My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Inferno Tower Mother Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Musketeer Mother Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Musketeer
Zap
Firecracker Royal Giant Inferno Tower
Barbarian Barrel
Firecracker Elite Barbarians Musketeer Inferno Tower
The Log
Firecracker Royal Giant Elite Barbarians Musketeer
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Musketeer Mother Witch
Fireball
Firecracker Elite Barbarians Musketeer Inferno Tower Mother Witch
Poison
Firecracker Musketeer Inferno Tower Mother Witch
Lightning
Elite Barbarians Musketeer Inferno Tower Mother Witch Archer Queen
Rocket
Elite Barbarians Musketeer Inferno Tower Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Musketeer Mother Witch Inferno Tower Archer Queen Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Musketeer Mother Witch

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Elite Barbarians
Royal Giant
Firecracker Fireball Mother Witch Elite Barbarians Musketeer
Elite Barbarians
Firecracker Royal Giant Fireball
Fireball
Royal Giant Elite Barbarians Archer Queen
Musketeer
Royal Giant
Inferno Tower
Mother Witch
Royal Giant
Archer Queen
Fireball

Defense Synergies 1 5

Firecracker
Musketeer Inferno Tower
Royal Giant
Elite Barbarians
Mother Witch
Fireball
Musketeer Inferno Tower
Musketeer
Firecracker Fireball Inferno Tower
Inferno Tower
Firecracker Fireball Musketeer
Mother Witch
Elite Barbarians
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Musketeer Inferno Tower
Elite Barbarians Inferno Tower Firecracker Musketeer
Inferno Tower Elite Barbarians Musketeer
Elite Barbarians Inferno Tower Firecracker Musketeer
Firecracker Elite Barbarians Fireball
Fireball Firecracker Musketeer Mother Witch
Musketeer Inferno Tower Firecracker Fireball
Fireball Musketeer Inferno Tower
Inferno Tower Elite Barbarians Musketeer Archer Queen
Elite Barbarians Firecracker Musketeer Inferno Tower
Mother Witch Firecracker Fireball Musketeer
Musketeer Inferno Tower Firecracker Fireball
Inferno Tower Elite Barbarians Fireball Musketeer
Fireball Firecracker
Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Fireball
Firecracker Elite Barbarians Fireball Musketeer Inferno Tower
Fireball Firecracker Elite Barbarians Musketeer
Firecracker Fireball Musketeer Mother Witch
Elite Barbarians Musketeer Inferno Tower
Firecracker Elite Barbarians Fireball Musketeer Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Inferno Tower
Fireball Firecracker Elite Barbarians Musketeer
Elite Barbarians Musketeer Inferno Tower
Elite Barbarians Fireball Musketeer Inferno Tower
Inferno Tower Elite Barbarians Musketeer
Firecracker Fireball Mother Witch Musketeer
Elite Barbarians Fireball Musketeer Inferno Tower
Inferno Tower Elite Barbarians
Firecracker Elite Barbarians Fireball Inferno Tower
Inferno Tower Musketeer
Elite Barbarians Musketeer Inferno Tower
Elite Barbarians Fireball Archer Queen
Elite Barbarians Fireball Inferno Tower
Firecracker Fireball Musketeer
Elite Barbarians Inferno Tower Firecracker Fireball Musketeer Archer Queen
Firecracker Elite Barbarians Fireball Musketeer Inferno Tower Mother Witch Archer Queen
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer
Firecracker Fireball Musketeer
Fireball
Firecracker Fireball Musketeer
Fireball Firecracker
Firecracker Fireball Mother Witch Musketeer
Firecracker Musketeer
Fireball Firecracker
Fireball Firecracker
Elite Barbarians Fireball Musketeer
Firecracker Fireball Musketeer
Fireball Firecracker Musketeer Archer Queen
Firecracker Elite Barbarians Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Elite Barbarians Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Fireball
Firecracker Fireball Musketeer
Firecracker Fireball Mother Witch
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Firecracker Mother Witch Fireball
Firecracker Fireball Musketeer
Fireball Musketeer
Fireball Firecracker Musketeer
Elite Barbarians Firecracker Fireball Musketeer Mother Witch
Firecracker Fireball Musketeer
Elite Barbarians Fireball
Fireball Musketeer
Firecracker Fireball
Firecracker Fireball
Fireball Musketeer
Fireball Firecracker Musketeer Archer Queen
Fireball
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer
Fireball Archer Queen
Firecracker Elite Barbarians Musketeer Archer Queen
Firecracker Elite Barbarians Fireball Musketeer Archer Queen
Firecracker Fireball Musketeer Archer Queen
Firecracker Fireball Musketeer Archer Queen
Fireball Firecracker

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