My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Firecracker Flying Machine P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Miner
Giant Snowball
Spear Goblins Bomber Flying Machine Miner
Zap
Spear Goblins Bomber Firecracker Flying Machine
Barbarian Barrel
Spear Goblins Bomber Firecracker
The Log
Spear Goblins Bomber Firecracker
Earthquake
Spear Goblins Bomber Firecracker
Arrows
Spear Goblins Bomber Firecracker Flying Machine
Royal Delivery
Spear Goblins Bomber Firecracker Flying Machine P.E.K.K.A Miner
Fireball
Bomber Firecracker Flying Machine
Poison
Spear Goblins Bomber Firecracker Flying Machine
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins P.E.K.K.A Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Bomber The Log Firecracker Miner Flying Machine P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Spear Goblins Bomber The Log

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Firecracker Flying Machine
Bomber
P.E.K.K.A Miner
Firecracker
Miner Spear Goblins Flying Machine Mirror P.E.K.K.A
Flying Machine
Spear Goblins Firecracker Mirror P.E.K.K.A
Mirror
The Log Miner Firecracker Flying Machine
P.E.K.K.A
Bomber Firecracker Flying Machine The Log
The Log
Mirror P.E.K.K.A Miner
Miner
Spear Goblins Firecracker Mirror Bomber The Log

Defense Synergies 2 15

Spear Goblins
Firecracker Flying Machine P.E.K.K.A The Log
Bomber
P.E.K.K.A The Log Miner
Firecracker
The Log Spear Goblins Flying Machine Mirror P.E.K.K.A
Flying Machine
Spear Goblins Firecracker Mirror P.E.K.K.A The Log
Mirror
Firecracker Flying Machine The Log
P.E.K.K.A
The Log Spear Goblins Bomber Firecracker Flying Machine
The Log
Firecracker P.E.K.K.A Spear Goblins Bomber Flying Machine Mirror Miner
Miner
Bomber The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Firecracker Flying Machine The Log
P.E.K.K.A Firecracker Flying Machine The Log
P.E.K.K.A Bomber
P.E.K.K.A Firecracker
Bomber Firecracker P.E.K.K.A The Log
The Log Spear Goblins Bomber Firecracker Flying Machine
Spear Goblins Firecracker Flying Machine
Flying Machine P.E.K.K.A The Log
P.E.K.K.A
Spear Goblins Bomber Firecracker Miner
Spear Goblins Bomber Firecracker Flying Machine The Log
Spear Goblins Firecracker Flying Machine
P.E.K.K.A Bomber Flying Machine The Log
Bomber Firecracker P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A The Log
Bomber Firecracker P.E.K.K.A
Spear Goblins Bomber Firecracker Flying Machine The Log
The Log Spear Goblins Bomber Firecracker Flying Machine
P.E.K.K.A
Bomber Spear Goblins Firecracker Flying Machine P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins P.E.K.K.A
Bomber Firecracker Flying Machine The Log Miner
P.E.K.K.A Spear Goblins The Log
P.E.K.K.A The Log
P.E.K.K.A
Firecracker Flying Machine
P.E.K.K.A Spear Goblins Flying Machine
P.E.K.K.A
P.E.K.K.A Spear Goblins Firecracker Flying Machine The Log
P.E.K.K.A
P.E.K.K.A Flying Machine
P.E.K.K.A The Log
P.E.K.K.A
Bomber Firecracker Flying Machine
Spear Goblins Bomber Firecracker Flying Machine P.E.K.K.A The Log
Bomber Firecracker Flying Machine P.E.K.K.A The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Flying Machine The Log
Firecracker Flying Machine The Log Miner
Flying Machine The Log Miner
Firecracker Flying Machine The Log
Bomber Firecracker The Log
Firecracker Spear Goblins Flying Machine
Bomber Firecracker Flying Machine The Log
The Log Firecracker Flying Machine
The Log Miner Firecracker Flying Machine
Firecracker Miner Flying Machine The Log
Firecracker Flying Machine
Flying Machine Firecracker The Log Miner
Firecracker Flying Machine
Firecracker Flying Machine The Log
Spear Goblins Bomber Firecracker Flying Machine The Log
Firecracker Flying Machine The Log
Bomber
Bomber Firecracker Flying Machine The Log
Bomber Firecracker Flying Machine The Log Miner
The Log
The Log
Flying Machine The Log
Firecracker The Log Bomber
Firecracker The Log Miner Flying Machine
Flying Machine The Log Miner
Miner Firecracker The Log
Firecracker Flying Machine
Firecracker Flying Machine
Bomber The Log Miner
Firecracker
P.E.K.K.A
Firecracker The Log
Spear Goblins Flying Machine
Firecracker Flying Machine
The Log
Miner Firecracker Flying Machine
The Log Bomber Firecracker Flying Machine
Firecracker Flying Machine P.E.K.K.A
Firecracker Flying Machine The Log
Firecracker Flying Machine
Firecracker Flying Machine The Log Miner
P.E.K.K.A
Firecracker

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