My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Royal Giant Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Goblin Barrel Dark Prince
Giant Snowball
Spear Goblins Cannon Goblin Barrel
Zap
Spear Goblins Cannon Firecracker Royal Giant Goblin Barrel Dark Prince
Barbarian Barrel
Spear Goblins Cannon Firecracker Wizard Goblin Barrel Dark Prince
The Log
Spear Goblins Cannon Firecracker Royal Giant Goblin Barrel Dark Prince
Earthquake
Spear Goblins Cannon Firecracker Goblin Barrel
Arrows
Spear Goblins Firecracker Goblin Barrel
Royal Delivery
Spear Goblins Firecracker Wizard Goblin Barrel Dark Prince
Fireball
Cannon Firecracker Wizard Goblin Barrel
Poison
Spear Goblins Cannon Firecracker Wizard
Lightning
Cannon Wizard Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Dark Prince Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Cannon Firecracker Goblin Barrel Dark Prince Poison Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Cannon Firecracker Goblin Barrel

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Firecracker Royal Giant Dark Prince
Cannon
Firecracker
Royal Giant Spear Goblins Goblin Barrel Dark Prince
Royal Giant
Firecracker Goblin Barrel Poison Spear Goblins Wizard Dark Prince
Wizard
Royal Giant Dark Prince
Goblin Barrel
Spear Goblins Royal Giant Dark Prince Firecracker
Dark Prince
Goblin Barrel Spear Goblins Firecracker Royal Giant Wizard Poison
Poison
Royal Giant Dark Prince

Defense Synergies 0 11

Spear Goblins
Cannon Firecracker Dark Prince Poison
Cannon
Spear Goblins Firecracker Wizard Dark Prince Poison
Firecracker
Spear Goblins Cannon Dark Prince
Royal Giant
Wizard
Cannon Dark Prince
Goblin Barrel
Dark Prince
Spear Goblins Cannon Firecracker Wizard Poison
Poison
Spear Goblins Cannon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Firecracker Wizard
Cannon Firecracker Dark Prince
Cannon Dark Prince
Cannon Firecracker Dark Prince
Firecracker Dark Prince Poison
Spear Goblins Cannon Firecracker Dark Prince
Spear Goblins Cannon Firecracker Wizard Poison
Cannon Poison
Cannon
Spear Goblins Cannon Firecracker Dark Prince
Poison Spear Goblins Cannon Firecracker Wizard Dark Prince
Spear Goblins Firecracker Wizard Poison
Cannon Wizard Dark Prince
Wizard Cannon Firecracker Dark Prince Poison
Cannon
Cannon
Wizard Cannon Firecracker Dark Prince Poison
Cannon Spear Goblins Firecracker Wizard Dark Prince
Wizard Poison Spear Goblins Cannon Firecracker Dark Prince
Cannon
Wizard Dark Prince Spear Goblins Cannon Firecracker Poison
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Dark Prince
Poison Firecracker Wizard
Spear Goblins Dark Prince
Dark Prince
Cannon Dark Prince
Firecracker Wizard Poison
Dark Prince Spear Goblins
Dark Prince
Spear Goblins Firecracker Dark Prince Poison
Cannon
Dark Prince
Dark Prince Poison
Dark Prince Cannon Wizard
Wizard Cannon Firecracker
Spear Goblins Firecracker Dark Prince Poison
Poison Cannon Firecracker Wizard Dark Prince
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison
Poison
Firecracker Dark Prince Poison
Wizard Poison Firecracker Dark Prince
Firecracker Wizard Poison Spear Goblins
Firecracker Wizard Poison
Poison Firecracker Wizard
Poison Firecracker Wizard
Poison
Firecracker Poison Wizard Dark Prince
Poison Firecracker Wizard
Poison Firecracker
Firecracker Poison
Firecracker Poison
Spear Goblins Firecracker Wizard Poison
Firecracker Wizard Poison
Poison
Firecracker Wizard Dark Prince Poison
Firecracker Wizard Poison
Poison
Wizard Poison
Poison
Firecracker Poison Wizard Dark Prince
Firecracker Poison Wizard
Wizard Poison
Poison Firecracker
Poison Firecracker Wizard
Firecracker Wizard Poison
Poison Wizard
Firecracker Poison
Firecracker Wizard Poison
Spear Goblins Dark Prince
Poison Firecracker Wizard
Poison Firecracker Wizard Dark Prince
Firecracker Wizard Poison
Poison
Firecracker Dark Prince
Firecracker Poison
Firecracker Poison
Poison Firecracker Dark Prince
Firecracker Wizard

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