My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Hunter P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Tombstone Guards Ram Rider
Zap
Firecracker Tombstone Guards Ram Rider
Barbarian Barrel
Firecracker Tombstone Guards Hunter
The Log
Firecracker Tombstone Guards Hunter Ram Rider
Earthquake
Firecracker Tombstone Guards
Arrows
Firecracker Tombstone Guards
Royal Delivery
Firecracker Guards Hunter P.E.K.K.A Ram Rider
Fireball
Firecracker Tombstone Hunter Ram Rider
Poison
Firecracker Tombstone Guards Hunter
Lightning
Tombstone Hunter Ram Rider
Rocket
Hunter Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tombstone Guards Fireball Hunter Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Tombstone Guards

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball P.E.K.K.A Ram Rider Guards Hunter
Firecracker
Zap P.E.K.K.A Ram Rider
Tombstone
Fireball
Zap Ram Rider
Guards
Zap Ram Rider
Hunter
Zap P.E.K.K.A Ram Rider
P.E.K.K.A
Zap Firecracker Hunter Ram Rider
Ram Rider
Zap Firecracker Fireball Guards Hunter P.E.K.K.A

Defense Synergies 2 17

Zap
Fireball Firecracker Tombstone Guards Hunter P.E.K.K.A Ram Rider
Firecracker
Zap Tombstone Guards Hunter P.E.K.K.A
Tombstone
Zap Firecracker Fireball Guards Hunter Ram Rider
Fireball
Zap Tombstone Ram Rider
Guards
Hunter Zap Firecracker Tombstone
Hunter
Guards Zap Firecracker Tombstone P.E.K.K.A Ram Rider
P.E.K.K.A
Zap Firecracker Hunter
Ram Rider
Zap Tombstone Fireball Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tombstone Fireball Ram Rider
Hunter P.E.K.K.A Zap Firecracker Tombstone Ram Rider
Hunter P.E.K.K.A Ram Rider Tombstone
Hunter P.E.K.K.A Firecracker Tombstone Guards Ram Rider
Firecracker Tombstone Fireball P.E.K.K.A
Fireball Zap Firecracker Guards Hunter
Hunter Ram Rider Zap Firecracker Tombstone Fireball
Zap Fireball P.E.K.K.A Ram Rider
Hunter P.E.K.K.A Tombstone
Guards Firecracker Hunter
Guards Zap Firecracker Tombstone Fireball Hunter Ram Rider
Hunter Zap Firecracker Fireball Ram Rider
Tombstone Hunter P.E.K.K.A Zap Fireball Guards Ram Rider
Fireball Zap Firecracker Tombstone Guards Hunter P.E.K.K.A
P.E.K.K.A Tombstone Hunter Ram Rider
Zap Fireball Hunter P.E.K.K.A Ram Rider
Firecracker Tombstone Fireball Hunter P.E.K.K.A
Tombstone Fireball Zap Firecracker Guards Hunter Ram Rider
Zap Hunter Firecracker Tombstone Fireball Guards Ram Rider
P.E.K.K.A Hunter Ram Rider
Firecracker Fireball Guards Hunter P.E.K.K.A
P.E.K.K.A Tombstone Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tombstone Fireball P.E.K.K.A
Fireball Zap Firecracker Hunter
Tombstone Guards P.E.K.K.A Zap Hunter Ram Rider
Guards Hunter P.E.K.K.A Zap Fireball Ram Rider
P.E.K.K.A Tombstone Guards Hunter Ram Rider
Firecracker Fireball Zap Hunter Ram Rider
Guards P.E.K.K.A Tombstone Fireball Hunter Ram Rider
P.E.K.K.A Hunter
Zap P.E.K.K.A Firecracker Tombstone Fireball
P.E.K.K.A Tombstone Guards
P.E.K.K.A Tombstone Guards Hunter
P.E.K.K.A Zap Fireball Guards
P.E.K.K.A Tombstone Fireball Guards Hunter Ram Rider
Firecracker Fireball
Tombstone Guards Zap Firecracker Fireball Hunter P.E.K.K.A
Zap Firecracker Fireball Hunter P.E.K.K.A
Zap Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards
Firecracker Fireball Zap Ram Rider
Fireball
Firecracker Fireball Guards
Fireball Zap Firecracker
Firecracker Fireball Zap Hunter Ram Rider
Firecracker
Fireball Zap Firecracker Hunter Ram Rider
Fireball Zap Firecracker Ram Rider
Fireball Guards
Firecracker Zap Fireball Ram Rider
Fireball Zap Firecracker
Firecracker Fireball Hunter
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Hunter
Firecracker Fireball
Fireball
Zap Firecracker Fireball Hunter
Zap Firecracker Fireball
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Hunter
Firecracker Fireball Zap Hunter Ram Rider
Fireball Zap Ram Rider
Fireball Zap Firecracker
Zap Firecracker Fireball Hunter
Zap Firecracker Fireball Guards
Fireball
Zap Fireball Hunter
Zap Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Zap Tombstone Fireball Guards
Fireball Zap Firecracker Hunter Ram Rider
Fireball
Fireball Firecracker Hunter
Zap Firecracker Fireball
Zap Fireball
Firecracker P.E.K.K.A
Zap Firecracker Fireball Guards
Firecracker Zap Fireball
Zap Firecracker Fireball
P.E.K.K.A
Fireball Firecracker

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