My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elixir Golem Valkyrie Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards Skeleton King
Giant Snowball
Guards Witch Skeleton King
Zap
Firecracker Mortar Guards Witch Skeleton King
Barbarian Barrel
Firecracker Mortar Elixir Golem Valkyrie Guards Witch Skeleton King
The Log
Firecracker Elixir Golem Guards Witch Skeleton King
Earthquake
Firecracker Mortar Elixir Golem Guards Witch Skeleton King
Arrows
Firecracker Guards Witch Skeleton King
Royal Delivery
Firecracker Elixir Golem Valkyrie Guards Witch Skeleton King
Fireball
Firecracker Mortar Elixir Golem Witch Skeleton King
Poison
Firecracker Mortar Elixir Golem Guards Witch Skeleton King
Lightning
Mortar Valkyrie Witch Skeleton King
Rocket
Mortar Valkyrie Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Valkyrie Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Guards Mortar Valkyrie Skeleton King Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Elixir Golem Guards

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Elixir Golem
Firecracker
Elixir Golem Mortar Valkyrie
Mortar
Arrows Firecracker Skeleton King
Elixir Golem
Firecracker Arrows Witch
Valkyrie
Firecracker Witch
Guards
Witch
Elixir Golem Valkyrie Skeleton King
Skeleton King
Mortar Witch

Defense Synergies 1 9

Arrows
Mortar Valkyrie
Firecracker
Valkyrie Mortar Guards
Mortar
Arrows Firecracker Valkyrie Guards Skeleton King
Elixir Golem
Valkyrie
Firecracker Arrows Mortar Witch
Guards
Firecracker Mortar Witch
Witch
Valkyrie Guards
Skeleton King
Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Valkyrie
Firecracker Mortar Valkyrie Witch
Mortar Witch Valkyrie
Witch Firecracker Mortar Valkyrie Guards Skeleton King
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Guards
Arrows Firecracker Mortar Witch
Arrows Valkyrie
Witch Mortar Skeleton King
Guards Firecracker Valkyrie
Valkyrie Guards Witch Arrows Firecracker Skeleton King
Arrows Firecracker Witch
Mortar Valkyrie Guards Witch
Valkyrie Arrows Firecracker Mortar Guards Witch Skeleton King
Mortar Skeleton King
Mortar
Arrows Firecracker Mortar Valkyrie Witch
Arrows Mortar Valkyrie Firecracker Guards Witch
Arrows Mortar Valkyrie Witch Firecracker Guards
Mortar
Valkyrie Arrows Firecracker Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Witch
Arrows Firecracker Mortar Valkyrie
Guards Valkyrie Witch
Valkyrie Guards
Valkyrie Guards Witch
Arrows Firecracker Witch
Guards Valkyrie Witch
Valkyrie
Firecracker Mortar Valkyrie Witch
Witch Guards
Valkyrie Guards Witch
Arrows Valkyrie Guards
Valkyrie Guards Witch Skeleton King
Firecracker Valkyrie Witch
Guards Witch Firecracker Mortar Valkyrie Skeleton King
Arrows Valkyrie Firecracker Witch Skeleton King
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Valkyrie Guards
Arrows Firecracker Mortar
Arrows
Arrows Firecracker Valkyrie Guards
Arrows Firecracker Mortar Valkyrie
Arrows Firecracker Witch
Arrows Firecracker Mortar Witch
Arrows Firecracker
Arrows Firecracker Mortar
Guards
Firecracker Arrows Mortar Valkyrie
Arrows Firecracker
Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar Witch
Arrows Firecracker Mortar
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar Valkyrie Witch
Arrows
Arrows Mortar
Arrows Firecracker Mortar Valkyrie Witch
Witch
Arrows Firecracker Mortar Witch
Arrows Mortar Witch
Arrows Firecracker Mortar
Arrows Firecracker Witch
Firecracker Guards Witch
Arrows Mortar
Arrows Firecracker
Arrows Firecracker
Guards Witch
Arrows Firecracker Witch
Arrows
Firecracker Valkyrie
Arrows Firecracker Mortar Skeleton King
Arrows
Firecracker
Firecracker Guards Witch Skeleton King
Firecracker Witch
Firecracker Mortar Witch
Firecracker Mortar

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