My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Ice Golem Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Ice Golem Zappies Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Fisherman
Giant Snowball
Goblin Gang Royal Recruits Zappies Fisherman
Zap
Goblin Gang Firecracker Zappies Fisherman
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Zappies
The Log
Goblin Gang Firecracker Royal Recruits Zappies Fisherman
Earthquake
Goblin Gang Firecracker Zappies
Arrows
Goblin Gang Firecracker Royal Recruits Zappies
Royal Delivery
Goblin Gang Firecracker Royal Recruits Zappies Fisherman
Fireball
Goblin Gang Firecracker Zappies Fisherman
Poison
Goblin Gang Firecracker Royal Recruits Zappies Fisherman
Lightning
Ice Golem Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Ice Golem Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Ice Golem Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Goblin Gang Firecracker Fisherman Zappies Poison Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Goblin Gang Firecracker

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Gang
Ice Golem Firecracker Royal Recruits
Firecracker
Goblin Gang Royal Recruits Ice Golem Zappies Fisherman
Royal Recruits
Goblin Gang Firecracker Ice Golem Zappies
Ice Golem
Goblin Gang Firecracker Royal Recruits Zappies
Zappies
Firecracker Royal Recruits Ice Golem
Poison
Fisherman
Firecracker

Defense Synergies 1 13

Arrows
Ice Golem
Goblin Gang
Firecracker Royal Recruits Ice Golem Zappies Fisherman
Firecracker
Ice Golem Goblin Gang Royal Recruits Zappies Fisherman
Royal Recruits
Goblin Gang Firecracker
Ice Golem
Firecracker Arrows Goblin Gang Zappies Poison Fisherman
Zappies
Goblin Gang Firecracker Ice Golem Fisherman
Poison
Ice Golem
Fisherman
Goblin Gang Firecracker Ice Golem Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Ice Golem Zappies
Goblin Gang Firecracker Royal Recruits Zappies Fisherman
Goblin Gang Fisherman Royal Recruits Zappies
Royal Recruits Goblin Gang Firecracker Zappies Fisherman
Arrows Firecracker Royal Recruits Poison
Arrows Goblin Gang Firecracker Zappies
Arrows Goblin Gang Firecracker Zappies Poison
Arrows Royal Recruits Ice Golem Poison
Zappies Goblin Gang Royal Recruits Fisherman
Goblin Gang Firecracker Royal Recruits Ice Golem Zappies Fisherman
Goblin Gang Poison Arrows Firecracker Royal Recruits Ice Golem Zappies Fisherman
Arrows Goblin Gang Firecracker Zappies Poison
Royal Recruits Goblin Gang Zappies
Arrows Goblin Gang Firecracker Royal Recruits Zappies Poison
Royal Recruits Goblin Gang Zappies
Goblin Gang Royal Recruits Zappies Fisherman
Arrows Goblin Gang Firecracker Royal Recruits Zappies Poison Fisherman
Arrows Goblin Gang Firecracker Royal Recruits Zappies Fisherman
Arrows Poison Firecracker Royal Recruits Ice Golem Zappies Fisherman
Royal Recruits Zappies Fisherman
Goblin Gang Royal Recruits Arrows Firecracker Zappies Poison Fisherman
Zappies Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Ice Golem Zappies Fisherman
Poison Arrows Goblin Gang Firecracker Ice Golem Fisherman
Goblin Gang Royal Recruits Zappies Ice Golem Fisherman
Goblin Gang Royal Recruits Ice Golem Zappies Fisherman
Royal Recruits Goblin Gang Zappies Fisherman
Arrows Firecracker Poison Goblin Gang Ice Golem Zappies
Goblin Gang Royal Recruits Ice Golem Zappies
Royal Recruits Zappies Fisherman
Royal Recruits Firecracker Ice Golem Zappies Poison
Royal Recruits Goblin Gang Zappies
Royal Recruits Zappies
Royal Recruits Arrows Poison
Royal Recruits Goblin Gang Ice Golem Zappies
Royal Recruits Firecracker Zappies
Goblin Gang Royal Recruits Zappies Firecracker Ice Golem Poison Fisherman
Arrows Poison Firecracker Royal Recruits Ice Golem Zappies
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Royal Recruits Ice Golem
Arrows Firecracker Poison Fisherman
Arrows Poison
Arrows Firecracker Royal Recruits Ice Golem Poison
Poison Arrows Firecracker
Arrows Firecracker Poison Ice Golem
Arrows Firecracker Poison
Arrows Poison Firecracker Ice Golem
Arrows Poison Firecracker Fisherman
Goblin Gang Poison Fisherman
Firecracker Poison Arrows Royal Recruits Fisherman
Poison Arrows Firecracker
Poison Firecracker Ice Golem Fisherman
Arrows Firecracker Poison Fisherman
Arrows Firecracker Ice Golem Poison Fisherman
Arrows Firecracker Poison
Arrows Firecracker Royal Recruits Poison
Arrows Poison
Fisherman
Arrows Firecracker Poison Fisherman
Arrows Firecracker Poison
Poison
Arrows Poison
Fisherman
Arrows Royal Recruits Poison
Arrows Firecracker Ice Golem Poison
Fisherman
Arrows Firecracker Poison Fisherman
Arrows Poison Fisherman
Poison Arrows Firecracker Fisherman
Poison Arrows Firecracker Ice Golem
Firecracker Zappies Poison
Poison Arrows
Arrows Firecracker Zappies Poison
Arrows Firecracker Poison
Goblin Gang Royal Recruits Zappies
Poison Arrows Firecracker Zappies
Arrows
Poison Goblin Gang Firecracker
Arrows Firecracker Ice Golem Poison
Arrows Poison
Firecracker Royal Recruits
Goblin Gang Firecracker Royal Recruits Zappies Poison
Firecracker Zappies Poison
Poison Firecracker Royal Recruits
Firecracker
Poison Fisherman

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