My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

4 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton Electro Giant Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Electro Giant Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Giant Skeleton Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Miner Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Miner
Giant Snowball
Miner
Zap
Firecracker Mortar
Barbarian Barrel
Firecracker Mortar Bomb Tower Giant Skeleton
The Log
Firecracker Giant Skeleton
Earthquake
Firecracker Mortar Bomb Tower
Arrows
Firecracker
Royal Delivery
Firecracker Giant Skeleton Miner
Fireball
Firecracker Mortar Bomb Tower
Poison
Firecracker Mortar Bomb Tower
Lightning
Mortar Bomb Tower
Rocket
Mortar Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Bomb Tower Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Giant Skeleton Electro Giant Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Miner Mortar Bomb Tower Golden Knight Giant Skeleton Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Tornado Miner Mortar

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Mortar Tornado Giant Skeleton
Mortar
Miner Firecracker Tornado Golden Knight
Bomb Tower
Tornado
Electro Giant Firecracker Mortar Giant Skeleton
Giant Skeleton
Firecracker Tornado Miner
Electro Giant
Tornado Golden Knight
Miner
Firecracker Mortar Giant Skeleton Golden Knight
Golden Knight
Electro Giant Mortar Miner

Defense Synergies 1 9

Firecracker
Mortar Bomb Tower Tornado Giant Skeleton Golden Knight
Mortar
Firecracker Tornado
Bomb Tower
Tornado Firecracker
Tornado
Bomb Tower Firecracker Mortar Giant Skeleton Electro Giant
Giant Skeleton
Firecracker Tornado
Electro Giant
Tornado Golden Knight
Miner
Golden Knight
Firecracker Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Golden Knight
Bomb Tower Firecracker Mortar
Mortar Bomb Tower Tornado Giant Skeleton
Bomb Tower Firecracker Mortar
Firecracker Bomb Tower Tornado Giant Skeleton
Tornado Firecracker Bomb Tower
Tornado Firecracker Mortar Bomb Tower
Bomb Tower Giant Skeleton Electro Giant Golden Knight
Mortar Bomb Tower Tornado
Tornado Firecracker Giant Skeleton Miner
Firecracker Bomb Tower Tornado Giant Skeleton Electro Giant
Firecracker Tornado
Mortar Bomb Tower Giant Skeleton
Bomb Tower Firecracker Mortar Tornado Golden Knight
Mortar Bomb Tower
Bomb Tower Tornado Mortar Electro Giant
Bomb Tower Firecracker Mortar Tornado
Mortar Bomb Tower Firecracker Tornado Golden Knight
Mortar Bomb Tower Tornado Firecracker Giant Skeleton
Mortar Bomb Tower Tornado
Firecracker Bomb Tower Giant Skeleton Electro Giant
Mortar Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Electro Giant
Firecracker Mortar Bomb Tower Miner
Giant Skeleton Bomb Tower Golden Knight
Giant Skeleton Tornado
Giant Skeleton
Firecracker Electro Giant Bomb Tower Tornado
Bomb Tower Giant Skeleton
Giant Skeleton Bomb Tower
Giant Skeleton Firecracker Mortar Bomb Tower Tornado
Bomb Tower Giant Skeleton Golden Knight
Tornado Giant Skeleton Electro Giant
Giant Skeleton Bomb Tower Golden Knight
Firecracker Bomb Tower Electro Giant
Electro Giant Firecracker Mortar Bomb Tower Tornado Giant Skeleton Golden Knight
Firecracker Bomb Tower Giant Skeleton Electro Giant Golden Knight
Mortar Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Giant Skeleton Golden Knight
Firecracker Mortar Tornado Miner Golden Knight
Giant Skeleton Miner
Firecracker Giant Skeleton
Firecracker Mortar
Firecracker Electro Giant Tornado
Firecracker Mortar Tornado
Firecracker Tornado
Miner Firecracker Mortar Tornado Golden Knight
Tornado
Firecracker Miner Mortar Tornado Golden Knight
Firecracker Tornado
Firecracker Mortar Miner Golden Knight
Firecracker Mortar
Firecracker Mortar
Firecracker Mortar Golden Knight
Firecracker Mortar
Mortar Tornado
Firecracker Mortar
Firecracker Mortar Tornado Electro Giant Miner Golden Knight
Giant Skeleton
Tornado
Tornado
Mortar
Firecracker Tornado Electro Giant Mortar
Firecracker Mortar Miner Tornado Golden Knight
Mortar Tornado Miner Golden Knight
Miner Firecracker Mortar Tornado Golden Knight
Firecracker Tornado Electro Giant
Firecracker Electro Giant
Mortar Miner
Firecracker
Giant Skeleton
Firecracker
Firecracker Tornado
Miner Firecracker
Firecracker Mortar
Tornado Giant Skeleton Electro Giant
Firecracker
Electro Giant Firecracker Tornado Giant Skeleton Golden Knight
Firecracker Tornado
Firecracker Mortar Tornado Giant Skeleton Electro Giant Miner Golden Knight
Firecracker Mortar

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