My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Giant Skeleton Mother Witch Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Giant Skeleton Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Giant Skeleton
Giant Snowball
Royal Recruits
Zap
Firecracker Inferno Tower
Barbarian Barrel
Firecracker Royal Recruits Inferno Tower Giant Skeleton
The Log
Firecracker Royal Recruits Mini P.E.K.K.A Giant Skeleton
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Mini P.E.K.K.A Giant Skeleton Mother Witch
Fireball
Firecracker Inferno Tower Mother Witch
Poison
Firecracker Royal Recruits Inferno Tower Mother Witch
Lightning
Mini P.E.K.K.A Inferno Tower Mother Witch Monk
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Inferno Tower Giant Skeleton Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mini P.E.K.K.A Mother Witch Inferno Tower Monk Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Mini P.E.K.K.A Mother Witch

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Giant Skeleton Mother Witch
Firecracker
Royal Recruits Mini P.E.K.K.A Giant Skeleton Monk
Royal Recruits
Firecracker
Mini P.E.K.K.A
Arrows Firecracker Giant Skeleton
Inferno Tower
Giant Skeleton
Arrows Firecracker Mini P.E.K.K.A Mother Witch
Mother Witch
Arrows Giant Skeleton
Monk
Firecracker

Defense Synergies 0 11

Arrows
Mini P.E.K.K.A Inferno Tower Giant Skeleton Mother Witch Monk
Firecracker
Royal Recruits Mini P.E.K.K.A Inferno Tower Giant Skeleton
Royal Recruits
Firecracker
Mini P.E.K.K.A
Arrows Firecracker Mother Witch
Inferno Tower
Arrows Firecracker
Giant Skeleton
Arrows Firecracker Mother Witch
Mother Witch
Arrows Mini P.E.K.K.A Giant Skeleton
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Inferno Tower
Mini P.E.K.K.A Inferno Tower Firecracker Royal Recruits Monk
Mini P.E.K.K.A Inferno Tower Royal Recruits Giant Skeleton
Royal Recruits Mini P.E.K.K.A Inferno Tower Firecracker Monk
Arrows Firecracker Royal Recruits Mini P.E.K.K.A Giant Skeleton Monk
Arrows Firecracker Mother Witch
Inferno Tower Arrows Firecracker
Arrows Royal Recruits Inferno Tower Giant Skeleton Monk
Mini P.E.K.K.A Inferno Tower Royal Recruits
Firecracker Royal Recruits Mini P.E.K.K.A Inferno Tower Giant Skeleton
Mother Witch Arrows Firecracker Royal Recruits Giant Skeleton
Arrows Inferno Tower Firecracker
Royal Recruits Mini P.E.K.K.A Inferno Tower Giant Skeleton
Arrows Firecracker Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Inferno Tower
Inferno Tower Monk Royal Recruits Mini P.E.K.K.A
Arrows Firecracker Royal Recruits Mini P.E.K.K.A Inferno Tower
Arrows Firecracker Royal Recruits
Arrows Firecracker Royal Recruits Giant Skeleton Mother Witch
Mini P.E.K.K.A Royal Recruits Inferno Tower
Royal Recruits Arrows Firecracker Mini P.E.K.K.A Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Inferno Tower Giant Skeleton
Arrows Firecracker Mini P.E.K.K.A Monk
Royal Recruits Giant Skeleton Mini P.E.K.K.A Inferno Tower
Royal Recruits Mini P.E.K.K.A Giant Skeleton Inferno Tower Monk
Royal Recruits Inferno Tower Giant Skeleton Mini P.E.K.K.A
Arrows Firecracker Mother Witch Monk
Royal Recruits Mini P.E.K.K.A Inferno Tower Giant Skeleton
Mini P.E.K.K.A Inferno Tower Giant Skeleton Royal Recruits
Royal Recruits Giant Skeleton Firecracker Mini P.E.K.K.A Inferno Tower Monk
Royal Recruits Inferno Tower
Royal Recruits Mini P.E.K.K.A Inferno Tower Giant Skeleton
Royal Recruits Monk Arrows Giant Skeleton
Royal Recruits Mini P.E.K.K.A Giant Skeleton Inferno Tower
Royal Recruits Firecracker
Royal Recruits Inferno Tower Firecracker Mini P.E.K.K.A Giant Skeleton Monk
Arrows Firecracker Royal Recruits Mini P.E.K.K.A Inferno Tower Giant Skeleton Mother Witch
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Giant Skeleton Monk
Arrows Firecracker Monk
Arrows Giant Skeleton
Arrows Firecracker Royal Recruits Giant Skeleton
Arrows Firecracker
Arrows Firecracker Mother Witch Monk
Arrows Firecracker
Arrows Firecracker
Arrows Monk Firecracker
Mini P.E.K.K.A
Firecracker Monk Arrows Royal Recruits
Monk Arrows Firecracker
Firecracker
Arrows Firecracker Monk
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Royal Recruits
Monk Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Monk
Arrows Firecracker Mother Witch Monk
Giant Skeleton Monk
Arrows
Monk
Arrows Royal Recruits Monk
Arrows Firecracker Mother Witch
Arrows Firecracker Monk
Arrows Monk
Arrows Firecracker
Arrows Firecracker Mother Witch
Firecracker
Mini P.E.K.K.A
Arrows
Arrows Firecracker Monk
Giant Skeleton
Arrows Firecracker Monk
Royal Recruits
Arrows Firecracker Monk
Arrows
Firecracker Mini P.E.K.K.A
Arrows Firecracker
Monk Arrows Giant Skeleton
Firecracker Royal Recruits
Firecracker Royal Recruits Giant Skeleton
Firecracker
Firecracker Royal Recruits Giant Skeleton Monk
Firecracker Monk

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