My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker
Barbarian Barrel
Knight Goblin Gang Firecracker Giant Skeleton
The Log
Goblin Gang Firecracker Giant Skeleton
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Giant Skeleton P.E.K.K.A
Fireball
Goblin Gang Firecracker
Poison
Goblin Gang Firecracker
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rage Giant Skeleton P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Knight Goblin Gang Firecracker Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Arrows Knight

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Giant Skeleton
Knight
Goblin Gang Firecracker Arrows The Log
Goblin Gang
Knight Firecracker Giant Skeleton P.E.K.K.A
Firecracker
Knight Goblin Gang Giant Skeleton P.E.K.K.A
Rage
Giant Skeleton
Giant Skeleton
Arrows Goblin Gang Firecracker Rage The Log
P.E.K.K.A
Arrows Goblin Gang Firecracker The Log
The Log
Knight Giant Skeleton P.E.K.K.A

Defense Synergies 4 11

Arrows
Knight Giant Skeleton P.E.K.K.A
Knight
Goblin Gang Firecracker Arrows The Log
Goblin Gang
Knight Firecracker Giant Skeleton P.E.K.K.A The Log
Firecracker
Knight The Log Goblin Gang Giant Skeleton P.E.K.K.A
Rage
Giant Skeleton
Arrows Goblin Gang Firecracker The Log
P.E.K.K.A
The Log Arrows Goblin Gang Firecracker
The Log
Firecracker P.E.K.K.A Knight Goblin Gang Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log
P.E.K.K.A Knight Goblin Gang Firecracker The Log
Goblin Gang P.E.K.K.A Knight Giant Skeleton
P.E.K.K.A Knight Goblin Gang Firecracker
Arrows Firecracker Giant Skeleton P.E.K.K.A The Log
Arrows Goblin Gang The Log Firecracker
Arrows Goblin Gang Firecracker
Arrows Giant Skeleton P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Knight Goblin Gang Firecracker Giant Skeleton
Goblin Gang Arrows Knight Firecracker Giant Skeleton The Log
Arrows Goblin Gang Firecracker
P.E.K.K.A Knight Goblin Gang Giant Skeleton The Log
Arrows Goblin Gang Firecracker P.E.K.K.A The Log
P.E.K.K.A Knight Goblin Gang
Goblin Gang P.E.K.K.A The Log
Arrows Knight Goblin Gang Firecracker P.E.K.K.A
Arrows Knight Goblin Gang Firecracker The Log
Arrows The Log Knight Firecracker Giant Skeleton
P.E.K.K.A
Goblin Gang Arrows Knight Firecracker Giant Skeleton P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Giant Skeleton P.E.K.K.A
Arrows Knight Goblin Gang Firecracker The Log
Goblin Gang Giant Skeleton P.E.K.K.A Knight The Log
Goblin Gang Giant Skeleton P.E.K.K.A Knight The Log
Giant Skeleton P.E.K.K.A Knight Goblin Gang
Arrows Firecracker Goblin Gang
Goblin Gang P.E.K.K.A Knight Giant Skeleton
Giant Skeleton P.E.K.K.A Knight
Giant Skeleton P.E.K.K.A Knight Firecracker The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight Giant Skeleton
P.E.K.K.A Arrows Giant Skeleton The Log
Giant Skeleton P.E.K.K.A Knight Goblin Gang
Firecracker
Goblin Gang Knight Firecracker Giant Skeleton P.E.K.K.A The Log
Arrows Firecracker Giant Skeleton P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Giant Skeleton The Log
Arrows Firecracker The Log
Arrows Giant Skeleton The Log
Arrows Knight Firecracker Giant Skeleton The Log
Arrows Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Goblin Gang
Firecracker Arrows Knight The Log
Arrows Firecracker
Knight Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log
Arrows Firecracker The Log
Giant Skeleton The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker
Firecracker
Arrows The Log
Arrows Firecracker
P.E.K.K.A Giant Skeleton
Arrows Firecracker The Log
Goblin Gang
Arrows Firecracker
Arrows The Log
Knight Goblin Gang Firecracker
Arrows The Log Firecracker
Arrows Giant Skeleton
Firecracker P.E.K.K.A
Goblin Gang Firecracker Giant Skeleton The Log
Firecracker
Firecracker Giant Skeleton The Log
P.E.K.K.A
Firecracker

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