My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Electro Giant Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Electro Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Battle Healer Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Electro Dragon Inferno Dragon Lumberjack
Zap
Firecracker Mortar Inferno Dragon
Barbarian Barrel
Firecracker Mortar Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker Mortar
Arrows
Firecracker
Royal Delivery
Firecracker Battle Healer Electro Dragon Inferno Dragon Lumberjack
Fireball
Firecracker Mortar Battle Healer Electro Dragon Inferno Dragon Lumberjack
Poison
Firecracker Mortar Battle Healer Electro Dragon
Lightning
Mortar Battle Healer Electro Dragon Inferno Dragon Lumberjack
Rocket
Mortar Battle Healer Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer Electro Giant Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mortar Battle Healer Inferno Dragon Lumberjack Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Mortar Battle Healer

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Battle Healer Lumberjack
Firecracker
Mortar Battle Healer Inferno Dragon Lumberjack
Mortar
Arrows Firecracker Battle Healer
Battle Healer
Electro Dragon Inferno Dragon Arrows Firecracker Mortar Lumberjack
Electro Dragon
Battle Healer Inferno Dragon
Electro Giant
Inferno Dragon Lumberjack
Inferno Dragon
Battle Healer Firecracker Electro Dragon Electro Giant
Lumberjack
Arrows Firecracker Battle Healer Electro Giant

Defense Synergies 2 13

Arrows
Mortar Battle Healer Lumberjack
Firecracker
Mortar Battle Healer Electro Dragon Lumberjack
Mortar
Arrows Firecracker Inferno Dragon Lumberjack
Battle Healer
Electro Dragon Inferno Dragon Arrows Firecracker Lumberjack
Electro Dragon
Battle Healer Firecracker Inferno Dragon Lumberjack
Electro Giant
Inferno Dragon
Inferno Dragon
Battle Healer Mortar Electro Dragon Electro Giant
Lumberjack
Arrows Firecracker Mortar Battle Healer Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Electro Dragon
Inferno Dragon Lumberjack Firecracker Mortar Battle Healer Electro Dragon
Mortar Lumberjack Electro Dragon Inferno Dragon
Inferno Dragon Lumberjack Firecracker Mortar Electro Dragon
Arrows Firecracker Battle Healer Lumberjack
Arrows Firecracker Electro Dragon Lumberjack
Inferno Dragon Arrows Firecracker Mortar Electro Dragon
Arrows Battle Healer Electro Dragon Electro Giant
Inferno Dragon Mortar Lumberjack
Firecracker Battle Healer Lumberjack
Arrows Firecracker Electro Dragon Electro Giant Lumberjack
Arrows Inferno Dragon Firecracker Electro Dragon
Mortar Lumberjack Battle Healer Electro Dragon
Arrows Firecracker Mortar Electro Dragon Lumberjack
Inferno Dragon Mortar Lumberjack
Mortar Electro Giant Inferno Dragon Lumberjack
Arrows Firecracker Mortar Electro Dragon Lumberjack
Arrows Mortar Firecracker Battle Healer Electro Dragon Lumberjack
Arrows Mortar Firecracker Battle Healer Electro Dragon Inferno Dragon Lumberjack
Mortar Inferno Dragon Lumberjack
Arrows Firecracker Battle Healer Electro Dragon Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Battle Healer Electro Giant
Arrows Firecracker Mortar Battle Healer Electro Dragon Inferno Dragon Lumberjack
Lumberjack Battle Healer Electro Dragon
Lumberjack Battle Healer
Battle Healer Inferno Dragon Lumberjack
Arrows Firecracker Electro Giant Electro Dragon
Battle Healer Lumberjack
Battle Healer Inferno Dragon Lumberjack
Electro Dragon Firecracker Mortar Inferno Dragon
Inferno Dragon
Inferno Dragon Electro Dragon Lumberjack
Arrows Electro Giant
Lumberjack
Firecracker Electro Dragon Electro Giant
Electro Dragon Electro Giant Firecracker Mortar Battle Healer Inferno Dragon Lumberjack
Arrows Firecracker Battle Healer Electro Dragon Electro Giant Inferno Dragon
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Electro Dragon
Arrows Firecracker Mortar Electro Dragon
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker Mortar
Arrows Firecracker Electro Giant Electro Dragon
Arrows Firecracker Mortar
Arrows Firecracker Electro Dragon
Arrows Firecracker Mortar Electro Dragon
Electro Dragon Lumberjack
Firecracker Arrows Mortar Electro Dragon
Arrows Firecracker Electro Dragon
Firecracker Mortar
Arrows Firecracker Mortar Electro Dragon
Arrows Firecracker Mortar
Arrows Firecracker Mortar Electro Dragon
Arrows Firecracker Mortar Electro Dragon
Arrows Mortar
Arrows Firecracker Mortar Electro Dragon
Arrows Firecracker Mortar Electro Dragon Electro Giant
Arrows
Arrows Mortar Electro Dragon
Arrows Firecracker Electro Giant Mortar Electro Dragon
Inferno Dragon
Arrows Firecracker Mortar Electro Dragon
Arrows Mortar Electro Dragon
Arrows Firecracker Mortar
Arrows Firecracker Electro Dragon Electro Giant
Electro Dragon Firecracker Electro Giant
Arrows Mortar Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker
Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon Lumberjack
Arrows Firecracker Mortar Electro Dragon
Arrows Electro Giant
Firecracker Electro Dragon
Electro Dragon Electro Giant Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker Mortar Electro Giant
Inferno Dragon
Firecracker Mortar Electro Dragon

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