Firecracker Wizard Baby Dragon
Fireball Firecracker Wizard X-Bow
Fireball X-Bow
Firecracker Fireball Wizard X-Bow
Fireball Firecracker Wizard Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon X-Bow
Firecracker Fireball Baby Dragon X-Bow
X-Bow Firecracker Fireball Wizard Baby Dragon
Firecracker Fireball Wizard Baby Dragon X-Bow Mega Knight
Fireball
Firecracker Fireball Wizard Baby Dragon X-Bow Mega Knight
Firecracker Fireball Wizard Baby Dragon X-Bow Mega Knight
Fireball Baby Dragon X-Bow Mega Knight
Fireball Wizard
X-Bow
Fireball Baby Dragon X-Bow
Firecracker Fireball Wizard Baby Dragon Mega Knight
Firecracker Fireball X-Bow Wizard Baby Dragon
Fireball Wizard Baby Dragon X-Bow Mega Knight
Fireball Firecracker Baby Dragon X-Bow
Firecracker Fireball Wizard Baby Dragon X-Bow
Firecracker Fireball Wizard
Fireball
Fireball Wizard X-Bow Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball Wizard
Fireball Skeleton Army X-Bow
Fireball Firecracker Wizard Baby Dragon
Fireball
Fireball Firecracker Wizard Baby Dragon Mega Knight
Firecracker Fireball Wizard Baby Dragon
Fireball
Firecracker Mega Knight
Firecracker Fireball Baby Dragon
Firecracker Fireball
Firecracker Fireball Baby Dragon X-Bow Mega Knight
Fireball Firecracker Wizard Mega Knight

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