My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker Inferno Tower
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Inferno Tower
The Log
Goblin Gang Firecracker Elite Barbarians
Earthquake
Goblin Gang Firecracker Inferno Tower
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elite Barbarians
Fireball
Goblin Gang Firecracker Elite Barbarians Inferno Tower
Poison
Goblin Gang Firecracker Inferno Tower
Lightning
Elite Barbarians Inferno Tower
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Inferno Tower Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Royal Delivery Poison Inferno Tower Elite Barbarians Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Firecracker Royal Delivery Poison

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker
Firecracker
Goblin Gang Elite Barbarians Mega Knight
Royal Delivery
Elite Barbarians
Firecracker Mega Knight
Inferno Tower
Poison
Mega Knight
Lightning
Mega Knight
Firecracker Elite Barbarians Poison

Defense Synergies 2 11

Goblin Gang
Inferno Tower Firecracker Royal Delivery
Firecracker
Goblin Gang Royal Delivery Inferno Tower Mega Knight
Royal Delivery
Inferno Tower Goblin Gang Firecracker Elite Barbarians Mega Knight
Elite Barbarians
Royal Delivery Mega Knight
Inferno Tower
Goblin Gang Royal Delivery Firecracker Poison Mega Knight
Poison
Inferno Tower Mega Knight
Lightning
Mega Knight
Firecracker Royal Delivery Elite Barbarians Inferno Tower Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Inferno Tower
Elite Barbarians Inferno Tower Goblin Gang Firecracker Royal Delivery Mega Knight
Goblin Gang Inferno Tower Mega Knight Royal Delivery Elite Barbarians Lightning
Elite Barbarians Inferno Tower Goblin Gang Firecracker Mega Knight
Lightning Firecracker Royal Delivery Elite Barbarians Poison Mega Knight
Goblin Gang Royal Delivery Firecracker Mega Knight
Inferno Tower Lightning Goblin Gang Firecracker Royal Delivery Poison
Lightning Inferno Tower Poison Mega Knight
Inferno Tower Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Firecracker Royal Delivery Inferno Tower Mega Knight
Goblin Gang Poison Firecracker Royal Delivery Mega Knight
Inferno Tower Goblin Gang Firecracker Royal Delivery Poison
Inferno Tower Mega Knight Goblin Gang Royal Delivery Elite Barbarians Lightning
Mega Knight Goblin Gang Firecracker Royal Delivery Poison
Elite Barbarians Inferno Tower Goblin Gang Mega Knight
Inferno Tower Goblin Gang Royal Delivery Elite Barbarians Lightning Mega Knight
Mega Knight Goblin Gang Firecracker Royal Delivery Elite Barbarians Inferno Tower Poison
Royal Delivery Mega Knight Goblin Gang Firecracker Elite Barbarians
Royal Delivery Poison Firecracker Mega Knight
Elite Barbarians Inferno Tower
Goblin Gang Mega Knight Firecracker Royal Delivery Elite Barbarians Poison
Inferno Tower Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Royal Delivery Elite Barbarians Inferno Tower
Royal Delivery Poison Goblin Gang Firecracker Elite Barbarians Lightning Mega Knight
Goblin Gang Royal Delivery Mega Knight Elite Barbarians Inferno Tower Lightning
Goblin Gang Lightning Mega Knight Royal Delivery Elite Barbarians Inferno Tower
Inferno Tower Goblin Gang Royal Delivery Elite Barbarians Mega Knight
Firecracker Royal Delivery Poison Goblin Gang
Goblin Gang Royal Delivery Elite Barbarians Inferno Tower Lightning
Inferno Tower Mega Knight Royal Delivery Elite Barbarians
Royal Delivery Lightning Mega Knight Firecracker Elite Barbarians Inferno Tower Poison
Inferno Tower Goblin Gang Royal Delivery
Mega Knight Elite Barbarians Inferno Tower
Lightning Mega Knight Royal Delivery Elite Barbarians Poison
Royal Delivery Elite Barbarians Lightning Mega Knight Goblin Gang Inferno Tower
Firecracker Mega Knight
Goblin Gang Elite Barbarians Inferno Tower Firecracker Royal Delivery Poison Lightning
Poison Mega Knight Firecracker Royal Delivery Elite Barbarians Inferno Tower
Royal Delivery Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Firecracker
Firecracker Poison
Lightning Poison
Lightning Firecracker Poison
Poison Firecracker Mega Knight
Firecracker Poison
Firecracker Poison
Poison Firecracker Lightning
Poison Firecracker Lightning
Lightning Goblin Gang Elite Barbarians Poison
Firecracker Poison Lightning
Poison Lightning Firecracker
Poison Lightning Firecracker Elite Barbarians
Lightning Firecracker Poison
Lightning Firecracker Elite Barbarians Poison
Lightning Firecracker Poison
Lightning Firecracker Poison Mega Knight
Lightning Poison
Lightning
Lightning Firecracker Poison Mega Knight
Lightning Firecracker Poison Mega Knight
Lightning Poison Mega Knight
Lightning Poison
Lightning
Lightning Poison
Firecracker Poison Mega Knight
Firecracker Poison Lightning
Lightning Poison Mega Knight
Poison Lightning Firecracker
Elite Barbarians Poison Lightning Firecracker
Lightning Firecracker Poison
Lightning Elite Barbarians
Poison Lightning Mega Knight
Lightning Firecracker Poison
Mega Knight
Firecracker Poison Lightning
Lightning Goblin Gang
Poison Lightning Firecracker
Poison Lightning Goblin Gang Firecracker Mega Knight
Firecracker Poison Lightning
Lightning Poison
Firecracker Elite Barbarians Mega Knight
Goblin Gang Firecracker Elite Barbarians Poison Lightning
Firecracker Poison Lightning
Poison Lightning Firecracker Mega Knight
Lightning Firecracker Mega Knight
Poison

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