My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army
Giant Snowball
Bats Hog Rider Skeleton Army
Zap
Bats Firecracker Skeleton Army
Barbarian Barrel
Firecracker Skeleton Army
The Log
Firecracker Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Bats Firecracker Skeleton Army
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Hog Rider Skeleton Army P.E.K.K.A
Fireball
Firecracker Hog Rider Skeleton Army
Poison
Bats Firecracker Skeleton Army
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Skeleton Army Fireball Mini P.E.K.K.A Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Skeleton Army

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Firecracker Mini P.E.K.K.A P.E.K.K.A
Firecracker
Hog Rider Bats Mini P.E.K.K.A P.E.K.K.A
Fireball
Hog Rider The Log
Mini P.E.K.K.A
Bats Firecracker Hog Rider The Log
Hog Rider
Bats Firecracker Fireball The Log Mini P.E.K.K.A
Skeleton Army
P.E.K.K.A
Bats Firecracker The Log
The Log
Hog Rider Fireball Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 4 10

Bats
Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Firecracker
The Log Bats Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Fireball
The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bats Firecracker Fireball Skeleton Army
Hog Rider
Skeleton Army
Firecracker Mini P.E.K.K.A The Log
P.E.K.K.A
The Log Bats Firecracker
The Log
Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Bats Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Firecracker The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Firecracker
Firecracker Fireball Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log
Fireball Skeleton Army The Log Bats Firecracker
Bats Firecracker Fireball
Fireball P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A
Bats Skeleton Army Firecracker Fireball The Log
Bats Firecracker Fireball
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Fireball The Log
Fireball Skeleton Army Bats Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Bats Firecracker Fireball Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Fireball Bats Firecracker Skeleton Army The Log
The Log Bats Firecracker Fireball
Mini P.E.K.K.A P.E.K.K.A
Skeleton Army Bats Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball P.E.K.K.A
Fireball Firecracker Mini P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Fireball The Log
P.E.K.K.A Mini P.E.K.K.A Skeleton Army
Firecracker Fireball Bats
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Fireball
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Firecracker Fireball Mini P.E.K.K.A Skeleton Army The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Mini P.E.K.K.A
Skeleton Army P.E.K.K.A Fireball The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball
Firecracker Fireball Skeleton Army
Skeleton Army Bats Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Bats Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Bats
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Bats Fireball Mini P.E.K.K.A
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Bats Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Bats Firecracker Fireball
Bats Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball The Log
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball The Log
Bats Fireball Skeleton Army
Fireball Firecracker
The Log Fireball
Fireball Firecracker Mini P.E.K.K.A
The Log Firecracker Fireball
Fireball
Firecracker P.E.K.K.A
Bats Firecracker Fireball The Log
Firecracker Bats Fireball
Firecracker Fireball The Log
P.E.K.K.A
Fireball Firecracker

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