My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram P.E.K.K.A Bandit Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Firecracker Battle Ram Bandit
Barbarian Barrel
Firecracker Battle Ram Bandit Magic Archer
The Log
Firecracker Battle Ram Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Battle Ram P.E.K.K.A Bandit Magic Archer
Fireball
Firecracker Battle Ram Bandit Magic Archer
Poison
Firecracker Magic Archer
Lightning
Battle Ram Bandit Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tornado Bandit Battle Ram Magic Archer Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Tornado Bandit

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Tornado P.E.K.K.A Bandit
Battle Ram
The Log Bandit Magic Archer Firecracker Tornado P.E.K.K.A Golden Knight
Tornado
P.E.K.K.A Magic Archer Firecracker Battle Ram The Log
P.E.K.K.A
Tornado Magic Archer Firecracker Battle Ram The Log
The Log
Battle Ram Tornado P.E.K.K.A Bandit Magic Archer
Bandit
Battle Ram Firecracker The Log Magic Archer Golden Knight
Magic Archer
Battle Ram Tornado P.E.K.K.A The Log Bandit Golden Knight
Golden Knight
Battle Ram Bandit Magic Archer

Defense Synergies 4 9

Firecracker
The Log Tornado P.E.K.K.A Bandit Golden Knight
Battle Ram
Tornado
P.E.K.K.A Magic Archer Firecracker The Log
P.E.K.K.A
Tornado The Log Firecracker
The Log
Firecracker P.E.K.K.A Tornado Bandit Magic Archer Golden Knight
Bandit
Firecracker The Log Magic Archer
Magic Archer
Tornado The Log Bandit
Golden Knight
Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Magic Archer Golden Knight
P.E.K.K.A Firecracker The Log Bandit
Tornado P.E.K.K.A Bandit
P.E.K.K.A Firecracker Bandit
Firecracker Tornado P.E.K.K.A The Log
Tornado The Log Firecracker Bandit Magic Archer
Tornado Firecracker Magic Archer
P.E.K.K.A The Log Bandit Magic Archer Golden Knight
P.E.K.K.A Tornado
Tornado Firecracker Bandit
Firecracker Tornado The Log Bandit Magic Archer
Firecracker Tornado Magic Archer
P.E.K.K.A The Log Bandit
Firecracker Tornado P.E.K.K.A The Log Magic Archer Golden Knight
P.E.K.K.A Bandit
Tornado P.E.K.K.A The Log Bandit
Firecracker Tornado P.E.K.K.A
Firecracker Tornado The Log Bandit Magic Archer Golden Knight
Tornado The Log Firecracker Bandit Magic Archer
P.E.K.K.A Tornado
Firecracker P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Bandit
Bandit Firecracker The Log Magic Archer
P.E.K.K.A Bandit The Log Golden Knight
P.E.K.K.A Tornado The Log Bandit
P.E.K.K.A Bandit
Firecracker Tornado Magic Archer
P.E.K.K.A Bandit
P.E.K.K.A
P.E.K.K.A Firecracker Tornado The Log Bandit Magic Archer
P.E.K.K.A
P.E.K.K.A Golden Knight
P.E.K.K.A Tornado The Log
P.E.K.K.A Bandit Golden Knight
Firecracker Magic Archer
Firecracker Tornado P.E.K.K.A The Log Magic Archer Golden Knight
Firecracker P.E.K.K.A The Log Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker The Log Bandit Golden Knight
Firecracker Tornado The Log Bandit Magic Archer Golden Knight
The Log Bandit Magic Archer
Firecracker The Log
Firecracker The Log Magic Archer
Firecracker Tornado Magic Archer
Firecracker Tornado The Log Magic Archer
The Log Firecracker Tornado Magic Archer
The Log Firecracker Tornado Bandit Golden Knight
Tornado
Firecracker Tornado The Log Bandit Magic Archer Golden Knight
Firecracker Tornado Magic Archer
Firecracker The Log Bandit Magic Archer Golden Knight
Firecracker Bandit Magic Archer
Firecracker The Log Magic Archer
Firecracker The Log Bandit Magic Archer Golden Knight
Magic Archer Firecracker The Log Bandit
Tornado
Firecracker The Log Bandit Magic Archer
Firecracker Tornado The Log Magic Archer Golden Knight
The Log Magic Archer
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Magic Archer
Firecracker The Log Tornado Bandit Magic Archer Golden Knight
Tornado The Log Bandit Magic Archer Golden Knight
Firecracker Tornado The Log Bandit Magic Archer Golden Knight
Firecracker Tornado Magic Archer
Firecracker
The Log Bandit Magic Archer
Firecracker Magic Archer
P.E.K.K.A
Firecracker The Log Magic Archer
Bandit Magic Archer
Firecracker Tornado Magic Archer
The Log
Firecracker Magic Archer
The Log Firecracker Magic Archer
Tornado
Firecracker P.E.K.K.A
Firecracker Tornado The Log Magic Archer Golden Knight
Firecracker Tornado Magic Archer
Firecracker Tornado The Log Bandit Magic Archer Golden Knight
P.E.K.K.A
Firecracker

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