My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Wizard Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Hog Rider Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Royal Recruits Hog Rider Goblin Barrel Witch Inferno Dragon
Zap
Goblin Gang Firecracker Goblin Barrel Witch Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Wizard Goblin Barrel Witch
The Log
Goblin Gang Firecracker Royal Recruits Hog Rider Goblin Barrel Witch
Earthquake
Goblin Gang Firecracker Hog Rider Goblin Barrel Witch
Arrows
Goblin Gang Firecracker Royal Recruits Goblin Barrel Witch
Royal Delivery
Goblin Gang Firecracker Royal Recruits Hog Rider Wizard Goblin Barrel Witch Inferno Dragon
Fireball
Goblin Gang Firecracker Hog Rider Wizard Goblin Barrel Witch Inferno Dragon
Poison
Goblin Gang Firecracker Royal Recruits Wizard Witch
Lightning
Wizard Witch Inferno Dragon
Rocket
Hog Rider Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Goblin Barrel Hog Rider Inferno Dragon Wizard Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Firecracker Goblin Barrel Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Barrel Firecracker Royal Recruits
Firecracker
Hog Rider Goblin Gang Royal Recruits Goblin Barrel Inferno Dragon
Royal Recruits
Goblin Gang Firecracker Hog Rider
Hog Rider
Goblin Gang Firecracker Royal Recruits Wizard Goblin Barrel Witch
Wizard
Hog Rider
Goblin Barrel
Goblin Gang Firecracker Hog Rider
Witch
Hog Rider
Inferno Dragon
Firecracker

Defense Synergies 0 4

Goblin Gang
Firecracker Royal Recruits Inferno Dragon
Firecracker
Goblin Gang Royal Recruits
Royal Recruits
Goblin Gang Firecracker
Hog Rider
Wizard
Goblin Barrel
Witch
Inferno Dragon
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Wizard
Inferno Dragon Goblin Gang Firecracker Royal Recruits Witch
Goblin Gang Witch Royal Recruits Inferno Dragon
Royal Recruits Witch Inferno Dragon Goblin Gang Firecracker
Firecracker Royal Recruits
Goblin Gang Firecracker
Inferno Dragon Goblin Gang Firecracker Wizard Witch
Royal Recruits
Witch Inferno Dragon Goblin Gang Royal Recruits
Goblin Gang Firecracker Royal Recruits
Goblin Gang Witch Firecracker Royal Recruits Wizard
Inferno Dragon Goblin Gang Firecracker Wizard Witch
Royal Recruits Goblin Gang Wizard Witch
Wizard Goblin Gang Firecracker Royal Recruits Witch
Royal Recruits Inferno Dragon Goblin Gang
Goblin Gang Royal Recruits Inferno Dragon
Wizard Goblin Gang Firecracker Royal Recruits Witch
Goblin Gang Firecracker Royal Recruits Wizard Witch
Wizard Witch Firecracker Royal Recruits Inferno Dragon
Royal Recruits Inferno Dragon
Goblin Gang Royal Recruits Wizard Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Witch
Goblin Gang Firecracker Wizard Inferno Dragon
Goblin Gang Royal Recruits Witch
Goblin Gang Royal Recruits
Royal Recruits Goblin Gang Witch Inferno Dragon
Firecracker Wizard Goblin Gang Witch
Goblin Gang Royal Recruits Witch
Royal Recruits Inferno Dragon
Royal Recruits Firecracker Witch Inferno Dragon
Royal Recruits Witch Goblin Gang Inferno Dragon
Inferno Dragon Royal Recruits Witch
Royal Recruits
Royal Recruits Goblin Gang Wizard Witch
Royal Recruits Wizard Firecracker Witch
Goblin Gang Royal Recruits Witch Firecracker Inferno Dragon
Firecracker Royal Recruits Wizard Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits
Wizard Firecracker
Firecracker Wizard Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Goblin Gang
Firecracker Royal Recruits Wizard
Firecracker Wizard
Firecracker
Firecracker
Firecracker
Firecracker Wizard Witch
Firecracker Royal Recruits Wizard
Firecracker Wizard
Firecracker Wizard Witch
Wizard
Royal Recruits
Firecracker Wizard Witch
Witch Inferno Dragon
Firecracker Wizard Witch
Wizard Witch
Firecracker
Firecracker Wizard Witch
Firecracker Wizard Witch
Wizard
Firecracker
Firecracker Wizard
Goblin Gang Royal Recruits Witch
Firecracker Wizard Witch
Goblin Gang Firecracker Wizard
Firecracker Wizard
Firecracker Royal Recruits
Goblin Gang Firecracker Royal Recruits Witch
Firecracker Witch
Firecracker Royal Recruits Witch
Inferno Dragon
Firecracker Wizard

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