My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Valkyrie P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel
Giant Snowball
Bats Skeleton Barrel
Zap
Bats Skeleton Barrel Firecracker
Barbarian Barrel
Skeleton Barrel Firecracker Valkyrie
The Log
Skeleton Barrel Firecracker
Earthquake
Firecracker
Arrows
Bats Skeleton Barrel Firecracker
Royal Delivery
Bats Skeleton Barrel Firecracker Valkyrie P.E.K.K.A Mother Witch
Fireball
Skeleton Barrel Firecracker Mother Witch
Poison
Bats Skeleton Barrel Firecracker Mother Witch
Lightning
Valkyrie Mother Witch
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Valkyrie P.E.K.K.A Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Arrows Skeleton Barrel Firecracker Valkyrie Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats Arrows Skeleton Barrel

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Valkyrie Firecracker P.E.K.K.A
Arrows
Mirror P.E.K.K.A Skeleton Barrel Mother Witch
Skeleton Barrel
Bats Firecracker Arrows Valkyrie Mirror
Firecracker
Skeleton Barrel Bats Valkyrie Mirror P.E.K.K.A
Valkyrie
Bats Skeleton Barrel Firecracker P.E.K.K.A Mother Witch
Mirror
Arrows Skeleton Barrel Firecracker
P.E.K.K.A
Arrows Bats Firecracker Valkyrie Mother Witch
Mother Witch
Arrows Valkyrie P.E.K.K.A

Defense Synergies 2 11

Bats
Firecracker Valkyrie P.E.K.K.A
Arrows
Mirror Valkyrie P.E.K.K.A Mother Witch
Skeleton Barrel
Firecracker
Valkyrie Bats Mirror P.E.K.K.A
Valkyrie
Firecracker Bats Arrows Mirror P.E.K.K.A Mother Witch
Mirror
Arrows Firecracker Valkyrie
P.E.K.K.A
Bats Arrows Firecracker Valkyrie
Mother Witch
Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Valkyrie
P.E.K.K.A Bats Firecracker Valkyrie
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Bats Firecracker Valkyrie
Arrows Firecracker Valkyrie P.E.K.K.A
Arrows Bats Firecracker Valkyrie Mother Witch
Bats Arrows Firecracker
Arrows Skeleton Barrel Valkyrie P.E.K.K.A
P.E.K.K.A
Firecracker Valkyrie
Bats Valkyrie Mother Witch Arrows Firecracker
Arrows Bats Firecracker
P.E.K.K.A Bats Valkyrie
Valkyrie Bats Arrows Firecracker P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Bats Arrows Firecracker Valkyrie P.E.K.K.A
Arrows Valkyrie Bats Firecracker
Arrows Valkyrie Bats Firecracker Mother Witch
P.E.K.K.A
Valkyrie Bats Arrows Firecracker P.E.K.K.A Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Arrows Skeleton Barrel Firecracker Valkyrie
P.E.K.K.A Bats Valkyrie
Valkyrie P.E.K.K.A Bats
P.E.K.K.A Valkyrie
Arrows Firecracker Mother Witch Bats Skeleton Barrel
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Bats Firecracker Valkyrie
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Valkyrie
Firecracker Valkyrie
Bats Firecracker Valkyrie P.E.K.K.A
Bats Arrows Valkyrie Firecracker P.E.K.K.A Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Valkyrie
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Mother Witch Bats Skeleton Barrel
Arrows Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Bats
Firecracker Arrows Skeleton Barrel Valkyrie
Arrows Firecracker
Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows
Bats
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Valkyrie Mother Witch
Arrows
Arrows Skeleton Barrel
Arrows Firecracker Mother Witch Valkyrie
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker
Bats Arrows Firecracker Mother Witch
Bats Skeleton Barrel Firecracker
Arrows
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Skeleton Barrel Bats
Arrows Firecracker
Arrows
Firecracker Valkyrie
Arrows Skeleton Barrel Firecracker
Arrows
Firecracker P.E.K.K.A
Bats Firecracker
Firecracker Bats
Skeleton Barrel Firecracker
P.E.K.K.A
Firecracker

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