My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Ice Golem Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Ice Golem P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Ice Golem Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards
Giant Snowball
Spear Goblins Dart Goblin Guards
Zap
Spear Goblins Firecracker Dart Goblin Guards
Barbarian Barrel
Spear Goblins Firecracker Dart Goblin Guards Electro Wizard
The Log
Spear Goblins Firecracker Dart Goblin Guards
Earthquake
Spear Goblins Firecracker Guards
Arrows
Spear Goblins Firecracker Dart Goblin Guards
Royal Delivery
Spear Goblins Firecracker Dart Goblin Guards P.E.K.K.A Electro Wizard
Fireball
Firecracker Dart Goblin Electro Wizard
Poison
Spear Goblins Firecracker Dart Goblin Guards Electro Wizard
Lightning
Ice Golem Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Guards P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Ice Golem The Log Firecracker Dart Goblin Guards Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Ice Golem The Log Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Firecracker Dart Goblin
Firecracker
Spear Goblins Ice Golem Dart Goblin P.E.K.K.A
Ice Golem
Spear Goblins Firecracker Dart Goblin Electro Wizard
Dart Goblin
Spear Goblins Firecracker Ice Golem P.E.K.K.A The Log
Guards
The Log
P.E.K.K.A
Electro Wizard Firecracker Dart Goblin The Log
The Log
Dart Goblin Guards P.E.K.K.A
Electro Wizard
P.E.K.K.A Ice Golem

Defense Synergies 4 22

Spear Goblins
Ice Golem Firecracker Dart Goblin Guards P.E.K.K.A The Log Electro Wizard
Firecracker
Ice Golem The Log Spear Goblins Dart Goblin Guards P.E.K.K.A Electro Wizard
Ice Golem
Spear Goblins Firecracker Dart Goblin Guards The Log Electro Wizard
Dart Goblin
Spear Goblins Firecracker Ice Golem Guards P.E.K.K.A The Log Electro Wizard
Guards
Spear Goblins Firecracker Ice Golem Dart Goblin The Log Electro Wizard
P.E.K.K.A
The Log Spear Goblins Firecracker Dart Goblin Electro Wizard
The Log
Firecracker P.E.K.K.A Spear Goblins Ice Golem Dart Goblin Guards Electro Wizard
Electro Wizard
Spear Goblins Firecracker Ice Golem Dart Goblin Guards P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Ice Golem Dart Goblin The Log Electro Wizard
P.E.K.K.A Firecracker Dart Goblin The Log Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
P.E.K.K.A Firecracker Dart Goblin Guards Electro Wizard
Firecracker P.E.K.K.A The Log
The Log Spear Goblins Firecracker Dart Goblin Guards Electro Wizard
Dart Goblin Electro Wizard Spear Goblins Firecracker
Ice Golem Dart Goblin P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Guards Spear Goblins Firecracker Ice Golem Dart Goblin Electro Wizard
Dart Goblin Guards Electro Wizard Spear Goblins Firecracker Ice Golem The Log
Spear Goblins Firecracker Dart Goblin Electro Wizard
P.E.K.K.A Guards The Log Electro Wizard
Firecracker Dart Goblin Guards P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A The Log Electro Wizard
Firecracker P.E.K.K.A Electro Wizard
Spear Goblins Firecracker Dart Goblin Guards The Log Electro Wizard
The Log Spear Goblins Firecracker Ice Golem Dart Goblin Guards Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Spear Goblins Firecracker Dart Goblin Guards P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Ice Golem P.E.K.K.A Electro Wizard
Electro Wizard Firecracker Ice Golem The Log
Guards P.E.K.K.A Spear Goblins Ice Golem The Log Electro Wizard
Guards P.E.K.K.A Ice Golem The Log Electro Wizard
P.E.K.K.A Guards
Firecracker Ice Golem Dart Goblin Electro Wizard
Guards P.E.K.K.A Spear Goblins Ice Golem Dart Goblin Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Spear Goblins Firecracker Ice Golem The Log
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Guards The Log Electro Wizard
P.E.K.K.A Ice Golem Guards
Firecracker Dart Goblin
Guards Electro Wizard Spear Goblins Firecracker Ice Golem Dart Goblin P.E.K.K.A The Log
Firecracker Ice Golem Dart Goblin P.E.K.K.A The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Dart Goblin Guards The Log
Firecracker Dart Goblin The Log Electro Wizard
Dart Goblin The Log
Firecracker Ice Golem Dart Goblin Guards The Log
Firecracker The Log
Firecracker Spear Goblins Ice Golem Dart Goblin
Firecracker Dart Goblin The Log
The Log Firecracker Ice Golem Dart Goblin
The Log Firecracker Dart Goblin
Guards Electro Wizard
Firecracker Dart Goblin The Log Electro Wizard
Firecracker Dart Goblin
Firecracker Ice Golem Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Ice Golem Dart Goblin The Log
Spear Goblins Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log Electro Wizard
Firecracker Dart Goblin The Log
The Log
The Log
The Log
Firecracker Ice Golem The Log
Firecracker The Log Dart Goblin Electro Wizard
The Log
Firecracker Dart Goblin The Log
Firecracker Ice Golem Dart Goblin Electro Wizard
Electro Wizard Firecracker Dart Goblin Guards
Dart Goblin The Log
Firecracker Electro Wizard
P.E.K.K.A
Firecracker The Log
Electro Wizard Spear Goblins Dart Goblin Guards
Firecracker Dart Goblin Electro Wizard
The Log
Firecracker Dart Goblin Electro Wizard
The Log Firecracker Ice Golem Dart Goblin
Firecracker Dart Goblin P.E.K.K.A
Firecracker Dart Goblin Guards The Log Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin The Log Electro Wizard
P.E.K.K.A
Firecracker Dart Goblin

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