My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Royal Giant Hog Rider Skeleton Army
Giant Snowball
Bomber Minion Horde Hog Rider Skeleton Army
Zap
Bomber Firecracker Minion Horde Royal Giant Skeleton Army
Barbarian Barrel
Bomber Firecracker Skeleton Army
The Log
Bomber Firecracker Royal Giant Hog Rider Skeleton Army
Earthquake
Bomber Firecracker Hog Rider Skeleton Army
Arrows
Bomber Firecracker Minion Horde Skeleton Army
Royal Delivery
Bomber Firecracker Minion Horde Hog Rider Skeleton Army
Fireball
Bomber Firecracker Minion Horde Hog Rider Skeleton Army
Poison
Bomber Firecracker Minion Horde Skeleton Army
Lightning
Rocket
Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Fireball Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Skeleton Army Fireball Hog Rider Freeze Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Firecracker Skeleton Army Fireball

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Hog Rider
Firecracker
Royal Giant Hog Rider
Minion Horde
Royal Giant Hog Rider Freeze
Royal Giant
Bomber Firecracker Fireball Minion Horde Hog Rider
Fireball
Royal Giant Hog Rider Freeze
Hog Rider
Firecracker Fireball Freeze Bomber Minion Horde Royal Giant
Skeleton Army
Freeze
Hog Rider Minion Horde Fireball

Defense Synergies 0 4

Bomber
Firecracker
Skeleton Army
Minion Horde
Freeze
Royal Giant
Fireball
Freeze
Hog Rider
Skeleton Army
Firecracker Freeze
Freeze
Minion Horde Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Minion Horde Fireball
Minion Horde Skeleton Army Firecracker
Minion Horde Skeleton Army Bomber Freeze
Minion Horde Skeleton Army Firecracker
Bomber Firecracker Fireball Skeleton Army
Fireball Skeleton Army Freeze Bomber Firecracker
Minion Horde Firecracker Fireball Freeze
Fireball
Minion Horde Skeleton Army
Skeleton Army Bomber Firecracker Minion Horde
Minion Horde Skeleton Army Bomber Firecracker Fireball Freeze
Minion Horde Firecracker Fireball
Minion Horde Skeleton Army Bomber Fireball Freeze
Bomber Fireball Skeleton Army Firecracker Minion Horde Freeze
Skeleton Army Minion Horde
Minion Horde Skeleton Army Fireball Freeze
Minion Horde Bomber Firecracker Fireball Skeleton Army
Fireball Bomber Firecracker Minion Horde Skeleton Army
Freeze Bomber Firecracker Fireball
Bomber Skeleton Army Firecracker Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball
Fireball Bomber Firecracker
Skeleton Army Minion Horde
Skeleton Army Minion Horde Fireball
Minion Horde Skeleton Army
Firecracker Fireball Minion Horde Freeze
Skeleton Army Minion Horde Fireball
Minion Horde Skeleton Army
Minion Horde Freeze Firecracker Fireball Skeleton Army
Minion Horde Skeleton Army
Minion Horde
Skeleton Army Fireball
Skeleton Army Minion Horde Fireball
Bomber Firecracker Minion Horde Fireball Skeleton Army
Skeleton Army Bomber Firecracker Minion Horde Fireball Freeze
Bomber Firecracker Minion Horde Fireball Freeze
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Minion Horde Freeze
Firecracker Fireball
Minion Horde Fireball
Firecracker Fireball Freeze
Bomber Fireball Firecracker Minion Horde
Firecracker Fireball Minion Horde Freeze
Bomber Firecracker Minion Horde
Fireball Firecracker Freeze
Fireball Firecracker
Minion Horde Fireball
Firecracker Minion Horde Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Minion Horde Fireball Freeze
Firecracker Fireball
Bomber Firecracker Minion Horde Fireball
Firecracker Minion Horde Fireball
Fireball Freeze
Bomber Minion Horde
Bomber Firecracker Fireball
Bomber Firecracker Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Firecracker Freeze Bomber Fireball
Minion Horde
Firecracker Fireball
Fireball
Fireball Firecracker
Firecracker Minion Horde Fireball
Firecracker Minion Horde Fireball Freeze
Minion Horde Fireball
Bomber Minion Horde Fireball
Firecracker Minion Horde Fireball Freeze
Minion Horde
Firecracker Fireball
Minion Horde Fireball Skeleton Army Freeze
Fireball Firecracker
Freeze
Fireball
Fireball Firecracker Minion Horde
Bomber Firecracker Fireball
Fireball
Firecracker Minion Horde
Firecracker Minion Horde Fireball Freeze
Firecracker Fireball
Firecracker Fireball Freeze
Fireball Firecracker

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