My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Ice Wizard Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Fisherman
Giant Snowball
Mega Minion Guards Fisherman
Zap
Firecracker Mortar Guards Fisherman
Barbarian Barrel
Firecracker Mortar Guards Ice Wizard
The Log
Firecracker Guards Fisherman
Earthquake
Firecracker Mortar Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Mega Minion Guards Ice Wizard Fisherman
Fireball
Firecracker Mortar Mega Minion Ice Wizard Fisherman
Poison
Firecracker Mortar Mega Minion Guards Ice Wizard Fisherman
Lightning
Mortar Mega Minion Ice Wizard Fisherman
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Tornado Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Mega Minion Guards Tornado Ice Wizard Fisherman Mortar

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Mega Minion Guards

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mortar Mega Minion Tornado Fisherman
Mortar
Firecracker Mega Minion Tornado The Log
Mega Minion
Firecracker Mortar
Guards
The Log
Tornado
Firecracker Mortar The Log Ice Wizard
The Log
Mortar Guards Tornado Fisherman
Ice Wizard
Tornado Fisherman
Fisherman
Firecracker The Log Ice Wizard

Defense Synergies 3 22

Firecracker
The Log Mortar Mega Minion Guards Tornado Ice Wizard Fisherman
Mortar
Firecracker Mega Minion Guards Tornado The Log Ice Wizard
Mega Minion
Firecracker Mortar Guards Tornado The Log Ice Wizard Fisherman
Guards
Fisherman Firecracker Mortar Mega Minion The Log Ice Wizard
Tornado
Ice Wizard Firecracker Mortar Mega Minion The Log
The Log
Firecracker Mortar Mega Minion Guards Tornado Ice Wizard Fisherman
Ice Wizard
Tornado Firecracker Mortar Mega Minion Guards The Log Fisherman
Fisherman
Guards Firecracker Mega Minion The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Mega Minion The Log
Firecracker Mortar Mega Minion The Log Ice Wizard Fisherman
Mortar Tornado Fisherman Mega Minion Ice Wizard
Firecracker Mortar Mega Minion Guards Ice Wizard Fisherman
Firecracker Tornado The Log
Tornado The Log Firecracker Mega Minion Guards Ice Wizard
Mega Minion Tornado Firecracker Mortar Ice Wizard
The Log
Mortar Tornado Ice Wizard Fisherman
Guards Tornado Firecracker Ice Wizard Fisherman
Guards Ice Wizard Firecracker Mega Minion Tornado The Log Fisherman
Mega Minion Firecracker Tornado Ice Wizard
Mortar Guards The Log Ice Wizard
Firecracker Mortar Mega Minion Guards Tornado The Log
Mortar
Tornado Mortar The Log Fisherman
Firecracker Mortar Tornado Fisherman
Mortar Firecracker Mega Minion Guards Tornado The Log Ice Wizard Fisherman
Mortar Tornado The Log Firecracker Mega Minion Guards Ice Wizard Fisherman
Mortar Tornado Fisherman
Firecracker Guards The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fisherman
Firecracker Mortar Mega Minion The Log Fisherman
Guards The Log Fisherman
Guards Tornado The Log Fisherman
Guards Fisherman
Firecracker Tornado Ice Wizard
Guards Mega Minion Ice Wizard
Fisherman
Firecracker Mortar Mega Minion Tornado The Log
Mega Minion Guards
Mega Minion Guards
Guards Tornado The Log
Guards
Firecracker
Guards Firecracker Mortar Mega Minion Tornado The Log Fisherman
Firecracker Mega Minion The Log Ice Wizard
Mortar Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Guards The Log
Firecracker Mortar Tornado The Log Ice Wizard Fisherman
The Log
Firecracker Guards The Log
Firecracker Mortar The Log
Firecracker Mega Minion Tornado Ice Wizard
Firecracker Mortar Tornado The Log
The Log Firecracker Tornado Ice Wizard
The Log Firecracker Mortar Tornado Fisherman
Guards Tornado Fisherman
Firecracker Mortar Tornado The Log Fisherman
Firecracker Tornado
Firecracker Mortar The Log Fisherman
Firecracker Mortar Fisherman
Firecracker Mortar The Log Fisherman
Firecracker Mortar The Log
Firecracker Mortar The Log
Mortar Tornado
Fisherman
Firecracker Mortar Mega Minion The Log Fisherman
Firecracker Mortar Tornado The Log
The Log
Tornado
Tornado The Log Fisherman
Mortar The Log
Firecracker Tornado The Log Mortar Ice Wizard
Mega Minion Fisherman
Firecracker Mortar The Log Tornado Ice Wizard Fisherman
Mortar Tornado The Log Fisherman
Firecracker Mortar Tornado The Log Fisherman
Firecracker Tornado Ice Wizard
Firecracker Mega Minion Guards
Mega Minion
Mortar The Log
Firecracker
Firecracker The Log
Guards
Firecracker Mega Minion Tornado Ice Wizard
The Log
Firecracker Mega Minion
The Log Firecracker Mortar
Tornado
Firecracker Mega Minion
Firecracker Guards Tornado The Log
Firecracker Tornado
Firecracker Mortar Tornado The Log
Firecracker Mortar

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