My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Executioner P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon Lumberjack
Zap
Firecracker Balloon
Barbarian Barrel
Firecracker Executioner Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Balloon Executioner P.E.K.K.A Lumberjack
Fireball
Firecracker Balloon Executioner Lumberjack
Poison
Firecracker Balloon Executioner
Lightning
Balloon Executioner Lumberjack
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Arrows Firecracker Lumberjack Balloon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Arrows Firecracker

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Mirror Balloon P.E.K.K.A Executioner Lumberjack
Arrows
Zap Mirror Balloon P.E.K.K.A Lumberjack
Firecracker
Zap Mirror Balloon P.E.K.K.A Lumberjack
Mirror
Zap Arrows Firecracker Balloon Lumberjack
Balloon
Zap Arrows Lumberjack Firecracker Mirror Executioner
Executioner
Zap Balloon P.E.K.K.A
P.E.K.K.A
Zap Arrows Firecracker Executioner Lumberjack
Lumberjack
Balloon Zap Arrows Firecracker Mirror P.E.K.K.A

Defense Synergies 2 13

Zap
Mirror Arrows Firecracker Executioner P.E.K.K.A Lumberjack
Arrows
Mirror Zap P.E.K.K.A Lumberjack
Firecracker
Zap Mirror P.E.K.K.A Lumberjack
Mirror
Zap Arrows Firecracker Executioner Lumberjack
Balloon
Executioner
Zap Mirror Lumberjack
P.E.K.K.A
Zap Arrows Firecracker
Lumberjack
Zap Arrows Firecracker Mirror Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Executioner
P.E.K.K.A Lumberjack Zap Firecracker Executioner
P.E.K.K.A Lumberjack Executioner
P.E.K.K.A Lumberjack Firecracker
Arrows Firecracker P.E.K.K.A Lumberjack
Arrows Zap Firecracker Executioner Lumberjack
Zap Arrows Firecracker Executioner
Zap Arrows P.E.K.K.A
P.E.K.K.A Lumberjack
Firecracker Lumberjack
Executioner Zap Arrows Firecracker Lumberjack
Arrows Executioner Zap Firecracker
P.E.K.K.A Lumberjack Zap
Executioner Zap Arrows Firecracker P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Lumberjack
Arrows Firecracker Executioner P.E.K.K.A Lumberjack
Arrows Zap Firecracker Executioner Lumberjack
Zap Arrows Executioner Firecracker Lumberjack
P.E.K.K.A Lumberjack
Arrows Firecracker Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Zap Arrows Firecracker Executioner Lumberjack
P.E.K.K.A Lumberjack Zap
P.E.K.K.A Lumberjack Zap
P.E.K.K.A Executioner Lumberjack
Arrows Firecracker Executioner Zap
P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Firecracker
P.E.K.K.A
P.E.K.K.A Lumberjack
P.E.K.K.A Zap Arrows
P.E.K.K.A Executioner Lumberjack
Firecracker Executioner
Zap Firecracker Executioner P.E.K.K.A Lumberjack
Arrows Executioner Zap Firecracker P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap Executioner
Arrows
Arrows Firecracker
Executioner Zap Arrows Firecracker
Arrows Firecracker Executioner Zap
Arrows Firecracker Executioner
Arrows Zap Firecracker Executioner
Arrows Zap Firecracker
Lumberjack
Firecracker Zap Arrows
Zap Arrows Firecracker Executioner
Firecracker Executioner
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker Executioner
Arrows Firecracker Executioner
Arrows
Zap Arrows Firecracker Executioner
Zap Arrows Firecracker
Arrows
Zap Arrows
Zap Arrows Firecracker Executioner
Arrows Firecracker Zap Executioner
Zap Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker Executioner
Zap Firecracker
Zap Arrows
Zap Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Zap
Zap Arrows Firecracker Executioner
Arrows
Firecracker Executioner Lumberjack
Arrows Zap Firecracker Executioner
Zap Arrows
Firecracker Executioner P.E.K.K.A
Zap Firecracker
Firecracker Zap Executioner
Zap Firecracker Executioner
P.E.K.K.A
Firecracker

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